Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Oct 9, 2025 4:59 PM | Tom64supertom | Game: The Simpsons Customs | prompt_suggestion Sure!But im doesnt know ur email |
| Oct 9, 2025 4:56 PM | Tom64supertom | Asset: Superintendent Chalmers (Virtual Bart SNES-Style) | prompt_suggestion But how custom sheet its will be NICE looks like! |
| Oct 9, 2025 4:40 PM | mariofan46 | Asset: Mario (SMB1-Style, Improved) | Very good sprites, I could see these being used in a fan-game when the sheet is finished |
| Oct 9, 2025 4:39 PM | WariosWoodsHater1000 | Game: Fast Gunman (Bootleg) | scary |
| Oct 9, 2025 4:35 PM | WariosWoodsHater1000 | Asset: Skate Boy | yep that's skate boy |
| Oct 9, 2025 4:34 PM | WariosWoodsHater1000 | Asset: Game Selection Screen | that is a beautiful mario sprite |
| Oct 9, 2025 4:32 PM | Skatybun | Asset: A.N.N. | prompt_suggestion what does A.N.N even stand for? |
| Oct 9, 2025 3:55 PM | Mato | Asset: Emotes | prompt_suggestion This artstyle is so adorable |
| Oct 9, 2025 3:53 PM | Morhamms357 | Asset: Player Type 11 | prompt_suggestion Sorry for a late reply. I used Mesen's Palette Editor to change the sprites into a standardized jersey, shorts, skin, and hair color, and then I screenshotted to put the sprites in the sheet. It only changes the colors momentarily, however, and it goes back any time the game changes the palettes itself. If you want to edit the game data itself to replace player colors, I wouldn't know the specifics, but using Mesens tools can help you. Mesen lets you see where in memory palettes are stored, and using the debugger and setting a breakpoint that triggers whenever one of the colors is written, you can look at the instructions that write the color into the PPU memory, find where it gets the colors, then edit it in a hex editor. If that works, the character you edited will be permanently changed, suitable for a romhack. |
| Oct 9, 2025 3:24 PM | Zac2014 | Asset: Monsters (Dunes) | I'm old! Is here |
| Oct 9, 2025 3:20 PM | Zac2014 | Asset: Clover | Snow-Thunder for all we know clover is not a child, they aren't wearing a striped shirt |
| Oct 9, 2025 3:03 PM | Xddvi | Asset: Melon-pult | nice1 |
| Oct 9, 2025 2:59 PM | Dolphman | Asset: Superintendent Chalmers (Virtual Bart SNES-Style) | Haha, awesome. You did a great job on Super Nintendo Chalmers |
| Oct 9, 2025 2:50 PM | Snow-Thunder | Asset: Mike Impersonators | Cat mike is best mike |
| Oct 9, 2025 2:47 PM | MadeKillaSam | Game: The Simpsons Customs | prompt_suggestion Email me with the spritesheet sometime |
| Oct 9, 2025 2:45 PM | MadeKillaSam | Asset: Superintendent Chalmers (Virtual Bart SNES-Style) | prompt_suggestion No skinner's in the game already |
| Oct 9, 2025 2:43 PM | ZenythSpriter | Asset: Characters, Enemies, Objects, Cutscenes, & Miscellaneous | prompt_suggestion Chinese version? |
| Oct 9, 2025 2:41 PM | ZenythSpriter | Game: Sonic Hopping | prompt_suggestion Wouldn't be the first time, SEGA already copied Mappy a few times. See: Flicky and 3D Blast+Flickies' Island |
| Oct 9, 2025 2:39 PM * | Topdowner09 | Asset: Munch | the size of this spritesheet is IMMENSE I mean- why not just put all of them in a .Zip file? |
| Oct 9, 2025 2:38 PM | ZenythSpriter | Game: Shadow Shoot | prompt_suggestion I'll pm you later. |
| Oct 9, 2025 2:35 PM | ZenythSpriter | Asset: Bosses | prompt_suggestion hmm, maybe because the artist for this game was part of the original Advance/Rush joint alumni at Sonic Team/Dimps? Actually, did anyone find the credits for all the Sonic Cafe games? |
| Oct 9, 2025 2:01 PM | Plokman | Game: Project MD (Homebrew) | Pity, this not getting more updates. Anyone know if it has a ending equivalent or does it loop? Probably crashes, so much promise and a cyberspace setting one of my favorites. Sorry I waxed poetic here. |
| Oct 9, 2025 1:52 PM | Tom64supertom | Asset: Superintendent Chalmers (Virtual Bart SNES-Style) | Me need Skinner sheet with same style.Cuz this sheet is AMAZING! |
| Oct 9, 2025 1:20 PM | Greenknight9000 | Asset: Superintendent Chalmers (Virtual Bart SNES-Style) | prompt_suggestion Superintendent! I was just...uh---just stretching my calves on the windowsill. Isometric exercise! Care to join me? (Also these sprites are so damn good! Spot-on!) |
| Oct 9, 2025 1:20 PM | Matheus123 | Game: Spear: End of Destiny | Well, i used Chao Edit v1.27, I downloaded it from ModDB |
| Oct 9, 2025 1:12 PM | PG69 | Asset: Nan | Ballerina cappuccina origins |
| Oct 9, 2025 12:59 PM | Snow-Thunder | Update: Saturday night, baby! | prompt_suggestion Missed opportunity for Dr. Frankenmark’s Monster |
| Oct 9, 2025 12:59 PM | RaldiRaldimore | Asset: Items and Notebooks | “come here and get your prize! a shiny qua- wait, there’s no shiny quarter here…” |
| Oct 9, 2025 12:53 PM | Umnov Artem | Asset: Sonic (Sonic 1-Style, Expanded) | @deltaConduit To be honest, I'm pairing Sonic & Arle Nadja from Puyo Puyo games. Will Arle be next? |
| Oct 9, 2025 12:44 PM | Mister Ton | Game: Rockman Tennis | Why are these sprites so good?! |
| Oct 9, 2025 12:40 PM | victimless chad | Asset: Luigi (Super Mario Bros. Style) | what is this like the 10th one on the site (this looks nice) |
| Oct 9, 2025 12:39 PM | Umnov Artem | Asset: Cream (Sonic 1-Style) | If Sonic Advance 2 had a Sega Genesis port, Cream would look there like this. |
| Oct 9, 2025 12:31 PM | AnonymousAardvark | Asset: Superintendent Chalmers (Virtual Bart SNES-Style) | Seymour!! |
| Oct 9, 2025 12:11 PM | Dark_Ansem | Asset: Bonus Content UI | prompt_suggestion Clever |
| Oct 9, 2025 12:03 PM | YellowInAHat | Asset: Spring Stadium Objects | Oh god the SPEAR |
| Oct 9, 2025 12:02 PM | YellowInAHat | Game: Sonic 3D Blast | prompt_suggestion No the HUD isn't here? |
| Oct 9, 2025 12:01 PM | vi7ual | Asset: Bonus Content UI | prompt_suggestion Just colored it like it is in-game and rotated it using keyframes in after effects. |
| Oct 9, 2025 11:50 AM | Gaia | Game: Bubsy 3D: Bubsy Visits the James Turrell Retrospective | prompt_suggestion Yeah, Tengen was more or less asking for it since to Bubsy's credit, there was more effort put into his creation than Awesome Possum, who also mind you am shocked that was not on Nintendo's radar either given that Rambi's Literally In The Game and almost functions near identiacally to the Rambi seen in Donkey Kong Country. |
| Oct 9, 2025 11:10 AM | ChaosSandwich | Asset: Tappables | the sizes are very different but that's really the size they are in the game files, I didn't reduce or stretch some |
| Oct 9, 2025 11:00 AM | Cotton Candy 2C | Asset: ToeJam | prompt_suggestion It has to be 2013 at the latest since the sheet has a SheezyArt page linked at the bottom |