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Cream the Rabbit
Game
Section
Playable Characters
Filesize 32.74 KB
Submitter AsuharaMoon
Format PNG (image/png)
Size 486x423 pixels
Hits 9,190
Comments 9

Cream the Rabbit
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May 3, 2019, 8:22 PM
Hey, I Bet Those Can Be Used for Sonic 1, & Sonic 3 & Knuckles (PC Soundtrack Only).
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Jan 24, 2019, 3:52 AM
@EXEcutor-The-Bat Although natively, the Genesis couldn't render 3D objects, they did have the SVP (Sega Virtua Processor) chip that allowed rudimentary 3D graphics to be displayed. It was only used in one Virtua Racing. it was at one point considered to make Sonic 3 an isometric game similar to Sonic 3D Blast using polygons to render things like characters or objects.
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Nov 4, 2018, 5:25 PM
@EXEcutor-The-Bat Wait the Genesis is 15-Bit? Those commercials... THEY LIED!!!!
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Apr 22, 2018, 12:57 AM
Yeah, 3D models weren't possible on 16-bit (or 15-bit for Genesis, shut up) consoles. Hell, they weren't even possible on the SNES, despite the Super FX chip making polygons change in various ways to make something look 3D rendered.
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Feb 5, 2018, 8:16 AM
@sonic65101 You've a lot to learn, then...
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Feb 5, 2018, 7:07 AM
Wow, I always assumed that those were 3D models in the Special Stages.
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Nov 20, 2017, 9:01 PM
I do appreciate it, considering I am a Cream fan and celebrating her 15th anniversary soon. I would like to see more Cream sprites in the future, but that is just me.
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Nov 17, 2017, 8:04 AM
@MisterMike And title sprites, but I still agree!
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Nov 13, 2017, 10:04 PM
You're missing the ending sprites and 45 degree angle special stage sprites. Still a great rip, though!
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