Enemies
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| Asset Info favorite | |
|---|---|
| Name | Enemies |
| Category | NES |
| Game | Super Mario Bros. 3 |
| Section | Enemies & Bosses |
| Submitted | A long, long time ago |
| Uploaded By | Superjustinbros |
| Contributors | Doc von Schmeltwick, Fleepa |
| Size | 107.40 KB (735x1731) |
| Format | PNG (image/png) |
| Hits | 190,687 |
| Tags (39): arrow_right | |
Animations (0)
Comments (50)
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Reply to comment by Doc von Schmeltwick posted Apr 9, 2026 6:29 PM
yeah makes sense to me
Would probably require more than 24 pixels horizontally, which is used as a maximum for tall ones of these to avoid tile overload best they can.
surprised this wasn't the first game to have Banzai Bills. They're literally just Big Bullet Bills.

guys there is a sleeping goomba in the ending section ( if you flip it upwards i guess ) the one next to it looks more like it is blinking.
Revision sent: added unused tan Spiny Cheep
Revision sent: gave palettes to Firesnake, added indicator of which palette values actually appear on each enemy.
Revision sent: added Dry Bones' head movement, fixed some issues with Munchers, did some reorganizing.
radioactive waffles, my favorite
Revision sent: Included Battle Mode sprites.
Further update: Put some actual negative space in between the sprites so it's possible to tell where one begins and another ends. Added a few more missing sprites and gave corrections to the bounding boxes on a few. Added more notes.
Revision sent: Color check (now uses accurate NEStopia palette), included all possible palette cycle flashes. Added Scattering Blooper/Bloober and palette notes for it. Also included Goombas, Troopas, and Buzzy Shell seen on the title screen sequence.
I just booted up the game in NEStopia and the colors here are not actually 1:1 with it - I even loaded the NEStopia palette into FCEUX and checked there and got the same thing as with NEStopia itself. They are pretty similar just to eyeball them, though.
@Keenfan1990 Sure did, which would explain the redesign in Super Mario Maker. (The SNES version is just the original shaded like most of the other enemies)
The Buzzy Beetle uses the sprites from SMB1 here.
peak thwomp
I just realized something about the Koopa Troopa sprites. Take a look at this.
i always get confused when i see smb1 sprites in here
Keep in mind that not all of these enemy-color combinations are used in-game.
Is it just me or are the enemies to close to each other
the frog is ??
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