Mega Man Maker
Mega Man Maker
| Game Info arrow_drop_down favorite | |
|---|---|
| Category | PC / Computer |
| Assets | 140 |
| Hits | 463,373 |
| Comments | 75 |
| Tags (15): arrow_right | |
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Alternative Names (1):
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Mega Maker
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[4]
Playable Characters
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[13]
Robot Masters
Robot Masters (Mega Man & Bass)
Robot Masters (Mega Man 01)
Robot Masters (Mega Man 02)
Robot Masters (Mega Man 03)
Robot Masters (Mega Man 04)
Robot Masters (Mega Man 05)
Robot Masters (Mega Man 06)
Robot Masters (Mega Man 07)
Robot Masters (Mega Man 08)
Robot Masters (Mega Man 09)
Robot Masters (Mega Man 10)
Robot Masters (Mega Man 11)
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Robot Masters (Mega Man GameBoy)
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[14]
Enemies
Enemies (Mega Man & Bass)
Enemies (Mega Man 01)
Enemies (Mega Man 02)
Enemies (Mega Man 03)
Enemies (Mega Man 04)
Enemies (Mega Man 05)
Enemies (Mega Man 06)
Enemies (Mega Man 07)
Enemies (Mega Man 08)
Enemies (Mega Man 09)
Enemies (Mega Man 10)
Enemies (Mega Man 11)
Enemies (Mega Man GameBoy)
Enemies (Mega Man W)
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[7]
Fortress Bosses
Boobeam Trap
Fortress Bosses (MegaMan 4)
Fortress Bosses (MegaMan 5)
Gamerizer
Kamegoro Maker
Wily Machine 6
Yellow Devil
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[15]
Backgrounds
Backgrounds (Mega Man & Bass)
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Backgrounds (Mega Man 01)
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Backgrounds (Mega Man 02)
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Backgrounds (Mega Man 03)
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Backgrounds (Mega Man 04)
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Backgrounds (Mega Man 05)
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Backgrounds (Mega Man 06)
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Backgrounds (Mega Man 07)
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Backgrounds (Mega Man 08)
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Backgrounds (Mega Man 09)
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Backgrounds (Mega Man 10)
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Backgrounds (Mega Man 11)
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Backgrounds (Mega Man GameBoy)
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Backgrounds (Mega Man W)
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Main Menu Backgrounds
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[18]
Tilesets
Ladders
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Lava
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Spikes
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Tiles (Mega Man & Bass)
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Tiles (Mega Man 01)
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Tiles (Mega Man 02)
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Tiles (Mega Man 03)
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Tiles (Mega Man 04)
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Tiles (Mega Man 05)
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Tiles (Mega Man 06)
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Tiles (Mega Man 07)
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Tiles (Mega Man 08)
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Tiles (Mega Man 09)
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Tiles (Mega Man 10)
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Tiles (Mega Man 11)
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Tiles (Mega Man GameBoy)
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Tiles (Mega Man W)
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Water
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[17]
Level Objects
Level Objects (Bosses)
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Level Objects (General)
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Level Objects (Mega Man & Bass)
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Level Objects (Mega Man 01)
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Level Objects (Mega Man 02)
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Level Objects (Mega Man 03)
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Level Objects (Mega Man 04)
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Level Objects (Mega Man 05)
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Level Objects (Mega Man 06)
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Level Objects (Mega Man 07)
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Level Objects (Mega Man 08)
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Level Objects (Mega Man 09)
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Level Objects (Mega Man 10)
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Level Objects (Mega Man 11)
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Level Objects (Mega Man GameBoy)
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Level Objects (Mega Man Maker)
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Level Objects (Mega Man W)
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[16]
Weapons & Utilities
Weapons (Animals & Adaptors)
Weapons (Cameo)
Weapons (Mega Man & Bass)
Weapons (Mega Man 01)
Weapons (Mega Man 02)
Weapons (Mega Man 03)
Weapons (Mega Man 04)
Weapons (Mega Man 05)
Weapons (Mega Man 06)
Weapons (Mega Man 07)
Weapons (Mega Man 08)
Weapons (Mega Man 09)
Weapons (Mega Man 10)
Weapons (Mega Man 11)
Weapons (Mega Man GameBoy)
Weapons (Utilities)
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[15]
Decorations
Decorations (General)
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Decorations (Mega Man & Bass)
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Decorations (Mega Man 01)
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Decorations (Mega Man 02)
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Decorations (Mega Man 03)
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Decorations (Mega Man 04)
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Decorations (Mega Man 05)
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Decorations (Mega Man 06)
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Decorations (Mega Man 07)
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Decorations (Mega Man 08)
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Decorations (Mega Man 09)
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Decorations (Mega Man 10)
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Decorations (Mega Man 11)
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Decorations (Mega Man Maker)
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Decorations (Mega Man W)
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[14]
Miscellaneous
Application Icons
Avatar Icons
Cursors / Pointkun
Dev / Beta Tester Icons
Level Editor Icons
Level Mugshots
Palette
Pause Menu Backgrounds
Pickups
Speed/Power Gear Effect
Title Screen Logos
Tutorial Sprites
Weapon Icons + Weapon Blocks and Capsules
Wily Fortress
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[7]
Unused Content
Comments (75)
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I can't wait for Air Man!
Yall are getting MegaMan W content in here this friday..... 👀👀👀
10/10 videogame
they've been ripped now, as well as all the lava tiles!! :D
wonder why the water tiles haven't been ripped yet?
Gonna start ripping stuff from the halloween update soon!!
Huh, I haven't really thought about that, after I'm done with updating the weapon sheets, I might add old versions of tiles
While I'm really glad to see new 1.10+ sprites on here, It also comes with the draw back of older versions of makers sprites being lost completely, Like the 1.5.0 version of Tengu man's tileset has now been lost in favor of what it looks like now, It feels like it goes against the sites purpose of preserving video game history
I always thought this game looked so cool, I wish I had a computer to play it
Honestly, I'm not a fan of how so many of these newest 1.9 rips here look to be taken directly as extracted using the Undertale Mod tool. The smaller objects specifically, things like backgrounds are more understandable. With a sprite sheet though you get a whole page in one file that you can access all at once for whatever you may be looking for, but with these zips, you have to go through, unzip the file, then search through multiple folders to find that every individual frame is contained to its own individual file...
On one hand, at least they're available, but on the other this is just, so low effort. It's such a frustrating way to have access to these.
Then there's all the extra files that come with that you don't need. Well over Half of the plush files are just rotations of the original plush as their own files. Someone actually putting the the effort into a sheet would probably realize they could just note that the one frame is rotated 90 degrees for each frame of it's spinning animation, with only a handful of exceptions like Top Man's.
[Edit] - Leaving the old message for posterity, but TSR's rework renders a fair bit of my issues from above null, which is certainly nice. Would love to have a way to export a full sheet of zip extracted sprites as a single image, but still a great improvement overall.
On one hand, at least they're available, but on the other this is just, so low effort. It's such a frustrating way to have access to these.
Then there's all the extra files that come with that you don't need. Well over Half of the plush files are just rotations of the original plush as their own files. Someone actually putting the the effort into a sheet would probably realize they could just note that the one frame is rotated 90 degrees for each frame of it's spinning animation, with only a handful of exceptions like Top Man's.
[Edit] - Leaving the old message for posterity, but TSR's rework renders a fair bit of my issues from above null, which is certainly nice. Would love to have a way to export a full sheet of zip extracted sprites as a single image, but still a great improvement overall.
Finally, Mega Man Maker 1.9 will be released tomorrow!
@WaterCat That's because Megamix Engine is a fork of Mega Engine, which was created by the former lead developer WreckingPrograms and used as a basis for Maker.
I feel like the stand-alone sheets for Beat, Tango, Rush, Treble and both super and power adaptors should be removed since they're already on the weapon sheets. Also the "Weapons" sheet on the
Miscellaneous section should be removed too.
Miscellaneous section should be removed too.
These are some nice rerips.
@Rabbid4240 So they stay in numerical order
why are the robot masters labelled like that its not Mega Man 02 its just Mega Man 2
I'm going to update bass sprites because they are not finished
Yay! my ripped characters has been accepted! (ProtoMan - Bass - PowerAdaptor MegaMan)
Amm... I find it a little curious that with the content on this page I realize that Mega Man Maker seems to use a lot of content from the Megamix Engine made for MaGMML.

If you want an estimate of how long they've been pending, I've uploaded the revisions last saturday 😭