Sonic & Knuckles
Sonic & Knuckles
| Game Info arrow_drop_down favorite | |
|---|---|
| Category | Sega Genesis |
| Assets | 175 |
| Hits | 1,685,282 |
| Comments | 61 |
| Tags (9): arrow_right | |
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Alternative Names (1):
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Sonic and Knuckles
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[3]
Playable Characters
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[16]
Enemies & Sub-Bosses
Badniks (Death Egg Zone)
Badniks (Flying Battery Zone)
Badniks (Lava Reef Zone)
Badniks (Mushroom Hill Zone)
Badniks (Sandopolis Zone)
Death Ball
Egg Robo
Gapsule
Guardian
Heat Arms
Hey Ho
Hyūdoro (Ghosts)
Knuckles (Enemy/NPC)
Lava Drill
Mecha Sonic Mk. II
Red Eye
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[8]
Bosses
Barrier Eggman / Laser Prison
Dr. Robotnik / Eggman
Egg Golem
Final Weapon
Giant Eggman Robo
Hang Mobile/Egg Hanger
Hot Mobile / Egg Inferno
Jet Mobile/Egg Scrambler
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[51]
Stages
Death Egg Zone Act 1 (1/3)
Death Egg Zone Act 1 (2/3)
Death Egg Zone Act 1 (3/3)
Death Egg Zone Act 2 (1/3)
Death Egg Zone Act 2 (2/3)
Death Egg Zone Act 2 (3/3)
Flying Battery Zone Act 1 (Exterior Pieces, 1/2)
Flying Battery Zone Act 1 (Exterior Pieces, 2/2)
Flying Battery Zone Act 1 (Interior Pieces, 1/2)
Flying Battery Zone Act 1 (Interior Pieces, 2/2)
Flying Battery Zone Act 2 (1/3)
Flying Battery Zone Act 2 (2/3)
Flying Battery Zone Act 2 (3/3)
Hidden Palace Zone
Lava Reef Zone Act 1 (1/2)
Lava Reef Zone Act 1 (2/2)
Lava Reef Zone Act 2 (1/3)
Lava Reef Zone Act 2 (2/3)
Lava Reef Zone Act 2 (3/3)
Lava Reef Zone Boss Sub-Act (Cool Variant)
Lava Reef Zone Boss Sub-Act (Hot Variant)
Mushroom Hill Zone Act 1 (1/3)
Mushroom Hill Zone Act 1 (2/3)
Mushroom Hill Zone Act 1 (3/3)
Mushroom Hill Zone Act 2 (Autumn, 1/4)
Mushroom Hill Zone Act 2 (Autumn, 2/4)
Mushroom Hill Zone Act 2 (Autumn, 3/4)
Mushroom Hill Zone Act 2 (Autumn, Boss/4)
Mushroom Hill Zone Act 2 (Summer, 1/4)
Mushroom Hill Zone Act 2 (Summer, 2/4)
Mushroom Hill Zone Act 2 (Summer, 3/4)
Mushroom Hill Zone Act 2 (Summer, Boss/4)
Mushroom Hill Zone Act 2 (Winter, 1/4)
Mushroom Hill Zone Act 2 (Winter, 2/4)
Mushroom Hill Zone Act 2 (Winter, 3/4)
Mushroom Hill Zone Act 2 (Winter, Boss/4)
Sandopolis Zone Act 1 (1/3)
Sandopolis Zone Act 1 (2/3)
Sandopolis Zone Act 1 (3/3)
Sandopolis Zone Act 2 (1 - Well-Lit; 1/2)
Sandopolis Zone Act 2 (1 - Well-Lit; 2/2)
Sandopolis Zone Act 2 (2 - Semi-Bright; 1/2)
Sandopolis Zone Act 2 (2 - Semi-Bright; 2/2)
Sandopolis Zone Act 2 (3 - Dimmed; 1/2)
Sandopolis Zone Act 2 (3 - Dimmed; 2/2)
Sandopolis Zone Act 2 (4 - Dying Light; 1/2)
Sandopolis Zone Act 2 (4 - Dying Light; 2/2)
Sandopolis Zone Act 2 (5 - Unlit; 1/2)
Sandopolis Zone Act 2 (5 - Unlit; 2/2)
Sky Sanctuary Zone
Sky Sanctuary Zone (Final Boss Sub-Act)
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[16]
Backgrounds
Death Egg Zone Act 1
Death Egg Zone Act 2
The Doomsday Zone
Flying Battery Zone (Exterior)
Flying Battery Zone (Interior)
Hidden Palace Zone
Lava Reef Zone Act 1
Lava Reef Zone Act 2
Lava Reef Zone Act 2 (Boss Sub-Act, Cool)
Lava Reef Zone Act 2 (Boss Sub-Act, Hot)
Mushroom Hill Zone
Sandopolis Zone Act 1
Sandopolis Zone Act 1 (Mini-Boss)
Sandopolis Zone Act 2
Sky Sanctuary Zone
Sky Sanctuary Zone (Sonic's Act, High BG Layer)
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[16]
Tilesets
Death Egg Zone
Flying Battery Zone
Hidden Palace Zone
Lava Reef Zone Act 1
Lava Reef Zone Act 2
Lava Reef Zone Act 2 (Boss Sub-Act, Cool Variant)
Lava Reef Zone Act 2 (Boss Sub-Act, Hot Variant)
Mushroom Hill Zone (Autumn)
Mushroom Hill Zone (Summer)
Mushroom Hill Zone (Winter)
Sandopolis Zone
Sandopolis Zone Act 2 (2 - Semi-Bright)
Sandopolis Zone Act 2 (3 - Dimmed)
Sandopolis Zone Act 2 (4 - Dying Light)
Sandopolis Zone Act 2 (5 - Unlit)
Sky Sanctuary Zone
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[24]
Stage Objects
Capsule
Death Egg Zone Objects
Flying Battery Transport
Flying Battery Zone Objects
Goal Signs
Hidden Palace Zone Objects
Lava Reef Zone Act 1 Objects
Lava Reef Zone Act 2 Objects
Lava Reef Zone Boss Sub-Act Objects
Master Emerald
Monitors
Mushroom Hill Zone Act 1 & Act 2 Summer Objects
Mushroom Hill Zone Act 2 Autumn Objects
Mushroom Hill Zone Act 2 Winter Objects
Objects (Common)
Rings, Special Rings & Super Rings
Rising Sand Trap
Sandopolis Zone Act 1 & Act 2 Well-Lit Objects
Sandopolis Zone Act 2 (2 - Semi-Bright) Objects
Sandopolis Zone Act 2 (3 - Dimmed) Objects
Sandopolis Zone Act 2 (4 - Dying Light) Objects
Sandopolis Zone Act 2 (5 - Unlit) Objects
Sky Sanctuary Zone Objects
Star Post
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[3]
Bonus & Special Stages
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[18]
Miscellaneous
Animals
Chaos Emeralds
Continue Screen
Credits
Ending
Fonts & HUD
Get Blue Spheres Title Screen & Results
HUD Overlay
Lava Reef Zone Act 1 (Act 1.5 Palette; 1/2)
Lava Reef Zone Act 1 (Act 1.5 Palette; 2/2)
Lava Reef Zone Act 1 Chunks (Act 1.5 Palette)
Shields
Sound Test
Stage Clear Text
Stage Title Cards
Super Emeralds
Title Screen & SEGA Logo
Tornado
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[20]
Unused Content
The Doomsday Zone (Unused Background)
Glowing Spheres (Development)
Lava Reef Zone Act 1 (Prototype Act 1.5 Palette; 1/2)
Lava Reef Zone Act 1 (Prototype Act 1.5 Palette; 2/2)
Lava Reef Zone Act 1 Chunks (Prototype Act 1.5 Palette)
Lava Reef Zone Act 2 (Prototype Palette, 1/3)
Lava Reef Zone Act 2 (Prototype Palette, 2/3)
Lava Reef Zone Act 2 (Prototype Palette, 3/3)
Lava Reef Zone Act 2 Chunks (Prototype Palette)
Sandopolis Zone Act 2 (1 - Well-Lit; 1/2) Unused Foreground
Sandopolis Zone Act 2 (1 - Well-Lit; 2/2) Unused Foreground
Sandopolis Zone Act 2 (2 - Semi-Bright; 1/2) Unused Foreground
Sandopolis Zone Act 2 (2 - Semi-Bright; 2/2) Unused Foreground
Sandopolis Zone Act 2 (3 - Dimmed; 1/2) Unused Foreground
Sandopolis Zone Act 2 (3 - Dimmed; 2/2) Unused Foreground
Sandopolis Zone Act 2 (4 - Dying Light; 1/2) Unused Foreground
Sandopolis Zone Act 2 (4 - Dying Light; 2/2) Unused Foreground
Sandopolis Zone Act 2 (5 - Unlit; 1/2) Unused Foreground
Sandopolis Zone Act 2 (5 - Unlit; 2/2) Unused Foreground
Sky Sanctuary Zone (Unused Foreground)
Comments (61)
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and knuckles
@pacmastermeow most of the sprites are different, only 3-4 pages are shared, the rest is entirely different.
Not necessarily hard (though Mushroom Hill was hell just in the map format), it's time-consuming and I'm in full-time employment compared to this time two years ago. When there's other things to also take care of, you can only do so much at once.
You know what, I'll do it myself, I have SonLVL so why not
I know ripping is hard, but it's about time someone updated the tileset sheets for Sky Sanctuary and Mushroom Hill
@DarmaGaming sorry I'm late
& Knuckles
where is the hidden palace zone tileset
and knuckles
Because Sonic & Knuckles was released separately from Sonic 3 originally

why is this a separate page from sonic 3
and knuckles
Not too much left til Sonic 3 and Sonic & Knuckles crosses the finish line.
Closer and closer~
There's just a bit more to do, and then all of Lava Reef Zone will be absolutely finished!
There's just a bit more to do, and then all of Lava Reef Zone will be absolutely finished!
Yeah, i noticed the jigsaw method on the Angele Island maps. Pretty neat solution, but i don't think Death Egg is a good candidate for it. I've actually gotten a fair amount done on act 1 using the palette provided on the DE objects sheet and i'd like to pm you the progress i've made so far.
Well, Lava Reef just became easier now that I've managed to establish it as a jigsaw puzzle. I just need to make the jigsaw pieces.
"the actual workload required for them is high"
Understatement of the century.
Understatement of the century.
You're welcome! A little more (is what I say but the actual workload required for them is high) and all the acts will be uploaded! Lava Reef Zone itself needs complete overhauling to make sure of a few things too, besides the more recent Mushroom Hill and Flying Battery Zones, everything else to be brought to the new standard will be smooth sailing.
Yes, they finally added the levels! Thanks, Paraemon!
Now that i think about it, 11 prototypes of Sonic 2 + 5 protos of Knux in Sonic 2 + 2 finals = Holy bleeping horseshit...+_+"
That's super beast level. But you've inspired me to give the Mortal Kombat arcades similar treatment. Or at least die trying give it my best shot.
"Death Egg (on hold to identify new tactics to get at it)"
^This is what i was referring to. I'd like to try to come up with some techniques that'd help it's progression. It's my favorite Zone (Lava Reef being a close 2nd).
Thanks for your consideration! And enjoy your break. I know all too well how important it is to recharge.
That's super beast level. But you've inspired me to give the Mortal Kombat arcades similar treatment. Or at least die trying give it my best shot.
"Death Egg (on hold to identify new tactics to get at it)"
^This is what i was referring to. I'd like to try to come up with some techniques that'd help it's progression. It's my favorite Zone (Lava Reef being a close 2nd).
Thanks for your consideration! And enjoy your break. I know all too well how important it is to recharge.