Count Dracula
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| Asset Info favorite | |
|---|---|
| Name | Count Dracula |
| Category | NES |
| Game | Castlevania III - Dracula's Curse |
| Section | Enemies & Bosses |
| Submitted | A long, long time ago |
| Uploaded By | SmithyGCN |
| Contributors | sleepyren |
| Size | 35.74 KB (568x464) |
| Format | PNG (image/png) |
| Hits | 24,240 |
| Tags (5): | |
Animations (0)
Comments (7)
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Reply to comment by Tailikku posted Jul 14, 2026 4:12 AM
they're actually always there when you battle drac. P1 dracula's insane sprite flickering is them fighting for priority. i am actually surprised nobody has done a simple patch restoring them just 8 pixels to the right where they should be
I'm curious as to how Sleppyren found those intended tiles for phase 1
Ah, that's good to know. Didn't realize it until now.
I had to fix my comment, Sarnath is the sunken city.
Thus earning Dracula the title of "Prince of Darkness". Sarnath's defeat lead to his essence taking control of the castle itself, which allows it to change shape from within it's walls in future games.
Interesting fact: the third form of Dracula isn't even his third form. It's actually the demon god whom Dracula made a pact with.
Look! Is me! Modest hardware did not catch my beautiful mustache properly. Is a shame, but I understand.