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Dr. Robotnik / Eggman
Enemies & Bosses
Filesize 88.04 KB
Submitters Dolphman, Goron0000, Triangly, Παρατηρητής
Format PNG (image/png)
Size 665x1651 pixels
Hits 62,530
Comments 13

Dr. Robotnik / Eggman
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Apr 16, 2020, 2:36 AM
Shouldn't the end sign eggman stomps on at the end when you get the good ending be in the ending stage? (or a credits sprite sheet)
Oct 14, 2018, 4:08 AM
Okay then.
Oct 14, 2018, 1:13 AM
I made a sheet which will be easy to use to for most of people, thanks to boxes I did. I will add more stuff into my sheet and upload it again
Oct 13, 2018, 1:04 PM
@Triangly I was upset discovering the my sheet was replaced, because I ripped everything directly from the ROM data, and wanted to change it back.
But yeah, I felt the stuff in my rip was missing in yours. Let me know next time.
Oct 13, 2018, 11:33 AM
Why did you uploaded this sheet again? If your reason is "because not all of this were in new sheet" then it doesn`t count, everything else are exist in Zones sheets @Dolphman
Sep 17, 2017, 12:45 AM
I figure the Eggmobile exploding is more of an anime-ism, like how Team Rocket getting shot into the sky doesn't kill them.
Sep 16, 2017, 9:12 PM
That's in another sheet. And as I explained there, it's highly unlikely that he was intended to "die," as there've been worse explosions he's been caught in later (ie the endings of Sonic CD and Sonic Colors Wii).
Sep 16, 2017, 7:56 PM
I have this feeling like some sprites are removed from these Dr.Robotnik's sprites and tilesets.If I'm not wrong Ivo Robotnik had death sprites when his Eggmobile explodes.I dunno maybe these sprites never existed and it's just my imagination.It was more than detonator sprites,right?
Nov 26, 2016, 4:13 PM
I think that the mobile remastered version the glare object is already pasted on the sprites. Like you said, the 16-bit version pastes it on the ball, it only seems to appear every other frame. It's supposed to represent transparency since the Sega Genesis/MegaDrive didn't have transparency as far as I know.
Jul 1, 2016, 12:00 AM
Indeed it is, as it's separate from the ball in the data. Then coded in-game to be on it.
Not only that, the ball itself in the data shows only one quarter. (Half with the other)
As you can guess, evrything is coded to be put together in-game
Jun 22, 2016, 4:51 PM
What's that projectile thing to the left of the See-Saw bomb sprites? I think that's the lighting/reflection/whateveritis for the wrecking ball.
Sep 9, 2014, 2:45 PM
You don't need to ask permission. :)
Sep 9, 2014, 11:50 AM
Hey dude, Can I use this I'll give Credit I'm just using it for something that I need to Create.
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