Sonic the Hedgehog 3
Sonic the Hedgehog 3
| Game Info arrow_drop_down favorite | |
|---|---|
| Category | Sega Genesis |
| Assets | 198 |
| Hits | 3,227,151 |
| Comments | 174 |
| Tags (10): arrow_right | |
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Alternative Names (2):
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Sonic 3, ソニック・ザ・ヘッジホッグ3 (Japanese)
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[3]
Playable Characters
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[13]
Enemies & Sub-Bosses
Badniks (Angel Island Zone)
Badniks (Carnival Night Zone)
Badniks (Hydrocity Zone)
Badniks (Ice Cap Zone)
Badniks (Launch Base Zone)
Badniks (Marble Garden Zone)
Big Icedus
Big Shaker
Bowling Spin
Fire Breath
Knuckles the Echidna (NPC)
Tunnelbot
Twin Hammer
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[9]
Bosses
Ball Shooter / Egg Cannon
Beam Rocket/Egg Rocket
Big Arm
Dr. Robotnik / Eggman
Drill Mobile/Egg Drillster Mk. II
Flame Mobile/Egg Scorcher Mk. III
Freezer Mobile/Egg Froster
Graviton Mobile/Egg Gravitron
Screw Mobile/Egg Vortex
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[61]
Stages
Angel Island Zone Act 1 (Burning, Dry)
Angel Island Zone Act 1 (Burning, Underwater)
Angel Island Zone Act 1 (Green, Dry)
Angel Island Zone Act 1 (Green, Underwater)
Angel Island Zone Act 2 (Dry, 1/3)
Angel Island Zone Act 2 (Dry, 2/3)
Angel Island Zone Act 2 (Dry, 3/3)
Angel Island Zone Act 2 (Underwater, 1/3)
Angel Island Zone Act 2 (Underwater, 2/3)
Angel Island Zone Act 2 (Underwater, 3/3)
Carnival Night Zone Act 1 (1/3)
Carnival Night Zone Act 1 (2/3)
Carnival Night Zone Act 1 (3/3)
Carnival Night Zone Act 2 (Bright, 1/3)
Carnival Night Zone Act 2 (Bright, 2/3)
Carnival Night Zone Act 2 (Bright, 3/3)
Carnival Night Zone Act 2 (Dark, 1/3)
Carnival Night Zone Act 2 (Dark, 2/3)
Carnival Night Zone Act 2 (Dark, 3/3)
Carnival Night Zone Act 2 (Flash, 1/3)
Carnival Night Zone Act 2 (Flash, 2/3)
Carnival Night Zone Act 2 (Flash, 3/3)
Carnival Night Zone Act 2 (Underwater, 1/3)
Carnival Night Zone Act 2 (Underwater, 2/3)
Carnival Night Zone Act 2 (Underwater, 3/3)
Hydrocity Zone Act 1 (Dry, 1/3)
Hydrocity Zone Act 1 (Dry, 2/3)
Hydrocity Zone Act 1 (Dry, 3/3)
Hydrocity Zone Act 1 (Underwater, 1/3)
Hydrocity Zone Act 1 (Underwater, 2/3)
Hydrocity Zone Act 1 (Underwater, 3/3)
Hydrocity Zone Act 2 (Dry, 1/3)
Hydrocity Zone Act 2 (Dry, 2/3)
Hydrocity Zone Act 2 (Dry, 3/3)
Hydrocity Zone Act 2 (Underwater, 1/3)
Hydrocity Zone Act 2 (Underwater, 2/3)
Hydrocity Zone Act 2 (Underwater, 3/3)
Ice Cap Zone Act 1 (Main Area)
Ice Cap Zone Act 1 (Snowboarding Area)
Ice Cap Zone Act 2 (Dry; 1/3)
Ice Cap Zone Act 2 (Dry; 2/3)
Ice Cap Zone Act 2 (Dry; 3/3)
Ice Cap Zone Act 2 (Underwater; 1/3)
Ice Cap Zone Act 2 (Underwater; 2/3)
Ice Cap Zone Act 2 (Underwater; 3/3)
Launch Base Zone Act 1 (1/3)
Launch Base Zone Act 1 (2/3)
Launch Base Zone Act 1 (3/3)
Launch Base Zone Act 1 (Buildings)
Launch Base Zone Act 2 (Death Egg Underside)
Launch Base Zone Act 2 (Dry, 1/3)
Launch Base Zone Act 2 (Dry, 2/3)
Launch Base Zone Act 2 (Dry, 3/3)
Launch Base Zone Act 2 (Underwater, 1/3)
Launch Base Zone Act 2 (Underwater, 2/3)
Launch Base Zone Act 2 (Underwater, 3/3)
Marble Garden Zone Act 1 (1/2)
Marble Garden Zone Act 1 (2/2)
Marble Garden Zone Act 2 Foreground (1/3)
Marble Garden Zone Act 2 Foreground (2/3)
Marble Garden Zone Act 2 Foreground (3/3)
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[35]
Backgrounds
Angel Island Zone (General, Dry)
Angel Island Zone (General, Underwater)
Angel Island Zone (Intro Cutscene)
Angel Island Zone Act 1 (Green, Dry)
Angel Island Zone Act 1 (Green, Underwater)
Angel Island Zone Act 2 (Bomber & Boss)
Carnival Night Zone (General)
Carnival Night Zone Act 1 (Mini-Boss)
Carnival Night Zone Act 2 (Dark)
Carnival Night Zone Act 2 (Underwater)
Hydrocity Zone Act 1 (Dry)
Hydrocity Zone Act 1 (Underwater)
Hydrocity Zone Act 2 (Dry)
Hydrocity Zone Act 2 (Underwater)
Ice Cap Zone (General, Day)
Ice Cap Zone (General, Night)
Ice Cap Zone (General, Sunrise 1/8)
Ice Cap Zone (General, Sunrise 2/8)
Ice Cap Zone (General, Sunrise 3/8)
Ice Cap Zone (General, Sunrise 4/8)
Ice Cap Zone (General, Sunrise 5/8)
Ice Cap Zone (General, Sunrise 6/8)
Ice Cap Zone (General, Sunrise 7/8)
Ice Cap Zone (General, Sunrise 8/8)
Ice Cap Zone (Snowboarding Section)
Ice Cap Zone Act 1 (Caverns)
Ice Cap Zone Act 2 (Caverns, Dry)
Ice Cap Zone Act 2 (Caverns, Underwater)
Launch Base Zone Act 1
Launch Base Zone Act 2 (Dry)
Launch Base Zone Act 2 (Final Boss)
Launch Base Zone Act 2 (Underwater)
Marble Garden Zone Act 1
Marble Garden Zone Act 2
Marble Garden Zone Act 2 (Collapsing Areas)
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[20]
Tilesets
Angel Island Zone (Intro)
Angel Island Zone Act 1 (Dry)
Angel Island Zone Act 1 (Underwater)
Angel Island Zone Act 2 (Dry)
Angel Island Zone Act 2 (Underwater)
Carnival Night Zone
Carnival Night Zone (Dark)
Carnival Night Zone (Flash)
Carnival Night Zone (Underwater)
Hydrocity Zone Act 1 (Dry)
Hydrocity Zone Act 1 (Underwater)
Hydrocity Zone Act 2 (Dry)
Hydrocity Zone Act 2 (Underwater)
Ice Cap Zone Act 1
Ice Cap Zone Act 2 (Dry)
Ice Cap Zone Act 2 (Underwater)
Launch Base Zone Act 1
Launch Base Zone Act 2 (Dry)
Launch Base Zone Act 2 (Underwater)
Marble Garden Zone
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[26]
Stage Objects
Air & Countdown Bubbles
Angel Island Zone (Burning Area, Dry) Objects
Angel Island Zone (Burning Area, Underwater) Objects
Angel Island Zone Act 1 (Green Area) Objects
Bomber
Capsule
Carnival Night Zone Large Objects
Carnival Night Zone Large Objects (Dark)
Carnival Night Zone Large Objects (Flash)
Carnival Night Zone Large Objects (Underwater)
Carnival Night Zone Objects
Carnival Night Zone Objects (Dark)
Carnival Night Zone Objects (Underwater)
Goal Signs
Hydrocity Zone Objects
Hydrocity Zone Objects (Underwater)
Ice Cap Zone Objects
Ice Cap Zone Objects (Underwater)
Launch Base Zone Debris
Launch Base Zone Objects
Launch Base Zone Objects (Underwater)
Marble Garden Zone Objects
Monitors
Objects (Common)
Rings & Special Rings
Star Post
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[2]
Bonus & Special Stages
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[7]
2-Player Competition
Azure Lake
Balloon Park
Chrome Gadget
Desert Palace
Endless Mine
Menu & Results
Objects & Characters
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[13]
Miscellaneous
Act / Stage Cleared Text & Font
Animals
Chaos Emeralds
Continue Screen
Credits
Data Select & Sound Test
Ending Cutscene
Fonts & HUD
HUD Overlay
Shields
Stage Title Cards
Title Screen & SEGA Logo
Tornado
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[9]
Unused Content
Angel Island Zone (General, Dry) Development Background
Angel Island Zone (General, Underwater) Development Background
Angel Island Zone Act 2 (Bomber & Boss) Development Background
Launch Base Zone Act 1 Background (Underwater)
Launch Base Zone Act 1 Chunks (Underwater)
Launch Base Zone Act 1 Foreground (Underwater, 1/3)
Launch Base Zone Act 1 Foreground (Underwater, 2/3)
Launch Base Zone Act 1 Foreground (Underwater, 3/3)
Launch Base Zone Act 1 Foreground (Underwater, Buildings)
Comments (174)
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What Sheet Is The Insta Shield On?
@Jacob: That's what I meant. :P
@Void-the-Bat actually, Tails is using his S2 sprites in this.
Unless that's what you mean. In that case I'm stupid.
Unless that's what you mean. In that case I'm stupid.
@Benjamin: I believe Tails's sprites are the same aside from palette color and assignment differences. Sonic's are a different story though.
I think it'd be more convienent to upload all of Sonic's beta sprites. Sure, they're basically Sonic 2 Sonic, but the palletes and extra sprites make it more unique...but that's just me.
Now we wait for someone to rip the prototype sprites of Sonic and my boi Miles "Tails" Prower!
@pacmastermeow Things would get way too crowded, this has already been discussed on the Sonic & Knuckles page.

Just have a S3K section
Fun fact: There are so many oddities surrounding the general objects and Super Tails' cycling palettes, it's almost a cruel joke.
Same with a playable Tails. He isn't playable at all in the Sonic & Knuckles portion and would be just as misleading.
Yeah, no. The page would become to cluttered with all the content currently exists and has yet to be ripped. And as water palettes exist only in the Sonic 3 half of S3K, it would be misleading to include them in with the Sonic & Knuckles portion.
Why don’t you put Sonic 3 with Sonic & Knuckles in a big Sonic 3 & Knuckles section?
@[Username] (The Observer) I think this is a change for the better, this way people can actually see what they're downloading, as opposed to going in blind when downloading ZIP files.
Regarding the partial uploading of all backgrounds considering that Sonic & Knuckles has had a full dump, there are still some tricky stage backgrounds in Sonic 3. Launch Base Act 2 will come in two or three different versions because the current sheet is untenable in its current form.
@Awesomeman That's on the Badniks page, as it's a Badnik called Spiker. Not to be confused with the other Spiker from Hill Top Zone in StH2 16-bit.
@The Observer Where's the bouncy spikes from marble garden?
@ViralVillager_YT They're coming, but I won't guarantee when.
@ViralVillager_YT No idea
Does anyone know where to find the sprites for the wall of fire in the cutscene where Angel Island gets lit on fire?
And who's the city's lord and savior? The Sonic 3 Sonic, of course! (Unless you're playing Sonic Mania or Sonic 3 Complete with S1/S2 sprites.)