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Undertale
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Category PC / Computer
Sheets 131
Hits 5,844,228
Comments 346
Undertale
Undertale
Playable Characters
[1]
Non-Playable Characters
[25]
Enemies & Bosses
[24]
Vendors
[6]
Backgrounds
[18]
Tilesets
[2]
Dialogue Portraits
[7]
Console-Exclusive Content
[9]
Miscellaneous
[26]
Unused Content
[13]
Console Genre Developers
PC / Computer Turn-Based RPG Developer coming soon!
Tagging is in the works and will be here soon!
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Feb 15, 2016, 3:57 PM
Could I do the souls?!
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Feb 15, 2016, 3:14 PM
@RTB nah dont worry, im just getting mad for not much of a good reason
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Feb 15, 2016, 3:04 PM
Yeah, there's no reason to group the demo-only sprites into a separate game when most of them are the same as the full game's. You could probably make a separate category for 'em, if anything.
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Feb 15, 2016, 2:56 PM
I just assumed there was a sprite-sheet maker, and it was a requirement, so I tried to emulate it.

Also, should the demo-only sprites be put here, or do they deserve it's own game? (Example: The demo supports Korean fonts due to having it support different languages)
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Feb 15, 2016, 2:53 PM
Whichever way you feel is best, it's not a requirement to set sprites up they same way others have (I'm actually surprised by the fact that everyone else has been using the same colours for their sheets). As long as everything's there, it should be acceptable.
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Feb 15, 2016, 2:50 PM
As for the way sheets are assembled, should I keep doing it the way I do them? By sorting the sprites in a lined box with the name of the groups. Or should I follow the way Underfail does so?
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Feb 15, 2016, 2:47 PM
Yeah, the shadows clashed too much with the way the other icons were done, hence why I went and edited those out. Other than that they're fine.

@Daytin13: Not my fault -- there was already a complete sprite sheet in the queue before you made your comment. The Undertale sprite submissions are a feeding frenzy right now. And there was also a Flowey sprite sheet submitted earlier too, except it was missing some sprites. Waiting for it to be re-submitted right now.
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Feb 15, 2016, 2:46 PM
Sorry if this is a minor issue, but should I stop using shadows for the sprite icons? Since most of them seem to have been edited out.

If it's not a wanted demand, nor should I do it at all. I'll stop doing so.
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Feb 15, 2016, 2:42 PM
and you might as well do flowey for me
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Feb 15, 2016, 2:40 PM
NEVER MIND! >:|
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Feb 15, 2016, 1:43 PM
@8bitnintendokid, currently working on mettaton, almost done, ive considered doing flowey too
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Feb 15, 2016, 12:32 PM
All we need is Undyne, Mettaton, and Flowey for overworld sprites
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Feb 15, 2016, 9:11 AM
The placeholder sprites might as well deserve their own sheet, since there's quite a-load to look at. And some don't really fit with other sheets (Like the concept art versions of the lab and Undye's house)

Here's an example of a placeholder sprite I posted on Underminers awhile ago, it's just a rough version of the final boss' sword graphic.

http://i.imgur.com/nnbJISb.png

(And just to note: even the player's soul heart has a placeholder sprite. I kid you not)
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Feb 15, 2016, 8:31 AM
@Filler we aim to have as much from a game as possible, which includes unused, useless, and alternate sprites.
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Feb 15, 2016, 12:08 AM
Also, I'm thinking of ripping So Sorry (AKA: Furry Artist).

And it's done. Please don't spread drama when it's approved, okay?
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Feb 14, 2016, 11:08 PM
Both colours should be added, for completeness's sake.
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Feb 14, 2016, 10:02 PM
There's quite a large chunk of placeholder/unused sprites I have saved on my computer from the Underminers site. Dunno if I should place them here as rips, since they aren't really useful.

Also, should the projectiles be in the 1.1 blue colour, or the original blue? Since they did change the colour.
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Feb 14, 2016, 12:52 PM
nevermind... -_-
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Feb 14, 2016, 5:27 AM
We could always make a "maps" or "backgrounds" section for stuff like that.
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Feb 14, 2016, 5:10 AM
I have a question, will a new category have to be made if I put assets from (example) the mtt news cutscene?
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Feb 13, 2016, 10:09 AM
talking to me? because im the one ripping
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Feb 13, 2016, 5:46 AM
Why are you guys so impatient. Gosh.
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Feb 13, 2016, 3:36 AM
but I can still do mettaton and flowey (i'll work on mettaton today)
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Feb 13, 2016, 3:36 AM
Never-mind
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Feb 9, 2016, 9:56 AM
I could arrange for Annoying Dog, Temmie, Mettaton, and Flowey (it may take a while, and I have other things, like developing a game, and working on school)
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