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Knuckles the Echidna (S&K Lock-On)
Category Genesis / 32X / SCD
Game
Section
Playable Characters
Submitters Paraemon, Triangly
Size 211.45 KB (1131x1828)
Format PNG (image/png)
Hits 72,178
Comments 34

Knuckles the Echidna (S&K Lock-On)
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Mar 29, 2021, 9:49 AM
I'd argue that all of those sprites only exist because of Sonic and Knuckles though, no? Maybe we can just treat it like the Sonic 2 section and list him as a playable character despite that not strictly being true.
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Mar 29, 2021, 7:17 AM
At the very least, where else can I include his palette data? It doesn't apply to his NPC/Enemy palette (underwater palettes for his line on the palette would actually take from the Badniks), plus there are gameplay sprites that are only used in the Sonic 3 portion of S3K.
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Mar 29, 2021, 7:08 AM
Would this still be in the Sonic 3 section since he's not playable here?
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Nov 24, 2020, 11:23 AM
Yep. I'm working on other stuff but there is an in-development revision coming.
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Nov 24, 2020, 11:09 AM
Is this sheet even needed anymore?
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Aug 2, 2020, 7:15 AM
That Time When Knuckles Had a Bomb
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May 12, 2020, 4:02 PM
OH NO
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Dec 28, 2019, 11:27 PM
When I try to open this image in Graphics Gale, It doesn’t work. Is something up with this image or something?
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Feb 17, 2019, 10:00 AM
The npc Knux pallete being here is an improvement
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Jan 20, 2019, 4:13 PM
Something I'd like to point out that is... oddly not noticed by most people when playing this game:
The 2nd frame of running animation in the Sonic 3 part has a leftover sprite of Sonic's torso, probably a leftover from redrawing. The third frame also has it but only two pixels are left over. Interesting that they forgot about that when making the sprite. Luckily they fixed that in Sonic & Knuckles/S3&K.
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Jan 2, 2019, 9:25 PM
I just realized the Bad Ending palette is what i was talking about. So that's one part done. Wonder if someone will be able to put the palette of the Bad Ending onto the 3&K Knuckles sprites and post the sprite sheet into the Sonic 3 Complete game sprites.
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Jan 1, 2019, 5:42 PM
Or also atleast get the Raw sprite color pallete and place it onto 3&K Knuckles.
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Dec 29, 2018, 8:40 PM
I wish someone could rip Sonic 3 Complete's Pink Knuckles sprite, I prefer it more to the actual sprites used in 3&K. It's the same as the Raw sprites, but with green socks. I wish someone could rip it. Instead, the only sprites ripped so far are the Flying Battery Egg Robo boss. :(
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Oct 3, 2018, 7:36 PM
Related is why locking S&K onto StH1 didn't add Knuckles to StH1, as there were only two shades of red for the palettes, and far too many things shared Sonic's palette to work. Of course, ROMhacks would add him in just using two shades.
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Oct 3, 2018, 1:38 PM
@Larry's Here. It's because of limitations, otherwise, the lightest shade on rings would be green. He uses the second palette slot, which often reserved for Badniks and bosses.
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Oct 3, 2018, 1:06 PM
Yellow socks?!
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Oct 2, 2018, 11:00 PM
Oh Ok.. Thanks @AsuharaMoon!
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Oct 2, 2018, 10:27 AM
@TattleangusMLG: Those shouldn't be here, since they're only used in Mushroom Hill (Sonic & Knuckles).
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Oct 2, 2018, 12:12 AM
Huh... Surprised The Switch Flipping Sprites Aren't Here.. Adding Them!
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Apr 20, 2018, 11:29 PM
@Random Talking Bush: Sprites 7 pose missing in sheet watch:

Posted Image

EDIT: Thanks for adding it.
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Apr 20, 2018, 10:18 PM
@edward2005new: Instead of just saying that something is missing, why don't you mention what, specifically is missing so it can be fixed?
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Apr 20, 2018, 9:49 PM
7 sprites missing.
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Aug 12, 2017, 3:12 PM
Same reason his current official art shows sharp teeth when he smiles. He just has sharp teeth.
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Aug 12, 2017, 1:53 PM
why does knuckles show sharp teeth when he goes super
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Nov 10, 2016, 11:48 AM
I have modified the sheet to only include the sprites that appear in Sonic 3 alone, along with the HUD palette applied. Waiting for approval now.
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