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Mario & Luigi: Superstar Saga
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Category Game Boy Advance
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Mario & Luigi: Superstar Saga
Mario & Luigi: Superstar Saga
Playable Characters
[6]
Non-Playable Characters
[44]
Enemies
[46]
Bosses
[28]
Maps
[36]
Miscellaneous
[24]
Unused Content
[7]
Console Genre Developers
Game Boy Advance Turn-Based RPG Developer coming soon!
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Jun 14, 2017, 5:32 PM
@Doc von Schmeltwick Yeah, I guess they'll be on model. Dream Team did a really good job at stylizing the characters.
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Jun 14, 2017, 5:03 PM
@TheMorningFlash15 Well then at least they'll be on-model? Because quite frankly Superstar Saga's sprites for almost everyone except Mario & Luigi are absolutely hideous, IMO. Bowser looks like a frog on the overworld, Toadsworth is way too tall and thin, those massive Troopas with the shells going behind the head just look WRONG, and Hammer Bros. look like one got caught in a teleporter with AoStH Robotnik, for example.

I know they were going for goofy and whimsical, but it still makes me feel uncomfortable to look at them, especially when they're outside this game.

I would like to see the Jellyfish in the 2.5d style, though ^-^;;
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Jun 14, 2017, 4:54 PM
@Doc von Schmeltwich Well, the remake appears to reuse Dream Team's graphics (AGAIN), so if Dream Team's graphics become "overused" (Which I've been seeing them get used more often), then yes, the remake's sprites will be overused.
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Jun 13, 2017, 3:25 PM
Wonder if the remake's sprites will become as overused as these are...If they use revamped sprites, I'm not sure, I can't watch E3...
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Apr 29, 2017, 7:05 PM
Superstar Saga Deluxe was a New 2DS XL Launch Title
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Apr 18, 2017, 6:12 PM
The only thing that's missing that I can't seem to find yet is the blocks used in battle. Y'know, like the "Solo" attack block.
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Dec 14, 2016, 4:12 AM
Cleaned up this section a lot. I didn't realize how much we're missing, especially in the maps. I combined and renamed and deleted a lot. Let me know if you notice anything else that is wrong.
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Nov 22, 2016, 1:56 PM
what I like about these ones VS the DS versions is these fit the 16x16 grid better
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Aug 1, 2016, 1:10 AM
i agree
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Jul 17, 2016, 8:26 AM
I think one of the main reasons why people often use the sprites from this game for animations is because there's a lot of premade posses & animations to work with so they don't require to much customization, making them easy resources to use.
Not to mention that they are well polished, good looking sprites.
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Mar 27, 2016, 10:52 AM
Where i can find the Miss icon?
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Jan 22, 2016, 4:38 AM
Who are you talking to?
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Jan 15, 2016, 8:29 AM
so why does this game was in the most popular games section in the gba section? probably because of the mario sprite
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Dec 30, 2015, 7:13 PM
The most common used sprites in sprite animation.
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Jul 12, 2015, 11:52 AM
People in Pixel Land use this. In the Sonic sprite videos use Sonic Advance. I use any sprites except this.
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May 21, 2015, 1:46 PM
Joke's End in Joke's End
Jokeception
we need to go deeper
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May 9, 2015, 5:51 PM
I wish the MLPIT/MLBIS scene got more attention, these game's sprites are so underused compared to MLSS. And thanks to the influx of sprites of the former, that may just happen.
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Feb 14, 2015, 12:03 AM
Whenever someone makes a Mario related sprite video, they always use the MLSS sprites. I'm kinda sick of it at this point.
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Jan 29, 2015, 12:24 AM
You think it's bad now? You should've seen the spriting scene circa 2004-2005, when this game was still fresh.
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Jan 9, 2015, 1:14 PM
oh hello some of the most overused sprites ever
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