Player (Base, New Version)


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Asset Info favorite
Name Player (Base, New Version)
Category PC / Computer
Game Among Us
Section Playable Characters
Submitted July 2, 2021
Uploaded By ElectricMadnessYT
Size 3.49 MB (405 items) arrow_right
  • Base/Dead0001.png
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  • Base/deaths/killalien_victim0001.png
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  • Base/deaths/killGun_victim0001.png
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  • Base/deaths/killNeck_victim0001.png
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  • Base/deaths/killRHM_victim0001.png
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  • Base/ghost/ghost0001.png
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  • Base/hats/RHM_hat.png
  • Base/hats/RHM_moustache.png
  • Base/idle.png
  • Base/imposterkills/killalien_imposter0001.png
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  • Base/imposterkills/killRHM_imp0001.png
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  • Base/Vent0001.png
  • Base/Vent0002.png
  • Base/Vent0003.png
  • Base/Vent0004.png
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  • Base/Walk0001.png
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Format ZIP (application/zip)
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Hits 41,446
Animations (0)

Comments (28)


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Avatar
I upload all the sprites to Scratch and I can't recolor it properly in bitmap because the color changes a little bit
Silly Sep 26, 2026 11:36 PM
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No, because it's not my responsibility to make animations for submissions on the site already.
Random Talking Bush Administrators Jul 5, 2026 9:18 PM
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do it for yourself and tell me the result, then
IDK_LOL Jul 5, 2026 9:13 PM
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0, if you're going to ask the plagiarism machine to do it for you.
Random Talking Bush Administrators Jul 5, 2026 9:05 PM
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would you rather be 0 animations or atleast 1? bruh, tho is hard vectoring and among us did it from code
IDK_LOL Jul 5, 2026 11:41 AM
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Reply to deleted comment by IDK_LOL originally posted Jul 4, 2026 7:30 PM
...Did you seriously ask Claude to AI-generate an animation? Get that crap outta here.
Random Talking Bush Administrators Jul 4, 2026 9:45 PM
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by using shaders to recolor the reds, greens and blues
Ya Block Jun 26, 2026 7:22 AM
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Do you guys ever wonder how tf these are colored in ingame?
Are they stored as compressed .bmps or something?
EmuGamer Jun 26, 2026 2:12 AM
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actually vectoring them works better
FridayFunkGaming291 Jun 19, 2026 10:54 AM
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when i use a vector converter they look like crap
ZYGARDE!! Jun 19, 2026 2:10 AM
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Where are the palletes?
AbnerOFICIAL May 15, 2026 7:44 PM
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Also,The Kills Are In A Separate Section
Evca0415 Dec 11, 2023 1:06 PM
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I Think It Was Made Before The New Updates Of The Fungle And Others
Evca0415 Dec 11, 2023 1:05 PM
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No climbing sprites, no imposter kill gun sprites, no imposter kill neck sprites.
MarioFax Nov 2, 2023 10:34 PM
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@notTheRealMarshall vector them
FridayFunkGaming291 Jul 2, 2023 8:02 PM
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Does anyone know how I can change the color on scratch with the color effect? or should I just vector them?
notTheRealMarshall Jun 20, 2023 6:32 AM
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Also, no climbing sprites
NickBob Apr 11, 2023 3:42 PM
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Wait, i don't see any eject sprites in this, is it really missing or did i didn't saw it
NickBob Apr 11, 2023 3:39 PM
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@NickBob: That's because they have different contents overall. The old one has the hats and a bunch of miscellaneous animations, this one has the kill animations. If you're comparing just the gameplay sprites, then this one technically has more sprites overall -- the idle, walk, vent, dead and ghost animations from this equate to 110 sprites compared to the old version's 101.
Random Talking Bush Administrators Mar 16, 2023 9:31 PM
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Why is this 400 sprites but the old one is 511? Did the number of frames got lower this much?
NickBob Mar 15, 2023 7:51 PM
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