Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jan 27, 2026 7:14 PM | I-like-Sonic-91 | Asset: Sonic | prompt_suggestion Yeah, that's how the in-game data places the tiles for each frame. |
| Jan 27, 2026 6:37 PM | Barack Obama | Asset: Time Gate | The regular map without cutscenes is only accessible with a room modifier and the ID for the Time Gate map: 7E04610E Provided by dark_lord_zagato from the vgmaps forums. |
| Jan 27, 2026 6:17 PM | OmniGamerX | Asset: Screen Transition | It's hard to tell between sprites and bg. |
| Jan 27, 2026 6:06 PM | Doc von Schmeltwick | Asset: Dr. Robotnik (AoStH, Genesis-Style) | What a nice collection of pinessis. |
| Jan 27, 2026 6:05 PM | Doc von Schmeltwick | Game: Mario: The Music Box | prompt_suggestion What "this" specifically? I know about what the creator did, but still what here aged poorly? The site having the sprites at all? |
| Jan 27, 2026 5:30 PM | ComdeyClassic1 | Asset: Dr. Robotnik (AoStH, Genesis-Style) | "I HATE THAT HEDGEHOG!" |
| Jan 27, 2026 5:18 PM | Gamer_Temmie | Asset: Mettaton NEO | prompt_suggestion SAVING THE KINGDOM |
| Jan 27, 2026 5:17 PM | VeeDoesStuff | Game: Mario: The Music Box | well this aged poorly. |
| Jan 27, 2026 4:51 PM | Franketepoke2 | Asset: Pigsaw | Buckle up,this is not the only game where the playable character does that |
| Jan 27, 2026 4:38 PM | Difrntusername | Game: Wow!! We Did It, Pat & Mat! | Hello internet, welcome to game theory |
| Jan 27, 2026 4:24 PM | sonicspork99 | Asset: Sonic (Sonic CD-Style) | I might make an animation with these sprites, do I need to credit you? |
| Jan 27, 2026 3:57 PM | IDevourerTheButter | Asset: Normal | Fih (filler filler) |
| Jan 27, 2026 3:54 PM | IDevourerTheButter | Game: A Girl Adrift | This game is great |
| Jan 27, 2026 3:50 PM | Heitorsant | Asset: Bubsy | i got bored and decided to compare all the sprites from this game with the sprites from Bubsy 1, here's what i found worth noting - yellow exclamation mark on his shirt, obviously - all the sprites have a different color palette and a lot of them even have different shading - they changed his expression in a few of the sprites in the idle, which makes him look kinda weird - on the idle too, they ended up keeping his feet up during one of the tapping animations for an extra frame - on the time out sprites, the string got changed a little in a few frames - the walking animation has received 2 extra frames - the angled versions of the walking animation seems to have been done from scratch instead of taken from the first game, which makes sense if you think about it, why would they reshade the angled sprites when they could just angle their already shaded walking sprites? - for some reason he looks really dopey in the walking uphill sprite - one frame of his somersault sprite have been altered to make his eyes look directly at the player (creepy) - his attacking sprite (the one after you jump on an enemy) is COMPLETELY different, but very similar - his pushing animation has it's first few frames changed to make his head a little higher, they added a cute little exclamation mark on top of his head, and changed the last few frames to make him stare at the player again (the hell is he looking at??) - in the slipping animation, they shrunk his pupils to make him look more scared, even making him grit his teeth for one frame - the crashing into a wall animation has one frame of stars missing -the fallinjg after craashing into a wall animation is missing a few transition frames (that were mostly reused from the somersault animation) and they also changed the frame where he's lying on the floor to have his eyes closed (good, that way he can't stare at me no more) - in the first teetering on a ledge animation,,,,, they slightly changed one of his thumbs in one frame - in the second teetering animation.... they didn't really do anything notable - in the victory animation, they tweaked his eyes on the first frame and as another comment pointed out, they forgot to give him pupils on the second one. - the getting hit mid air sprites, it's worth noting, these are completely unaltered from Bubsy 1, other than the fact they rotated it around a bit, there are a few others that are also unchanged - sinking animations, as another comment pointed out, the flag has been changed into whatt looks like the confederate flag and that's it as far as im concerned |
| Jan 27, 2026 3:27 PM | Ganbare-Lucifer | Asset: Mouser (Super Mario World-Style) | Just wanted to post this to say... MOUSER IS BACK IN THE GALAXY MOVIE LET'S GOOOOOOOOOOOO |
| Jan 27, 2026 3:26 PM | Ya Block | Game: Bana Bana Ichi-gō: Rolypolys no Sekai Daibōken | prompt_suggestion the full game (which was found in May 31st, 2023 by BakuDD) |
| Jan 27, 2026 2:49 PM | YellowInAHat | Game: Bana Bana Ichi-gō: Rolypolys no Sekai Daibōken | prompt_suggestion Huh? Where did it came from then? |
| Jan 27, 2026 2:40 PM | Squidward578 | Asset: Newsletter Sprites | HIS NAME ISNT PLUEY THATS JUST THE NAME OF THE MINIGAME |
| Jan 27, 2026 2:38 PM | YellowInAHat | Asset: Rayman (Small) | fym small rayman isn't just the big sprites scaled down |
| Jan 27, 2026 1:04 PM | Unoriginal_Fox | Asset: Emotes | of course Captain Falcon gets the most emotes. Friggin' narcissist... |
| Jan 27, 2026 12:52 PM | Unoriginal_Fox | Asset: Pigsaw | ooh, culturally insensitive pigsaw. my favorite character. |
| Jan 27, 2026 12:50 PM | Unoriginal_Fox | Game: Scratch | I'm not gonna miss this site. ... well actually... I'm slightly gonna miss this site. |
| Jan 27, 2026 12:48 PM | Unoriginal_Fox | Asset: Mask X (Bald Bull) | prompt_suggestion nah man, he's obviously Spoiler:Aran Ryan |
| Jan 27, 2026 12:29 PM | DarthDub | Asset: Hachiemon | This dude's got the deepest voice I've heard on a GBA game. |
| Jan 27, 2026 12:02 PM | WF4123 | Asset: Asuna (School Uniform) - 0281 | that girl looks like she was in a dental product billboard |
| Jan 27, 2026 9:30 AM | MadeKillaSam | Asset: A.I | kasane teto |
| Jan 27, 2026 9:12 AM | MadeKillaSam | Game: Rival Schools: United by Fate / Nekketsu Seisyun Nikki 2 | on the comments preview window it says "Rival Schools: United by Fat" lol |
| Jan 27, 2026 9:09 AM | Wuoss | Asset: Sonic.EXE | I never expected to see a horror.exe sprites here |
| Jan 27, 2026 8:25 AM | Unoriginal_Fox | Asset: A.I | A.I?! ugh, into the void with it |
| Jan 27, 2026 6:09 AM | RaymanFan1995 | Asset: Picture City Tileset (SMW Style) | prompt_suggestion I mean Rayman 1 has pretty brutal level design (especially in Picture City, funnily enough), so if they used these to make brutal SMW levels, it wouldn't be out of the ordinary. |
| Jan 27, 2026 6:06 AM | RaymanFan1995 | Asset: Flying Ring (Various Mario-Related Styles) | prompt_suggestion Thanks so much! That's the great thing about the graphics of early 2D Mario and Yoshi titles; each one has their own unique art style. |
| Jan 27, 2026 4:24 AM | TheMaxGamer | Asset: Sonic the Hedgehog | Glitchzales |
| Jan 27, 2026 4:12 AM | TheMaxGamer | Game: Sonic the Hedgehog (Bootleg) | prompt_suggestion Some say it's better than the actual sonic 4 so what do you think |
| Jan 27, 2026 3:54 AM | EnzoArts2025 | Asset: Title Screen | "I like it!" |
| Jan 27, 2026 3:41 AM | Boomerwrong | Game: Rival Schools: United by Fate / Nekketsu Seisyun Nikki 2 | Isn't this game originally from Arcade? |
| Jan 27, 2026 3:39 AM | Boomerwrong | Asset: Hell Sigma | prompt_suggestion the music: peak |
| Jan 27, 2026 3:01 AM | mateomateoburgos | Asset: Overworld Maps | There is a sign saying Nintendo with red text in kongo jungle |
| Jan 27, 2026 2:52 AM | Suprem calamitas | Game: Don't Starve / Don't Starve Together | Dang load of sprites |
| Jan 27, 2026 2:51 AM | Suprem calamitas | Asset: Battle Helm | Peak helmet design |
| Jan 27, 2026 2:50 AM | Suprem calamitas | Asset: Willow's Lighter | What's the difference? |