Zelda 2: The Adventure of Link


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Category NES
Assets 28
Hits 491,117
Comments 18
Tags (11): arrow_right
Alternative Names (4): arrow_right
Zelda II, Zelda II: A Aventura de Link (Portuguese), 젤다2 (Korean), ゼルダの伝説パート2 リンクの冒険 (Japanese)

Comments (18)


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@Doc von Schmeltwick Huh, I never knew that. At least they are consistent with the source material...
Jumper Jul 21, 2025 5:29 AM
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@johnston Correct! This also relates to why the CD-i games called them "rubies," since that's what the first game's manual called them while they were absent from the second.
Doc von Schmeltwick Feb 2, 2024 3:40 PM
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Wait... there are no Rupees in this game?
thejohnston7 Feb 2, 2024 6:27 AM
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The game that had a Game Over screen that creeped me out as a young kid.
Sonicspritemaster Apr 10, 2023 12:44 PM
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I am not Joe Hawley.
alexanderjt Feb 28, 2022 7:46 PM
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@MisterMike my bad. I could help with the ones like the Crystalis hero if you like but not sure on the cartoons ones like Peter Griffin. Just want to help my friend.
Plokman Dec 27, 2021 8:02 PM
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@Plokman The overworld sprites are on the 'Hyrule Overworld' sheet. You're right about the custom sheets though, I simply never found it too important to add due to their simplicity.
MisterMike Dec 25, 2021 5:10 PM
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@Ton we are missing some important sprites, no character overworld Sprites. All we have are side scrolling stage sprites. Link as well as all of the otherwise excellent customs and enemies have no overhead versions we can't cross Hyrule just the temples!
Plokman Dec 25, 2021 9:40 AM
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This game aged vastly better than Zelda 1.
Fite me
Doc von Schmeltwick Jan 18, 2021 5:00 AM
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Her sprite is in "Northern Palace".
shadowman44 Nov 20, 2020 4:32 AM
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What happened to Princess Zelda? I thought her sprite was here.
Dennis'N'Mooch Jan 17, 2020 4:49 PM
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I think NOW we're pretty much complete here.
Doc von Schmeltwick Aug 14, 2019 4:46 AM
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@Doc von Schmeltwick Yes, that is correct.
lavei-dev Jul 22, 2019 1:59 PM
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Let me see if I've got this straight....
Objects in an area can have one of 4 palettes.
1: The one Link is using
2: The orange palette, which doesn't change depending on the area
3: The red palette, which depending on the area, has either a black or a dark red "outline," and in towns, has tan substitute white.
4: The blue palette, which works the same as the red palette, but sometimes, the blue is more cyan, and in towns, the blue is purple and white is tan, which explains the purple Aches, Moas, and Bot.

Have I got that right?
Doc von Schmeltwick Jun 29, 2017 10:41 PM
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@Ton Nope, there's no Moblin sprites, Helmethead's incomplete, and Geldarm is also incomplete. The Old Man is missing the "casting" pose. The Beach encounter background and Graveyard encounter background haven't been ripped. There could be more missing, but I'm not exactly in the position to make requests.
Doc von Schmeltwick Jun 28, 2017 8:19 AM
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I gotta say, the thumbnails on these rips are the best I've ever seen on this website.
RaposaCadela Apr 2, 2017 4:01 PM
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Huh. Is the game over screen the only thing missing?
Ton Senior Staff Dec 1, 2016 6:17 PM
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Wow, this whole section is pretty comprehensive and the thumbnails look great. Props to everyone who worked on this!
DragonDePlatino Sep 7, 2016 11:53 AM