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Badniks (Sonic Adventure, Genesis Style)
Game
Section
Robots / Badniks
Filesize 82.87 KB
Submitter Dolphman
Format PNG (image/png)
Size 736x666 pixels
Hits 2,845
Comments 8

Badniks (Sonic Adventure, Genesis Style)
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Sep 9, 2017, 8:16 PM
nice
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May 20, 2017, 9:04 PM
The Egg Keeper and Buyoon sprites look kinda small. ^^;

And the head of the Cop Speeder has a bit of a different look on it: http://vignette3.wikia.nocookie.net/robotsupremacy/images/0/06/TYJzg1.png/revision/latest?cb=20111203195748

(The image tags won't work for some reason.)

But other than those two badniks, the rest of these sprites look pretty good. :)
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May 15, 2017, 3:58 AM
@ittan-momen I have the DX maual, which only mentions Kiki and Spiky Spinner (here known as Coconuts and Orbinaut, though the actual Coconuts was different in that its projectiles weren't bombs). They were seemingly copied straight from the original DC manual word-for-word.
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May 15, 2017, 2:50 AM
@Doc Oh man...
I could of sworn I read that in a manual somewhere...
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May 14, 2017, 9:41 PM
@ittan-moment The naming of the badniks (other than Egg Keeper) as E-series robots seems to be a fanon thing, as SonicNewsNetwork is now calling for a citation of those numbers.
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May 14, 2017, 5:29 PM
Some of my favorite enemies. And, I guess I'll be 'that name guy', but the enemies in this game were the E-series. E-1 through 99.
Oh, and, um:
EXCELLENT!
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May 13, 2017, 11:15 PM
Very nice, but what's with the wonky names?
...I had planned to make something along those lines, but I put that particular project on hold, unfortunately. Might get back to it later.
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May 13, 2017, 4:10 PM
This is some very impressive work. 10/10
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