Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| May 16, 2026 1:25 PM | LapisLink | Asset: Big Ring (S3K, Chaotix-Style) | prompt_suggestion also, I know this is me just being a perfectionist, but the original ring sprites in all classic Sonic games, to my knowledge, either used an orthographic projection in their original renders or simulated one. this is a perspective projection. |
| May 16, 2026 1:21 PM | LapisLink | Asset: Mosqui (GG/SMS-Style) | prompt_suggestion I may be wrong, but I'm pretty sure Sonic CD calls it Mosqui. |
| May 16, 2026 1:08 PM | LapisLink | Asset: Big Ring (S3K, Reworked) | prompt_suggestion I felt like reworking the sprites. I had basically nothing else to do at the moment, and I also wanted to slightly refine my strategy for making pre-rendered sprites. |
| May 16, 2026 1:08 PM | azoleimey | Asset: Bonus Boss | ![]() pretty sure those blue and orange pixels move around. i could be mistaken, but i think the orange one jumps off the building? kinda fucked up if iirc |
| May 16, 2026 1:06 PM | Omega97Hyper | Asset: Overworld Entites | why is there a transparent background on everything EXCEPT the sprites |
| May 16, 2026 1:01 PM | MisterMike | Asset: Big Ring (S3K, Reworked) | Didn't know the Big Ring could even be done in its own style... be done more in its own style... whatever this is. |
| May 16, 2026 12:39 PM | geometricentric | Asset: Kingpin | it’s about da SPRITES baby |
| May 16, 2026 12:28 PM | KVJSonikku | Asset: Stage 8 | A.K.A Push Start and Game Over sceeen |
| May 16, 2026 11:43 AM | AstalThe9 | Asset: Terry Bogard (Mega Man NES-Style) | As the worlds #8 biggest Terry fan and overall Megaman enjoyer, I gotta say these are Nifty AF. great job! |
| May 16, 2026 11:20 AM | BenGamer2002 | Asset: Motobug (Expanded) | I believe the Giant Motobug could be a boss in a possible future Sonic game. |
| May 16, 2026 11:16 AM | YellowInAHat | Asset: Sonic (Sonic X, Expanded) | ...where's Balance 1 [Unleashed]? |
| May 16, 2026 11:10 AM | Yoku | Asset: Bowser (Yoshi's Island-Style) | prompt_suggestion yup he did |
| May 16, 2026 9:43 AM | yunslove | Asset: Tyranno Ranger (Layla-Style) | Tyranno Ranger! Geki! |
| May 16, 2026 8:57 AM | ExistentDrink | Game: Dr. Jekyll and Mr. Hyde | prompt_suggestion AVGN is literally the reason I'm here |
| May 16, 2026 8:05 AM | yunslove | Asset: Kamen Rider 1 (Super Mario Bros. Style) | Nice Try! |
| May 16, 2026 8:04 AM | Tom64supertom | Asset: Big Ring (S3K, Chaotix-Style) | prompt_suggestion its ok lol |
| May 16, 2026 8:00 AM | Yoku | Asset: Subcons | prompt_suggestion It's for showoff |
| May 16, 2026 6:03 AM | Azullean | Asset: Sigma Gunner & Earth Sigma | Attack of the Optimus heads! |
| May 16, 2026 5:29 AM * | MadeKillaSam | Asset: Birds | I could've SWORN there was a sprite of Matilda using her egg ability in this sheet. I searched through the VDP viewer to check, it's not there, but I'm like 100% sure it was on this sheet at some point. Am I going insane? edit: it's in the NES version nvm |
| May 16, 2026 5:01 AM | Sonicdabest | Asset: Green Hill Zone Act 3 | is the layout different? |
| May 16, 2026 4:06 AM | Jordan the Namco & SEGA Gamer | Asset: Character Tokens | The tokens were changed… into CARDS! |
| May 16, 2026 3:46 AM * | Mar of the Tables | Asset: Sonic (Sonic X, Expanded) | What is that Eggman signpost doing here? Possible Modern Eggman sheet? Would be cool. |
| May 16, 2026 2:38 AM | Glumgi144 | Game: Action 52 (Bootleg) | Does anyone know where the Saddam enemy sprites from Cheetahmen and Storm Over D are? |
| May 16, 2026 2:38 AM | Random Talking Bush | Asset: General Sprites | prompt_suggestion Try it now, should be fixed. |
| May 16, 2026 2:13 AM | Troopea2012 | Asset: Dry Bones | Huh. This has a diagonal direction which is unusual for most of the NPCs in the DS game. |
| May 16, 2026 1:42 AM * | hansungkee | Game: GLITCH Customs | Gameoverse Releases as Pilot Today. I start making Kit. |
| May 16, 2026 1:12 AM | traumatizedgeworth | Asset: Title Card Font (Sonic the Hedgehog 1, Extended) | prompt_suggestion oh yeah i totally get resenting the creator of the OG creepypasta but, i think it's just kinda dumb to lock down your art for a whole category of fangames just because the person who made like the very first iteration of it ever is a bad person... also imo the 1st point comes from a place of judgment from years ago that is severely outdated, i mean i've seen plenty of absolutely fantastic EXE fangames |
| May 16, 2026 12:56 AM | thejohnston7 | Asset: Title Screens & HUD | Does this game use sprite 0 detection to make the HUD stay put like Super Mario Bros? |
| May 16, 2026 12:31 AM * | Bubandstuff | Asset: Onion-san | prompt_suggestion One of the better deltarune theorys |
| May 16, 2026 12:15 AM | Unoriginal_Fox | Asset: Cheat Icons | woody's shmoovin |
| May 16, 2026 12:10 AM | Unoriginal_Fox | Game: System BIOS (SEGA ST-V) | Ah yes, the Sega ST-V. The Sega Sega Titan Video game system. |
| May 15, 2026 11:20 PM | nctrnOWL | Game: MOUSE: P.I. For Hire | prompt_suggestion The art it shows when you load in to a level, it also shows up when you make a new save or load an existing one. |
| May 15, 2026 10:53 PM | flinsky | Asset: Gun (New Version) | i love how they slap the crewmate at first it makes me laugh |
| May 15, 2026 10:44 PM | Thunderbit14 | Game: Mega Man X Customs | What kind of thing do people use to make custom Mega man X sprites from the SNES? |
| May 15, 2026 9:35 PM | vixenmatch | Asset: General Sprites | broken file?? |
| May 15, 2026 9:33 PM | 02_xivy | Game: Joshua & the Battle of Jericho (Bootleg) | STOP CALLING THESE BOOTLEGS If it's not ripping off another game, it's not a bootleg. It's just unlicensed. |
| May 15, 2026 9:17 PM * | ShriekViola | Asset: Hauzer | Now this is deh plan. Ged yoah azz to Mars. |
| May 15, 2026 8:50 PM | ExoDendrite | Asset: Title Card Font (Sonic the Hedgehog 1, Extended) | prompt_suggestion From what I can understand, there's two main reasons why people don't want their custom sprites in .EXE games or other related creepypasta games: 1. .EXE games themselves are generally very low quality, which itself stems from the fact that, well, the original creepypasta and the game made afterwards were both quite bottom-of-the-barrel stuff. This also seems to have affected creepypasta games as a whole. 2. The original creator of said creepypasta is a pretty gross person. I'm sure as fuck not going into it, you can research it for yourself if you want. It's worth noting that the person that made the game is not the same person, and they do disapprove of the creepypasta creator's actions. |
| May 15, 2026 8:21 PM | Magma MK-II | Asset: Hauzer | prompt_suggestion He appears in Capcom Fighting Evolution. |
| May 15, 2026 8:04 PM | AbnerOFICIAL | Asset: Orbinaut | Boom sonic 2 |
