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Overworld Characters
Category Game Boy / GBC
Overworld Characters
Submitter Topaz Light
Size 50.66 KB (435x641)
Format PNG (image/png)
Hits 4,341
Comments 3

Overworld Characters
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Jan 4, 2023, 7:47 PM
@Zeldaboy14: These are the sprites exactly as they're stored in the game's ROM. Right-facing walking motions just flip the left-facing sprites, while up/down motions either flip the bottom 16x8-pixel half of the sprite horizontally for human/mutant characters, or the entire sprite for nonhuman characters.

As for all the sprites that only have down-facing frames, those sprites literally do not have frames for facing other directions in the game's data; this is all there is for them. One of the boss map sprites (the burly golem on the very left end of the center row) was taken from SaGa 2 / Final Fantasy Legend II, which does contain a full set of directional sprites for them, but no such luck with any of the others, I'm afraid.
May 5, 2022, 10:29 PM
Your missing the other half of walking animations for alot of characters.
Mar 23, 2021, 5:44 PM
Certain sprites here, such as Arthur's and Borgin's, have some odd transparency errors. I elected not to fix these because that's how the sprites actually look in-game, and I felt it only proper that this sheet reflect THAT rather than my own assumptions about what may have been intended.
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