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Sonic the Hedgehog
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Sonic the Hedgehog
Sonic the Hedgehog
Playable Characters
[1]
Enemies & Bosses
[2]
Stages
[7]
Miscellaneous
[5]
Console Genre Developers
Genesis / 32X / SCD Platformer Developer coming soon!
Tags
Tagging is in the works and will be here soon!
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Mar 30, 2018, 8:49 PM
@Emv2005: The only thing I could consider a fake Sonic in this game is the Roller Badnik. (Hell, it's even portrayed that way in Mania!)
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Mar 5, 2018, 6:45 AM
I have a feeling they're thinking of Meca Sonic (not misspelled by me) from Sonic 2 16-bit...
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Mar 5, 2018, 6:03 AM
@Emv2005 You might be thinking of Metal sonic, which is in Sonic CD, not here
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Mar 4, 2018, 6:50 AM
@Emv2005 What are you talking about? there were no robotic doppelgangers of Sonic in this game (aside from Roller, which is an armadillo that looks a bit more like a kangaroo...)
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Mar 4, 2018, 2:06 AM
what about those robo sonic sprites?
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Aug 16, 2017, 1:43 AM
@IanBoy141: Uhm... Okay? Also, the warping effects are in fact real as it does appear on the game's secrets page of Sonic Retro
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Aug 3, 2017, 1:44 PM
What about the unused warping effect as seen here: https://tcrf.net/images/6/6d/Sonic1unusedWarping.png

Or is this just a mockup?
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Feb 23, 2017, 4:46 PM
@Dolphman is re-ripping most of the sprites for each game due to the fact that some are inaccurate/colored wrong plus not everything is ripped. He's doing the sprite part, while I'm fixing the sheets currently not using the raw color scheme. I am also planning on making sheets for the mobile remasters of Sonic CD and Sonic 1. Retrun, the retro engine file extractor, cannot completely extract everything from the Sonic 2 RSDK file due to incompatibility. Some things, such as the players, title, level select, and extra things are still there because Retrun's Sonic 1 extraction mode has some areas that are the same as Sonic 2, explaining why some files are ripped.
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Aug 9, 2016, 12:33 PM
@Mr. Cat: It's on the Miscellaneous Objects sheet.
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Aug 9, 2016, 11:51 AM
Surprised that there are no rings there. Sheet on it's way.
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