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Objects (Common)
Category Genesis / 32X / SCD
Stage Objects
Submitters Techokami, Παρατηρητής
Size 90.78 KB (1253x749)
Format PNG (image/png)
Hits 41,467
Comments 20

Objects (Common)
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Jul 16, 2021, 9:31 PM
In the 2011 version, in the Dev Menu I found a level in the Level Select in the Bonus Section, marked as "DD" (which I'm pretty sure stands for Desert Dazzle.). Somewhere in the level, I found a diagonal spring that was upside down. I feel like those should be added here. Is it okay if they get added here? If yes, please note that credit won't be needed for me. If no, then I understand why. Basically, just vertically flip the springs.
Jul 14, 2021, 12:24 PM
Update is the 0.02 Prototype spring that Techokami ripped in the top right corner.
Jun 16, 2020, 4:15 PM
At the bottom of my list of ripping priorities now, thanks for asking. Otherwise, excluding the Wacky Workbench futures, they're on the tileset sheets.
Jun 16, 2020, 3:32 PM
where is the stage specific objects?
Dec 14, 2019, 7:06 PM
Added the 510 post, revision in the queue. Keep an eye out.

That should be everything for this sheet now, right?
Dec 14, 2019, 5:59 PM
Just going to point out that the 510 prototype has a different Sonic signpost icon.
Dec 10, 2019, 3:18 AM
I think that prototype underwater palette is the same palette as the one used on Sonic 1's title screen
Sep 20, 2019, 4:37 PM
I had no idea that broken switch sprite even existed!
Jun 29, 2019, 2:30 PM
Why is the big ring shine red?
Oct 2, 2018, 9:06 PM
@sher I think he's asking "Since the regular rings aren't on here due to being shared graphics, why is the big ring still on here?"
Oct 2, 2018, 5:13 PM
@koopa retro: if you finish a stage with 50 rings in sonic CD you can access the special stages through the giant rings, like in sonic 1! its how you get the Time Stones
Jun 10, 2018, 9:30 AM
That sheet misses both variations of the "spring-on-wheel" from Palmtree Panic and Metallic Madness.
I understand for the rings as they're the same in Sonic 1, but what's up with the giant ring sprites being here ?
Apr 14, 2018, 12:44 AM
Where's the prototype goalpost?
Dec 10, 2017, 3:14 AM
@DarkVampireDee There is. I'll add them.
Jul 11, 2016, 2:21 AM

Thank you! ^ ^
And ooh I know exactly what you're talking about.
In KC, there's a monitor that when broken, it actually accumulates all the rings you have, and when you take damage, it causes a single ring to slowly bounce away. If you can catch it, it gets you all your rings back; if you fail, all those rings are gone as if you had lost them all normally and had been unable to retrieve any at all. You can think of it as something like a ring bank, kept in a ring-shaped bank :p
Jul 4, 2016, 7:17 PM

Hmmm... All right. I think the Blue Ring Monitor reappears in Knuckles' Chaotix, but it works differently. I've barely play it, I have gotten the Blue Ring Monitor, but it only shows the icon. Must be it has something to do with losing rings? Maybe you lose Blue Rings, which would be 5 Rings if collected.
Also the "S" Monitor only gives you Invincibility and Speed Shoes. Kinda like Super forms, except they run out with time, not rings.

Please do more rips, these are really neat.
Jun 4, 2016, 8:53 PM
I feel like there's more missing for some reason
May 30, 2016, 12:48 PM
Thanks XD
And the clock monitor stops time for about the same length as the invincibility box is active when you hit it. The blue ring is like, 50 rings or something, I dunno :I
But both the clock and the blue ring monitor are scrapped items that DID make it to the final game, though they're unusable. If you use debug mode and go through the floor in Act 3 of Palmtree Panic, right before the boss, there's a hidden room where you'll find those two monitors, but every version I've tried doing that in results in instant death when you change back into Sonic.
May 21, 2016, 10:04 AM
Loving the custom "88 MPH" Text in the preview.
What's with the clock monitor, and the Blue Ring monitor? I know what the S Monitor does already. What do the other unused monitors do?
May 2, 2016, 10:58 AM
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