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Apr 8, 2026 8:02 PM extranachos97 Asset: Bark (Sonic 1-Style) big boy
Apr 8, 2026 7:53 PM AzzyGetDaApple Game: Crash Boom Bang! I can smell the Parappa in this art style
Apr 8, 2026 7:19 PM Mister Ton Asset: Enemies & Bosses prompt_suggestion Great question! I wouldn't since it's just there as a gag.
Apr 8, 2026 6:22 PM Nilstheacevrc Game: Peter Pan: Return to Neverland the best game of my memories, i wished that there are sprites from animals and other characters from this game.
Apr 8, 2026 6:20 PM Nilstheacevrc Update: Just In Time For The Resurrection happy april.
Apr 8, 2026 5:56 PM MotorRoach Asset: Bark (Sonic 1-Style) Honestly pretty cool seeing Bark getting a complete sheet
Apr 8, 2026 5:56 PM Side Steppa Asset: Paper Mario Super star saga style?
Apr 8, 2026 5:50 PM Side Steppa Asset: Bowser's Meat I feel bad for the people who only had the name load in and not the image.
Apr 8, 2026 5:46 PM Random Talking Bush Asset: Ending Screen prompt_suggestion I already told you why it's not there!
Apr 8, 2026 5:43 PM VolkageVolume Asset: Bark (Sonic 1-Style) I'M IN LOVE!!!!!!!
Apr 8, 2026 5:37 PM FourLeafSunny Game: Myths Are 100% True Oh hell yeah! nice to see this game on here!
Apr 8, 2026 4:39 PM ChipTheRippa Game: USB-BOT prompt_suggestion It exists now.
Apr 8, 2026 3:31 PM Side Steppa Asset: Items (SMB1 NES-Style) Added some animations
Apr 8, 2026 3:27 PM MightyKombat Asset: Slave-1 "I gotta say, Boba, this is one beauty of a ship. Not crazy about the name though."
Apr 8, 2026 3:26 PM MightyKombat Asset: Boba Fett So badass he gets punked out by a blind Harrison Ford by pure accident and spends most of his series needing Fennec Shand to bail him out
Apr 8, 2026 3:18 PM Dilluigi64 Asset: Kabuki Master YOOOOOOOOOOOOO
Apr 8, 2026 3:16 PM Dilluigi64 Asset: Luigi (Super Mario Bros. 3 NES-Style) Who you gonna call? It's-a-Luigi!
Apr 8, 2026 2:13 PM Side Steppa Asset: Bowser (PICO-8-Style) prompt_suggestion thank you!
Apr 8, 2026 2:13 PM sasha79k Asset: Mini Wing Fortress (Expanded, Sonic 2-Style) prompt_suggestion How does sonic not dieing in space?
Apr 8, 2026 1:19 PM * Side Steppa Asset: Items (SMB1 NES-Style) prompt_suggestion That and SMBCD were the main inspirations for this.
Apr 8, 2026 1:15 PM Neros Urameshi Asset: Storm I believe the sprite sheet is incomplete. There are Storm sprites of when she's not in the water, in the final levels.
Apr 8, 2026 12:40 PM Deathbringer Asset: Miscellaneous Lola didn't exist but like 3 different female bunnies did.
Apr 8, 2026 12:15 PM Mister Ton Asset: Enemies The new neon enemies for this port are so garish, lol.
Apr 8, 2026 12:14 PM azoleimey Asset: Yumetarō personally find it funny that the bomb isnt even lit but if it touches literally anything it WILL blow up
Apr 8, 2026 12:02 PM ComdeyClassic1 Asset: Items (SMB1 NES-Style) :O

cool
Apr 8, 2026 11:35 AM * Doc von Schmeltwick Game: Super Mario Bros. 3 prompt_suggestion I already asked about animated .png, was told it won't work for how the site stores them.

I think it's pretty obvious TCRF's palette rules are meant to be followed across the board. Again, the purpose of that is visual cohesion. If 50 different emulators with different display colors are being used, it's not representative of how things look relative to each other, which leads to stuff in works of people using sprites from here without realizing they are operating under different rules, such as what is in this fan-game sheet where as consequence, things on the same sheet are clearly based on different rips with different palette rules and thus it looks like a mess. That is the main thing I take issue with.

Ideally, some manner of consistent rule can be implemented here, though given the staff already has a massive work load and the amount of added checking that would require, to say nothing of changing the sheets that are already here, I don't know how feasible that is. Either way, I feel the inconsistency in ripping manners among prolific users that affect the fundamental appearance of the assets compared to each other is starting to come to a head.
Apr 8, 2026 11:27 AM * Doc von Schmeltwick Asset: World 1: Grass Land prompt_suggestion They didn't show -every- permutation XD. I didn't have every possible "level complete" combination, just "all" and "nothing" for different palettes.
And I really, really, really don't want a repeat of assembling those Subrosia maps when it's not necessary. -shudder-
Apr 8, 2026 11:13 AM sasha79k Asset: Bark (Sonic 1-Style) GREAT!!!!!!!!!!!!!!!!!!
Apr 8, 2026 10:53 AM tak Asset: Arnold This is a wonderful sprite. However, it seems that some motions are missing.Even so, it is truly wonderful. I’ve been looking for this. Thank you very much.
Apr 8, 2026 10:37 AM MadeKillaSam Asset: Bark (Sonic 1-Style) pretty good!
Apr 8, 2026 10:24 AM Unoriginal_Fox Asset: Miscellaneous couldn't they have just used Lola Bu- oh yeah, she didn't exist yet.
Apr 8, 2026 10:23 AM Greenknight9000 Asset: Bark (Sonic 1-Style) AYYY! It's been a good while, Delta! Glad to see you're alright! Definitely missed seeing your works.
Gotta say, this was absolutely worth the wait, though it almost became un-bear-able at times! Hahaha

Spectacular work as always! Ya never miss!
Apr 8, 2026 10:22 AM Unoriginal_Fox Asset: Title Screen i never would've guessed
Apr 8, 2026 10:03 AM BentleyDaGamer Asset: Ending Screen prompt_suggestion I can't find spanish!
Apr 8, 2026 6:34 AM Knucklesplays1994 Asset: The Flatulator The boss is chugging Gaia knows what and then farting all over the place
Apr 8, 2026 6:24 AM MadeKillaSam Asset: Crunchy Crabs crusty crab
Apr 8, 2026 6:20 AM myles the creator Game: Kirby Super Star Ultra I really want to turn Kirby in to a playable character in SMBZ-G.
Apr 8, 2026 5:39 AM Sonic Green Hill Asset: World 5: The Sky / Sky Land Best World!
Apr 8, 2026 5:28 AM MisterMike Asset: World 1: Grass Land prompt_suggestion "It's still added work for people when mine already had it pre-done. There's no advantage to retroactively splitting them."
The advantage is that it isn't an absolutely massive sheet that requires the use of scaled-up enemy sprites to fill in the huge empty spaces. Is having every single permutation of the map screen in a 5000x4000 pixel image (~1.50 MB) really worth it just so people don't have to match the dancing hill icon with the green hill icon placeholder, even when there are plenty of ways to do that easily?

"The "junk data" is still interesting and the 16x16's other half is still visible."
Just because you find that interesting doesn't mean it needs to be there. I think World 0 is an interesting glitch map, but that doesn't mean I'm going to rip that. (Then again, it's caused by a Gameshark code, so it's probably not a part of the game anyways)

"The animations yours have are quite off speed-wise"
I'm aware of this. However, my primary concern with my rips is the rips themselves, not ensuring that the animation speed of the icons is in-game accurate. I would appreciate it if they were made more accurate, however, so feel free to update them if you want.

"And uh, also your World 8 icon shows part of your "key" tiles on the map."
Oh, you're right. My bad, I'll fix that.
Apr 8, 2026 5:10 AM MisterMike Game: Super Mario Bros. 3 prompt_suggestion "That is still indicative of its unpopularity as a palette system."
A few negative comments regarding the palette over the course of several years doesn't indicate mass unpopularity, it's merely a few people showing dissatisfaction with the palette used. Again, if you take issue with the colors used for my rerips for this game, feel free to recolor and revise them at your discretion.

".gifs are unfortunately very limited speed-wise compared to animated .pngs. By like, a factor of 10 on the frame delay. I did upload some .gifs of the maps to Mariowiki, but I'd still prefer them as .png animations."
Perhaps you should inquire about animated PNGs to the staff, that might be worth them looking into in this case.

"As for TCRF"
This page is requirements for taking screenshots. The images I upload to TCRF aren't in-game screenshots, they're direct graphics rips. Nowhere does it say that this applies to that, nor does it say these palettes are banned across the board.
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