Enemies
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| Asset Info favorite | |
|---|---|
| Name | Enemies |
| Category | NES |
| Game | Super Mario Bros. 3 |
| Section | Enemies & Bosses |
| Submitted | A long, long time ago |
| Uploaded By | Superjustinbros |
| Contributors | Doc von Schmeltwick, Fleepa |
| Size | 107.40 KB (735x1731) |
| Format | PNG (image/png) |
| Hits | 190,750 |
| Tags (39): arrow_right | |
Animations (0)
Comments (50)
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Oh finally! A good rip!
Thank ya kindly! :D
I had no idea. Also, awesome job with this, man!
Yup, The ones without keys are from the airship stages.
Wait, this game has 2 different Bob-Ombs?
@Doc von Schmeltwick
For the keyless Bob-ombs, just recolor an SMW Bob-omb. It's not that hard.
(And yes, I know how much criticism I'm going to get for saying this.)
Um, nevermind. I just noticed differences between the SMW Bob-omb and the SMB3 keyless Bob-omb. Though maybe it could be achieved through recoloring the SMB3 SMAS keyless Bob-omb…
For the keyless Bob-ombs, just recolor an SMW Bob-omb. It's not that hard.
(And yes, I know how much criticism I'm going to get for saying this.)
Um, nevermind. I just noticed differences between the SMW Bob-omb and the SMB3 keyless Bob-omb. Though maybe it could be achieved through recoloring the SMB3 SMAS keyless Bob-omb…
And Missile Bill. And the keyless Bob-ombs. And Stretch. And the second frame for Colossal Koopa Paratroopa. And maybe some others.
And those unused enemies that people found on Cutting Room Floor.
Uhm...the Roto-Disc is missing in this one.
| keyboard_double_arrow_left keyboard_arrow_left | Page 3 of 3 | keyboard_arrow_right keyboard_double_arrow_right |

Also, I'm assuming the various cyan palettes are in the same palette group as the green ones, but used specifically for ship, tank, and fortress levels, while the two greens are for the other locations, background-dependent?