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Mario & Luigi
Category NES
Game
Section
Playable Characters
Submitters 125scratch, Jermungandr
Size 44.58 KB (522x1150)
Format PNG (image/png)
Hits 241,782
Comments 35

Mario & Luigi
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Oct 2, 2021, 7:02 PM
Something inaccurate with super mario maker 2, is that they added a crouch animation for small mario, when he never had it.
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Apr 26, 2021, 8:37 AM
@corlen The convo was already over, you didn't need to reply, but yeah, I get it, I've actually been getting confused between FCEUX and the Other palettes, then realizing later on that the NES used a completely different color value scale, that being NTSC.
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Apr 16, 2021, 10:40 AM
@BlueBlur64 yeah there is no actual thing. The colors of NES could vary from unit to unit. All you can do is use an approximate set of RGB values with some math where it resembles NES or use a palette uploaded that looks close enough.
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Mar 27, 2021, 10:51 AM
oh.
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Mar 25, 2021, 8:19 AM
@BlueBlur64 There's no such thing as "original NES palette."
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Mar 25, 2021, 5:42 AM
These... kind of need a palette fix, either that or the original NES palette should be on the sheet along with all this, as this displays the mesen palette.
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Feb 5, 2021, 3:28 PM
not identical but it is really close
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Jan 1, 2021, 7:50 AM
@OmegaMrKrab444 well not identical
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Oct 28, 2020, 3:49 PM
Mario and Luigi sprites aside from the small form, frog suit from, and tanooki suit form's statue was a sprite edit of Mario's from the USA SMB2. Also the head for small Mario/Luigi is identical to this head from SMB1 which is edited from Donkey Kong, his death sprite is also edited from SMB1.
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Mar 24, 2020, 3:25 PM
Thanks for fixing that.
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Mar 5, 2020, 10:31 AM
@RaguRando Thanks for fixing that Mistake
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Mar 4, 2020, 9:51 AM
@striker212 Fixed.
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Mar 4, 2020, 7:23 AM
@striker212 They Must Fix it since the NES could only display 3 Colors per tile, otherwise, it should have layering like Megaman (Who has 5 colors)
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Jan 26, 2020, 3:33 PM
There's one red pixel in the last frame of Super Luigi's star jump...is that meant to be there?
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Aug 1, 2019, 9:56 PM
Awesome.
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Aug 1, 2019, 7:16 PM
Finally
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Jul 30, 2019, 1:50 AM
Sweet!
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Jul 27, 2019, 11:59 AM
This is the best re-rip ever
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Jul 24, 2019, 5:21 PM
Oh there it is, thanks lol
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Jul 24, 2019, 2:31 PM
@scratch Hit crtl and f5 at the same time.
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Jul 24, 2019, 1:14 PM
Thanks, too bad I can't even see it...
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Jul 24, 2019, 11:39 AM
Wow, this is an incredible re-rip! Great job!
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Jul 21, 2019, 9:24 PM
@garc302 I think I know what you're talking about. Yes, they're not on this sheet currently, however, they aren't unused. They're displayed when you die in a level and spin back to the previous level on the map.
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Jul 15, 2019, 11:17 AM
You missed some unused sprites for 3 other directions on the map.
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May 17, 2018, 8:59 AM
So, I did some reading, and I found that colors in a palette can be changed ingame, theoretically allowing for more than four palettes. What would be the limits on that? (For example, how many alterations can there be per palette? Not at a time, but in total. For example, the Enemies sheet has eight variations of the third palette.)
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