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Badniks (Sonic Forces)
Filesize 62.29 KB
Submitter Dolphman
Format PNG (image/png)
Size 798x510 pixels
Hits 22,419
Comments 14

Badniks (Sonic Forces)
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Apr 4, 2019, 4:57 AM
These Forces designs of Eggman's Badniks actually grew on me. Even though, you could easily smash them like bowling pins in the game, I still like the militaristic and modernized feel of these enemies.

The Egg Pawns, especially, had the redesign I liked the most. Their color and simplistic design makes me think they're eggs—hence their name and creator—and just felt natural.
May 26, 2018, 12:32 AM
So apparently Blastrich's official name is.....wait for it.....

....Egg Walker. Despite that already being used for at least two other things.
Mar 11, 2018, 1:57 PM
These are cool sprites. I love cool sprites. Please do more cool sprites in the future.
Feb 21, 2018, 10:59 PM
This is an example of how bad a game can be, but how good an artist can be. I like it, sorry if this sounds mean but I hate Sonic forces. Sonic forces you to keep making art.
Feb 5, 2018, 2:39 AM
@//X-Gluon// I think most were made by Infinite in-game, so that may explain it...
Feb 4, 2018, 9:25 PM
I don't think I'll understand Eggman's sudden change of design taste in Sonic Forces.
Dec 8, 2017, 12:42 AM
The designs of the badniks in Forces just shows how bland and uninteresting the game is overall.
Nov 19, 2017, 6:11 PM
The EggPawns are slightly too round, in game they had rectangle hips
And the rest are not quite round enough. Nebula and chopper especially.
Nov 18, 2017, 9:17 PM
I like that the Egg Pawns actually look like eggs, the other designs could have used more personality. I guess they were going for mass-produced, everything about Eggman's mechs and first boss fight Screamed the "Taking over the worlds on a budget" plot from Sonic 4.
Nov 15, 2017, 11:53 PM
RoboMotobug heh heh (despite its already a robot)
Nov 15, 2017, 9:39 PM
@Doc Von Schmeltwick
Blame it on Egghead.
Nov 14, 2017, 9:53 PM
@Doc Von Schmeltwick
If Lockjaw was metalic
Nov 12, 2017, 10:39 PM
Does that "Blastrich" have a ROB head?

Also why, oh WHY did they make these even more technologically unrecognizeable than Colors did? I mean, the designs are so simplistic, there isn't any SOUL to them, you know? I guess that's probably the point, but still, if you want people to be able to so much as tell your enemies apart.....for shame, SEGA. For shame.

Also in no way does that Chopper look like Lockjaw from DKC2, amiright?
Nov 12, 2017, 6:49 PM
nice! i'm going to add these to a fangame im working on.
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