E3 1996 Sprites
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| Asset Info favorite | |
|---|---|
| Name | E3 1996 Sprites |
| Category | PC / Computer |
| Game | Sonic's Schoolhouse |
| Section | Unused Content |
| Submitted | December 26, 2025 |
| Uploaded By | PGE |
| Size |
6.20 MB (293 items) arrow_right
|
| Format |
ZIP (application/zip) png |
| Hits | 1,615 |
Animations (0)
Comments (9)
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Reply to comment by 5redfreddy posted Feb 4, 2026 11:32 PM
You're welcome.
Ok, I found out my copy is broken, but my friend has a fixed version and has sent me the .PCX files! Thank you so much for the help!
I think SLADE was able to open the .DAT file. Try using "Open Directory" on the folder containing the game's data.
Where did you find the file that contains the sprites? I only found a .DAT file, and a font file in the "art" folder
I used SLADE3, but that was mostly for viewing. All the graphics are in .PCX format.
https://moddingwiki.shikadi.net/wiki/PCX_Format
https://moddingwiki.shikadi.net/wiki/PCX_Format
I've been wondering how to rip the assets just for personal use, do you think you could explain or recommend some sources that could help?
Fun Facts:
* According to one of the text documents included, the host before Sonic (whom you see in the thumbnail) was named Click Clock.
* This was my 600th sheet uploaded to the site.
* The first revision with the resized Robotnik sprites got rejected because A. I somehow deleted the file extension when importing the PNG with SLADE so it didn't show up as a recognizable image, and B. I used the term "De-Shronkulized" instead of "De-resized".
* According to one of the text documents included, the host before Sonic (whom you see in the thumbnail) was named Click Clock.
* This was my 600th sheet uploaded to the site.
* The first revision with the resized Robotnik sprites got rejected because A. I somehow deleted the file extension when importing the PNG with SLADE so it didn't show up as a recognizable image, and B. I used the term "De-Shronkulized" instead of "De-resized".
Kind of. It has images for gumball quantites between 0 and 20 (inlcusive), but after that it's multiples of 10.
Wow they really had to make a new image to compensate for every single gumball you collect huh