Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda
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Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda
Cadence of Hyrule: Crypt of the NecroDancer Featuring The Legend of Zelda
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Nov 7, 2023, 7:10 PM
The bomb explosion graphics and enemy death graphics (the skull smoke puff) are missing.
Jul 2, 2023, 1:06 AM
This game is beautiful
Jan 29, 2021, 7:18 PM
@RTB Ah sorry, didn't see that, must have accidentally skipped that one.
Jan 29, 2021, 6:05 PM
@Doc von Schmeltwick: Already answered on this same comment page -- they're video files, so I can't rip those.
Jan 29, 2021, 6:04 PM
@RTB I'm curious, are the cutscenes pre-rendered or are the graphics in them in the data?
Jan 24, 2021, 4:04 PM
Just added / updated a bunch of sprite sheets with Symphony of the Mask content.
Jan 22, 2021, 10:24 AM
These graphics feel like what a zelda RPG would look like, I'm getting those vibes from these
Oct 26, 2020, 7:33 PM
Looking forward to the new updates sprites being stuck up here!
Jul 20, 2020, 8:17 PM
Re:Alt Shadow Link & Zelda - Ravio and Hilda, respectively?
Jul 14, 2020, 8:58 AM
@Carpaccio: Doesn't seem like it, I've got all of the sprites from the game dumped and I saw nothing of that sort in there, just like with the art used for the in-game cutscenes there aren't any sprite files for those leftover in the game's data.
Jul 13, 2020, 12:31 PM
This might be a stupid question but is the artwork of Octavo featured on the new DLC promo anywhere in the game itself? I've been trying to find it for reference purposes but all I can find is the pretty low-end promo image itself.
Jul 5, 2020, 8:15 PM
@DLCadence: Yeah, I'm not sure who or what Yves' alternate color's meant to represent either, but I think Shadow Link/Zelda's purple palette is just a different take on the "shadow" colorization and not referencing anything specifically.
Jul 4, 2020, 4:51 PM
I saw the new sheets and thank you so much for uploading them! There's a lot to digest here especially from the amount of unused content that was posted. Just don't forget to take breaks if you're still uploading because holy cow that's a lot of spritework.

One question: Any ideas as to what the red Yves and purple Shadow Zelda alternates are referencing? Octavo's is obvious, but I can't make heads or tails from those two. Asking here cuz I didn't want to effectively post the same question on more than one sheet.
Jun 30, 2020, 7:32 PM *
@Random Talking Bush: How many updated sheets are there? None have been posted yet but I'm curious as to how big the update was since I haven't seen all the new enemies.
Dec 21, 2019, 9:40 AM
@Techokami: I've already dumped 'em all and I'll be uploading the updated sheets soon-ish.
Dec 21, 2019, 7:17 AM
FYI, there was a major update released for the game recently that adds new elements (like shrines), new features (like achievements), and a new game mode (where you are Octavo). Hopefully the new stuff will be ripped, but I totally will understand waiting because spoilers.
Aug 22, 2019, 11:27 AM
@Random Talking Bush are the tile sets (like landscape, digging blocks,water etc.) able to be ripped?
Aug 11, 2019, 9:20 AM
Are background images and obstacles able to be ripped by any chance?
Jul 27, 2019, 9:29 AM
@Random Talking Bush: That's a shame. I'd really like to use some shots from them as reference pieces. I just haven't the foggiest idea of how to get them, haha.
Jul 21, 2019, 1:25 AM
This game looks absolutely beautiful.
Jul 14, 2019, 10:33 AM
are there sheets for other npcs in the works? like the shopkeepers
Jul 9, 2019, 10:09 AM
@Carpaccio: They're video files, so they can't be ripped per se.
Jul 9, 2019, 9:55 AM
Are the cutscene images able to be ripped or are those all 'pre rendered'?
Jul 1, 2019, 7:15 PM
@Depressed Mario and NintendoFan37: Yeah, it's definitely over-the-top, but that's due to the way the site auto-assigns URL names based on the game names. I've went and shortened it now so that it's no longer a mouthful (and broke tons of links in the process, but oh well!).
Jun 25, 2019, 12:49 PM
@TriforceTony: I don't see why not, though I'm kinda going to end up breaking that idea with the next sheet I'll be uploading.
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