Sonic the Hedgehog
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| Asset Info favorite | |
|---|---|
| Name | Sonic the Hedgehog |
| Category | Sega CD |
| Game | Sonic the Hedgehog CD |
| Section | Playable Characters |
| Submitted | A long, long time ago |
| Uploaded By | Triangly |
| Contributors | MDTravis, Tiaremoana |
| Size | 92.54 KB (913x1750) |
| Format | PNG (image/png) |
| Hits | 269,342 |
| Tags (3): | |
Animations (1)
Sonic Dropping

Comments (75)
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Ah so the sheet updated... and removed those frames i mentioned in january?
I have a feeling that those last few unused frames were later retooled into Metal Sonic's animation while in flight, right next to the falling and grabbed animations.
@ILikeSonic80904SR the ver0.02 ones have misplaced yellow shade on the shoes
Those grinding animations...idk what there use was for...maybe rails?
I wonder why the pushing animation in the Ver0.02 and the main game pushing animation looks identical
@MCTravisYT Oh, that's strange. Why are they not in unused?
I'm noticing Sonic snaps to his front/back sprite when in one of those 3D loops, is there any way to see those other rolling sprites or do they count as "unused"?
@JoshTheHedgehog: Look in the "unused" section
Probably because the person that made the thumbnail wanted something unique
@Josh - it's used in Wacky Workbench, but as to why it was chosen for the icon is beyond me.
I've been wondering this for a while and - Why is the icon the 'hanging' Sonic sprite? I don't really see how it fits regular gameplay, hell, I think it looks more like a special stage sprite, if I'm honest.
That unused skidding sprite IS used. Just look up "Sonic CD - True Ending (Good Ending + Extra)". It's obscure but is used.
what's the diff from that walk frame last row in the proto section
edit: it's a single pixel lmao
edit: it's a single pixel lmao
@AsuharaMoon: Alrighty then, go right ahead!
(EDIT: Thanks for the revisions, AsuharaMoon and Sonicfan32!)
(EDIT: Thanks for the revisions, AsuharaMoon and Sonicfan32!)
@Random Talking Bush Check your PMs.
I'll be updating this sheet with anything new I find in the v0.02 beta soon -- there's definitely at least one new animation that's not here already!
(EDIT: See above comments.)
(EDIT: See above comments.)
I just compared the Sonic 1 sprites vs the CD walking sprites. There appear to be no difference other than Sonic doesn't bob up and down in the CD version (making him look sorta weird)

EDIT: Apparently SEGA likes Sonic 1 sprites?

EDIT: Apparently SEGA likes Sonic 1 sprites?
Also the electrocuted sprites are used in the 2011 remake, for being electrocuted in WWZ.
@Koopa actually the electrocuted sprites got used in the 510 alpha where metal sonic would put an eletric forcefield around him when kidnapping amy in order to prevent sonic from saving her
@Koopa I... never actually thought about that last one as “going in a ring”, that actually makes quite a bit of sense.
The upside down death animations I don’t think were meant to be death animations per say. They’re actually unique sprites (and not just the same sprites upside down) and considering that they both have his left leg outstretched in the same-ish position it leads me to believe that Sonic is being grabbed by the foot here.
The upside down death animations I don’t think were meant to be death animations per say. They’re actually unique sprites (and not just the same sprites upside down) and considering that they both have his left leg outstretched in the same-ish position it leads me to believe that Sonic is being grabbed by the foot here.
