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Dungeon Enemies
Enemies & Bosses
Filesize 48.57 KB
Submitter Someone
Format PNG (image/png)
Size 500x406 pixels
Hits 6,655
Comments 6

Dungeon Enemies
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Jul 10, 2017, 9:15 AM
No, in fact in ALttP, they are circles, and you don't have this trick of symmetry and axes. It's just for this game. Also, I don't think they use the exact same graphic as recovery hearts for FSA.
Jul 9, 2017, 9:52 PM
wait a minute....Bubble's fire was just recovery hearts all along in LttP and this game?
Jul 8, 2017, 10:04 PM
Nope. And if there were, they'd be forest enemies.
Jul 8, 2017, 7:29 PM
Are there any Moblins in the game?
Jul 8, 2017, 1:16 PM
Yes there are :

Blade Trap (coming in the next update, I simply forgot it)
Bumper (coming in the update after the next update)
Wall Master (coming when I finish the game)

As well as some others like Gibdo (but I've already made a Desert enemies spritesheet), snakes, bats (which also are land enemies, and thus will be regrouped in another spritesheet)... Beamos/Terrorpin are quite complex, so I will see what I do for these. And Stalfos/Soldiers will have their own spritesheets if I have the courage to rip them, they are really painfull.
Jul 8, 2017, 12:15 PM
Weren't there more dungeon enemies than that?
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