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Feb 9, 2025 4:52 AM MadeKillaSam Asset: General Sprites Imaging falling asleep on your PC and getting jumpscared by these static PNGs
Feb 9, 2025 4:47 AM MadeKillaSam Asset: Strikers Portraits (PS2 Included) where is the ps2?
Feb 9, 2025 4:20 AM Doc von Schmeltwick Asset: Unused Elements What's the update?
Feb 9, 2025 4:18 AM Doc von Schmeltwick Asset: Frog Prince I didn't know Plants VS. Zombies was canon to the Simpsons.
Feb 9, 2025 4:17 AM Doc von Schmeltwick Update: Spriter's Block I finally finished up the SMB3 NES rips. Level maps not being counted because that's a whole different animal.
Feb 9, 2025 4:10 AM 125scratch Asset: Characters and Objects The older sheets had a lot of the same sprites copied across them, so I thought it would be better to have all the general character/object sprites in one sheet, plus there were a few things I wanted to add.
Feb 9, 2025 4:10 AM Netsumu_Nico7 Update: Spriter's Block Nice, it's me!

Dedicated to everyone who do customs, you guys are great pixel masters!
Someday i will share more.
Feb 9, 2025 4:09 AM Doc von Schmeltwick Game: SNK vs. Capcom: SVC Chaos Ahh yes, the game that wasn't released for NTSC PS2 because Sony wanted to push the THREEDEE.
And ironically, this was the era they were at their best business decision-wise.
Feb 9, 2025 3:55 AM Ya Block Game: Reksio i Skarb Piratów Idk why the icon is abit tinted yellow, can't remember
Feb 9, 2025 3:53 AM Ya Block Asset: Characters and Objects Huh
Feb 9, 2025 3:44 AM drpepperfan Asset: Crazy Vaclav It no longer exists.
Feb 9, 2025 3:29 AM Goji54 Asset: Backgrounds Angry Birds Mine & Dine Background!!!
Feb 9, 2025 3:12 AM Tailikku Asset: 01 The Moon Get out of here Nebulon, nobody likes your style.
Feb 9, 2025 3:11 AM Tailikku Asset: 05 Waffles "Quaretercheeseplatescatteredsmotheredcovered"
Feb 9, 2025 3:11 AM Tailikku Asset: Strong Bad Page "Help yourself to those chips man."
Feb 9, 2025 3:10 AM Tailikku Asset: 02 Mountains Email

Riiiiiicolaaaaa!!
Feb 9, 2025 3:02 AM PGE Asset: Mole oh hello Krtek
Feb 9, 2025 2:58 AM PGE Asset: Ending Love how its specifically Captain Lou as Mario.
Feb 9, 2025 2:53 AM kirbstar Asset: Yoshi (SMB3 NES-Style) which also came before Yoshi's Island
Feb 9, 2025 2:50 AM Deleted User Asset: Strikers Portraits (PS2 Included) H O L Y S H I T O ! !

Y E S
Feb 9, 2025 2:42 AM Yawackhary Asset: Sonic the Hedgehog @CamTGMYT It really depends on the game. Some sheets are larger because they go into more detail. Some detail the animations, palettes and extra info while others just for the basic sprites. In a few cases, they aren't optimised and can be a bit small in filesize but people usually do. All I can say, glad PNG exists as a format otherwise you'll dread to think how big a sheet can be if it was in BMP.

From a technical point of view, sometimes the sprite sheets has to be larger than in the ROM itself usually for older games. In many cases, sprites are made up in tiles where they can get duplicated or made in pieces and the game coding sorts it out. Palettes are usually stored elsewhere. Compression is also a factor where the game would have to decompress just so it can get shown in game. Java mobile games sometimes crammed the sprites into what little space is on a sheet making it nonsensical, again the coding sorts it out. All of that just to save space and back then, it was precious. (Some companies though like Capcom often wasted storage space)

If you think this sheet's big, try the Metal Slug rips. LOADS of animations to boot as well. Anyone who rips from that series or from fighting games has my respect (in most cases).
Feb 9, 2025 2:42 AM Its-A-Me_Austin Asset: Fonts "Ah, you did a great job, but you still have a long way to go."
Feb 9, 2025 2:34 AM PGE Asset: Piercer oh hey it's the unused stalactite enemy from Megaman Sprite Game
Feb 9, 2025 2:27 AM Its-A-Me_Austin Game: My Singing Monsters And I don't...care
Feb 9, 2025 2:13 AM Its-A-Me_Austin Update: Spriter's Block that's-a-me
Feb 9, 2025 2:03 AM RYU Asset: Comments Japanese transcript has many typos so here's correction:
10まんてんこえたヨ!
おめでとう!!
15まんてん!
おそるべし…
なんと20まん!
チョーすごすぎ!!
30まんですヨ!!
あぜん!!!
50まんですって!!
もうしりませーん!!
999990てんです。
ありがとう!!!
Feb 9, 2025 12:40 AM CamTGMYT Asset: Sonic the Hedgehog To be fair it's probably just large to people unexperienced in this kind of thing. Like me for example, I underestimated sprite sheets heavily in size and am only recently learning that they are astronomical. Not knowing would make smthn like this seem big. Hell, it still looks large to me, just understandably so
Feb 9, 2025 12:29 AM funny words magic man Asset: Enemies picket crosshair
Feb 9, 2025 12:26 AM funny words magic man Asset: Doc Robot He's too... Gold
Feb 9, 2025 12:22 AM smedis2 Game: Kawaii Hamster (JPN) the sequel to Ugly Fucking Hamster
Feb 9, 2025 12:21 AM funny words magic man Asset: Wily Tower Boss Oddly reminds me of the Wily Robo Iron Golem
Feb 8, 2025 11:15 PM MadeKillaSam Asset: Mario (Id Software Prototype) oh cool!
Feb 8, 2025 10:54 PM LapisLink Game: Mario Tennis I've been wondering; is the animation of Alex and other characters shrinking a few pixels and going back to the original size supposed to be laughing?
Feb 8, 2025 10:32 PM Heitorsant Asset: Controls Images there's gotta have been a better way to make controls images than this dawg wth
Feb 8, 2025 8:25 PM Its-A-Me_Austin Game: Yoshi Customs @Luigifan1115 That's because it's paired with Baby Luigi
Feb 8, 2025 8:24 PM Its-A-Me_Austin Asset: Enemies (SMB2 NES-Style) Obligatory comment so this sheet doesn't die
Feb 8, 2025 8:22 PM Its-A-Me_Austin Game: The Amazing World of Gumball: The Gumball Games Hold your horses, bucky-o. I've been eyeballing you cramming that there money box full of Benjamins for the last three days. It's a first class ticket to the birdhouse for you. Kapoosh?
Feb 8, 2025 8:17 PM Danny Jarquin Game: Mario & Luigi: Paper Jam this game feels like the true sequel to Super Paper Mario, that's what i think though
Feb 8, 2025 8:12 PM Danny Jarquin Asset: Dry Bowser @lev yes
Feb 8, 2025 8:10 PM Ohbiggie36 Asset: Mario (PICO-8-Style) small
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