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| Posted | By | On | Comment |
|---|---|---|---|
| Jan 15, 2025 12:20 AM | Birdfromegypt | Asset: Custom Mazes | The color choices are...interesting |
| Jan 14, 2025 11:48 PM | Its-A-Me_Austin | Game: ANTONBLAST | And then she tied me to a wall and stuck a funnel in my mouth and force fed me ANTONBLAST jokes I just didn't get at all until I was 26 and a half years old! None of the jokes answered any of my questions. |
| Jan 14, 2025 11:43 PM | Its-A-Me_Austin | Asset: Level Goals | that's what sheeeee saaaaaaiiiiid |
| Jan 14, 2025 11:28 PM | Alxala | Game: Quake 4 | My family and I owned this game back when I was 10 years old. It was a lot of fun decimating Strogg monsters like the Grunts, Berserkers, Gunners and Gladiators. :) |
| Jan 14, 2025 11:27 PM | Doc von Schmeltwick | Game: Toy Story | Hot take: the moment old media retroactively gets an incompatible snarl of rights-holding, it should immediately fall into the public domain. |
| Jan 14, 2025 11:09 PM | Lemonpie-129 | Asset: Stage Tiles | Me after realizing someone FINALLY organized the sprites: |
| Jan 14, 2025 11:06 PM | Yawackhary | Asset: Menu | Sounds like a classic case of Sega rushing out yet another game... At least for the original US/JP version. It wasn't that Sega added Super Monaco GP but rather disabled the game from the menu. The data is already on the disc along with the menu icon and palettes. Along with the menu music being too quiet, I wonder whether Sega did release a beta version as a final. Someone should really disassemble the code to see why SMGP got disabled (and whether Golden Axe can get fixed for 2 Players). Since the Mega CD had a late release in PAL regions, it meant that the finished game was able to get released and an excuse to re-release the game in the US. |
| Jan 14, 2025 10:49 PM | Bobfanatic1993 | Asset: Mission Icons | Shu and Carla have their Cars 2 Renders as their mission icons. |
| Jan 14, 2025 10:47 PM | Bobfanatic1993 | Game: Disney Infinity | I'm planning to upload the models from the wii port soon. |
| Jan 14, 2025 9:10 PM | Enophano | Asset: Butters (SMB1 NES-Style) | OH HAMBURGERS |
| Jan 14, 2025 8:50 PM | ethanlantz | Asset: Magmate | Ngl it looks like SCP-999 |
| Jan 14, 2025 8:49 PM | ethanlantz | Asset: The Skeld: Electrical | The most scary place to be in 2020 |
| Jan 14, 2025 8:36 PM | Yawackhary | Game: Toy Story | @Chipper_52 They aren't... Just by comparing the idle animation and crouch sprites, neither the Mega Drive or the SNES version are a match. They look similar but when you look closer, the pixels are at different positions. That's already discounting palettes. Also I don't know why but despite the lower palette count, the MD version seems a bit more detailed? It's like they were based off the same render but the conversion and the touch up are different. Credits aren't much help as most of them are the same between the two versions. @Its-A-Me_Austin @VTN-RIPPER Sadly, the game might have a rights issue. Sure Disney Interactive was involved but so was Psygnosis who became Studio Liverpool and is a part of Sony. Plus Sony has rights to many of Psygnosis published games such as Lemmings and Shadow of the Beast, also why Mickey Mania hasn't got a re-release since the European PSN release of Mickey's Wild Adventure (the attempted US release back in 2012 was cancelled due to 50hz issues). It doesn't affect the GB or the PC versions though, neither would a remake. |
| Jan 14, 2025 8:28 PM | KanaKonpaku | Game: Touhou LostWord | Alright, I've uploaded what might be my penultimate update to the game. Once as many of the current fantasy rebirths are done, I'll be stepping back for a while again. Yukkuri sprite sheets made this update take longer than I wanted. The page now has every character in LW Global, and using stuff from JP I have parts of the next update ready as they release in Global. I hope everyone enjoys what's here now. |
| Jan 14, 2025 6:52 PM | Yawackhary | Asset: Woody | @Son1c The sprites are not designed in a way that can be zipped. Many early consoles and handhelds up to and in some cases including the DS were tile based and not image based. This means that the sprites are split upon 8x8 (or more) chunks and often a tile gets reused. All down to saving space in the ROM, same with compression, split into pieces and sometimes not even 8x8 at all. The game programming assembles the sprites, which is why capturing is easier than ripping directly from the ROM because the tiles don't always assemble neatly. That's why most early console games have their sprites on a sheet, sometimes just the ONE sheet covers nearly everything if it's really old or basic. You might get something like the Amiga/Atari ST computers where you can extract the base .lbm or .pic files from game, a couple of Mega Drive games do use Amiga format files. One 32X game and a couple of GBA games even have JPEGs (no joke). These tend to be rare. So yeah, zipping isn't possible unlike modern console rips and many computer and mobile rips. |
| Jan 14, 2025 6:41 PM | IAmTheOurpleStuart | Asset: Cameos | wait when does she show up in the game |
| Jan 14, 2025 6:02 PM | Random Talking Bush | Game: Sonic the Hedgehog 3 | @P-Tux7: Those can be found on the prototype version's Special Stage sprite sheet, since that was what they were used for in said prototype. |
| Jan 14, 2025 5:53 PM | Greenknight9000 | Asset: Shadow on Dark Rider | Woah! It's been extended! That's awesome! |
| Jan 14, 2025 4:46 PM | Moporto | Asset: Mario (Doom HUD-Style) | mario actually looks italian now |
| Jan 14, 2025 4:36 PM | (+The Blue Plumber+) | Asset: Luigi (The Wing of Madoola-Style) | I'll be honest. I kinda made a similar version. Since you Inspired me too much. |
| Jan 14, 2025 4:35 PM | kellym | Asset: VS Screen Elements | ken just doesn't exist. i assume this is because there's no 2p mode |
| Jan 14, 2025 4:32 PM | kellym | Asset: Red Man | hey guys i wonder if this guy is a ripoff of any character from street fighter. yknow. like bison. but that'd never happen :p |
| Jan 14, 2025 3:24 PM | Unoriginal_Fox | Asset: Level Goals | SUPER HARD! |
| Jan 14, 2025 3:24 PM | Unoriginal_Fox | Asset: Pipes (Mr. X's Castle, Expanded) | mario |
| Jan 14, 2025 2:32 PM | Barack Obama | Asset: Light World Animals, King Zora & Mad Batter | Added the second palette for the duck. Cucco & Bone Cucco swarms are just lots of single sprites flying loosely on the map, they don't even have special frames for that. |
| Jan 14, 2025 1:52 PM | SteepScarf | Asset: Mario, Luigi, Toad and Toadette (SMB2-Style) | toadeffe |
| Jan 14, 2025 12:49 PM | linensamplerrr | Game: Rayman Origins | part of me wishes there was some sorta assembly guide for these..........oh well |
| Jan 14, 2025 12:39 PM | Ya Block | Asset: Girlfriend (Result Screen, Great) | ⫕P |
| Jan 14, 2025 11:06 AM | Dr. Cheesecrumb | Asset: Gigalopolis Zone (Genesis-Style) | Very impressive! Keep up that eggcellent work. |
| Jan 14, 2025 10:30 AM | Sonks132 | Asset: Cameos | @VGr Ngl i just dont put the others in a zip cause i just dont care about them lmao. i only wanted anna |
| Jan 14, 2025 8:49 AM | Chipper_52 | Game: Toy Story | @RaguRando i don't think that Woody from Sega and SNES are identical |
| Jan 14, 2025 7:29 AM | Michael Darkwolf | Game: Thousand Arms | Finally, i've been waiting for sprite rips since 1998. I was unable to do it myself. |
| Jan 14, 2025 6:58 AM | JustPlayn10 | Asset: King Harkinian (Zelda 2-Style) | That old Ganon's no match for the king! |
| Jan 14, 2025 6:55 AM | MadeKillaSam | Asset: Dr. Mario & Metal Mario | Dr Mario be looking fine |
| Jan 14, 2025 4:12 AM | Unsweet | Asset: Mettaton's House (Interior) | ngll giving me kirby vibes |
| Jan 14, 2025 3:35 AM | DogToon64 | Asset: Smallbuster | This Kickstarter post confirms that Smallbuster and Maulbuster are girls. |
| Jan 14, 2025 3:25 AM | Its-A-Me_Austin | Asset: Soul Portraits (2/2) | I will not be hearing any of y'all out |
| Jan 14, 2025 3:24 AM | MaxGamex485 | Asset: Smallbuster | @VGrKnoise Yeah. Both Smallbuster and Maulbuster were confirmed to be girls as far as I'm concerned. |
| Jan 14, 2025 3:14 AM | Unoriginal_Fox | Asset: Extended Latin Alphabet | mmm, words |
| Jan 14, 2025 3:12 AM | Emilianomario | Game: Dr. Mario 64 | I'm a big fan of remembering this game lol |