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Sonic the Hedgehog
Category Genesis / 32X / SCD
Playable Characters
Submitters Paraemon, Triangly
Size 83.58 KB (688x1911)
Format PNG (image/png)
Hits 149,557
Comments 42

Sonic the Hedgehog
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Jun 26, 2022, 5:48 AM
@Cateye probably because that was fixed for sonic cd, play any revision of sonic cd and the walking sprites will be aligned
Jun 26, 2022, 3:21 AM
why does sonic not bob up and down while he's walking? sonic 1's sprites had him bob up and down, and by the looks of it nothing else is changed, and he's not floating above the ground in some sprites
Jan 15, 2022, 5:26 AM
I love that they then went to an entirely different rip on the site for their holy grail without checking back here.
Jan 14, 2022, 4:20 PM
@GeoDoesAnimations: The sprites near the bottom of the sheet right above the Mini-Sonic sprites, listed as "Speed Launcher"?
Jan 14, 2022, 4:17 PM
Yo why is this sprite never in these sheets
are they just that disliked or something
and ofc it doesnt show
Sep 6, 2021, 2:38 PM
The other unused walking sprite looks like sonic is swimming
Aug 7, 2021, 2:57 AM
I've been up less than an hour so I'm still half asleep and my response may be unkind, but calm down. I stopped ripping and working on provided rips for a few months, and things fell by the wayside in that time. I'm adding those to the sheet as I write this but don't expect me to remember every little thing, it's why I revise things until I'm sure that there's nothing else missing.
Aug 6, 2021, 5:39 PM
Ah so the sheet updated... and removed those frames i mentioned in january?
Posted Image
Aug 4, 2021, 4:41 PM
I have a feeling that those last few unused frames were later retooled into Metal Sonic's animation while in flight, right next to the falling and grabbed animations.
Apr 28, 2021, 6:41 AM
@ILikeSonic80904SR the ver0.02 ones have misplaced yellow shade on the shoes
Mar 12, 2021, 4:44 PM
Those grinding animations...idk what there use was for...maybe rails?
Feb 2, 2021, 8:39 PM
I wonder why the pushing animation in the Ver0.02 and the main game pushing animation looks identical
Jan 27, 2021, 9:50 PM
@MCTravisYT Oh, that's strange. Why are they not in unused?
Jan 16, 2021, 2:22 AM
I'm noticing Sonic snaps to his front/back sprite when in one of those 3D loops, is there any way to see those other rolling sprites or do they count as "unused"?
Nov 22, 2020, 9:55 PM
@JoshTheHedgehog: Look in the "unused" section
Sep 26, 2020, 12:19 PM
Probably because the person that made the thumbnail wanted something unique
Sep 26, 2020, 12:17 PM
@Josh - it's used in Wacky Workbench, but as to why it was chosen for the icon is beyond me.
Sep 26, 2020, 11:32 AM
I've been wondering this for a while and - Why is the icon the 'hanging' Sonic sprite? I don't really see how it fits regular gameplay, hell, I think it looks more like a special stage sprite, if I'm honest.
Aug 4, 2020, 11:32 AM
That unused skidding sprite IS used. Just look up "Sonic CD - True Ending (Good Ending + Extra)". It's obscure but is used.
Oct 26, 2019, 10:32 PM
what's the diff from that walk frame last row in the proto section

edit: it's a single pixel lmao
Oct 26, 2019, 8:20 PM
@AsuharaMoon: Alrighty then, go right ahead!

(EDIT: Thanks for the revisions, AsuharaMoon and Sonicfan32!)
Oct 26, 2019, 8:11 PM
@Random Talking Bush Check your PMs.
Oct 26, 2019, 6:04 PM
I'll be updating this sheet with anything new I find in the v0.02 beta soon -- there's definitely at least one new animation that's not here already!

(EDIT: See above comments.)
Jan 26, 2019, 1:33 PM
I just compared the Sonic 1 sprites vs the CD walking sprites. There appear to be no difference other than Sonic doesn't bob up and down in the CD version (making him look sorta weird)
Posted Image

EDIT: Apparently SEGA likes Sonic 1 sprites?
Dec 27, 2018, 5:35 PM
Also the electrocuted sprites are used in the 2011 remake, for being electrocuted in WWZ.
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