Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Nov 9, 2015 12:26 PM | Mister Ton | Asset: Lab 32 (Race) | Huh. We still need the car sprites for Crono and Johnny. |
| Nov 9, 2015 12:08 PM | FatalitySonic2 | Game: Super Mario Maker | @LetsPlayTV Unlike the characters, the backgrounds of NSMBU are actually in 3D. |
| Nov 9, 2015 11:30 AM | Telespentry | Update: Uh... Might have gone a little overboard. | Everyone full speed ahead! let's break 1500 now that the icon renovation is about done. Dazz and Petie watch out for a sprite wave! I will get all of the huds and stuff from just about every source engine game. |
| Nov 9, 2015 9:38 AM | Daytin13 | Asset: Emotions | these always make me chuckle |
| Nov 9, 2015 9:35 AM | ChozoBoy | Asset: Items & Objects | There seems to be an extra grey pixel in the stopwatch. |
| Nov 9, 2015 4:04 AM | Random Talking Bush | Asset: Costume Mario | I can't. Nintendo is hiding them in the newly-added "shared save data" file. They're currently unable to be ripped. |
| Nov 9, 2015 3:22 AM | digital | Asset: Costume Mario | Try adding in the new costumes, like the Super Mario Kun outfit and the Three Links. |
| Nov 8, 2015 9:55 PM | Corrin | Asset: Warp Door (NSMBU) | @Random Talking Bush Ok, thanks. |
| Nov 8, 2015 7:31 PM | Random Talking Bush | Asset: Koopa Troopa (NSMBU) | You'd need a 3D modelling program for that. The sprites are all considered 3D models in Super Mario Maker and are affected by lighting, so you'd need to set up a scene in 3DS Max or Blender or any other 3D modelling program capable of lighting and render the sprites with their respective normal maps and lighting. It's a tricky process. |
| Nov 8, 2015 7:28 PM | Random Talking Bush | Asset: Warp Door (NSMBU) | They're counted as 3D models in-game, so basically they're affected by the levels' lighting conditions. That's something that would need to be set up in a modelling program, like 3DS Max (which I used to apply 'em to the icons). |
| Nov 8, 2015 5:21 PM | Corrin | Asset: Warp Door (NSMBU) | How are the Rainbow colored sprites (the normal maps) applied to the normal door sprites? |
| Nov 8, 2015 3:42 PM | Satoh | Update: Uh... Might have gone a little overboard. | Awesome. My first contribution is part of one of the largest updates ever!~ Now I need to find some more things to upload! |
| Nov 8, 2015 2:34 PM | ZenythSpriter | Game: Mario Customs | needs a Wanda custom sheet |
| Nov 8, 2015 1:17 PM | magictoad354 | Asset: Koopa Troopa (NSMBU) | how do i combine the shading mask |
| Nov 8, 2015 6:16 AM | LetsPlayTV | Game: Super Mario Maker | WoW so quick?! Next things are Edit Mode icons Mario in NSMBU and the backgrounds of NSMBU |
| Nov 8, 2015 12:23 AM | daemoth | Asset: Menu | I dont think it have any sprite, its a triangle made by the game engine. |
| Nov 7, 2015 10:49 PM | Superjustinbros | Asset: Manny / El Tigre | I can't believe they even made a game based on this guy. |
| Nov 7, 2015 10:45 PM | Charleswayne101 | Game: Yu-Gi-Oh! ARC-V Tag Force Special | They don't exist, Rebellion. The only other form of character sprites that arn't on here are the mugs. |
| Nov 7, 2015 9:50 PM | Superjustinbros | Asset: Matthew Patel | #BESTEX #BESTEX #BESTEX |
| Nov 7, 2015 9:50 PM | DerekAutistaFans | Game: Garfield: Caught in the Act | Cool! |
| Nov 7, 2015 9:22 PM | SmithyGCN | Update: Uh... Might have gone a little overboard. | I did like one sheet. Glad I'm up there, though. Cheers *clink* |
| Nov 7, 2015 8:45 PM | ChozoBoy | Asset: Menu | How about the sprite for the time select arrow? |
| Nov 7, 2015 8:45 PM | ChozoBoy | Game: Castlevania: Symphony of the Night | Hey, looking for the big clock sprite if somebody can help out. |
| Nov 7, 2015 8:35 PM | ChozoBoy | Game: Castlevania: Dracula X / Vampire's Kiss | If somebody could get that big clock, I'd be really thrilled! |
| Nov 7, 2015 8:07 PM | LooneyTunerIan | Update: Uh... Might have gone a little overboard. | It is official: The 1,000 barrier of updated uploads has been broken. |
| Nov 7, 2015 4:58 PM | Dunkelschwamm | Update: Uh... Might have gone a little overboard. | Pardon my french, but holy crap! I thought that a day would come when there's not enough sprites left to rip for large updates like this, but clearly that day is far from approaching. A hefty congratulations to everybody involved. There are some truly fantastic sheets here. |
| Nov 7, 2015 3:19 PM | Superjustinbros | Update: Uh... Might have gone a little overboard. | I have one that is still pending (it was for one of the GBC One Piece games), but no big deal, at least I got two sheets from myself in there. Also, Nuga-Cel. Nuga-Cel everywhere. |
| Nov 7, 2015 3:14 PM | TheGoomba98 | Asset: Gnat Attack Minigame | I unlocked Construction Mario, but the hard mode is impossible for me. |
| Nov 7, 2015 12:48 PM | Dazz | Update: Uh... Might have gone a little overboard. | KrusperButter, there's over 200 sheets still pending. Be patient. |
| Nov 7, 2015 12:11 PM | KrusperButter | Update: Uh... Might have gone a little overboard. | yet mine is still pending -_- |
| Nov 7, 2015 11:22 AM | Daytin13 | Asset: Costume Mario | @RTB then again I really shouldnt have looked at the leaks 'till i got the game because I had my expectations REALLY high, but I got really disappointed very quickly, i would rather had been surprised by the game its self (but thats entirely my fault) but I do hope too they patch them to the game its self (because man do I love making pearlers out of these :P ) |
| Nov 7, 2015 10:56 AM | supersmashball | Update: Uh... Might have gone a little overboard. | I think I did like 5 sheets...not really active anymore. |
| Nov 7, 2015 10:41 AM | Telespentry | Asset: Objects (NSMBU) | order corn uh I mean more server capacity |
| Nov 7, 2015 9:59 AM | Random Talking Bush | Update: Uh... Might have gone a little overboard. | Dang, this update would've been spiffier* if it had 110 more sprite sheets to it. * (Note: Number not guaranteed to be "spiffy" to 90% of the internet.) |
| Nov 7, 2015 9:49 AM | Dolphman | Asset: Rocky Wrench (NSMBU) | In my opinion, the original gopher/turtle hybrid design looked way cooler. Now it's just just a Monty Mole with goggles. |
| Nov 7, 2015 8:41 AM | Dolphman | Asset: Gnat Attack Minigame | Strange that they left out the big blue fly who shoots projectiles in four directions. And I still can't beat it to unlock Construction Mario or the Fighter Fly! ;_; |
| Nov 7, 2015 8:17 AM | Garamonde | Update: Uh... Might have gone a little overboard. | Oh my God... I heard it was gonna be huge but 1200?? fssdfggh what And ONCE AGAIN I fail to be a part of it. ;^; |
| Nov 7, 2015 7:24 AM | Astolas | Game: Scott Pilgrim vs. the World: The Game | When are you adding the missing level backgrounds? I really need it cause i am working on a fan remake for PC and android. Some more ingame Items like the trashcans, baseballbats, coins etc would be very nice too. |
| Nov 7, 2015 3:29 AM | volo | Game: Pictlogica Final Fantasy | fix it. |
| Nov 7, 2015 2:28 AM | Daytin13 | Asset: Toad and Peach (NSMBU) | t-t-t-TOOOOOAAAAAAD!!!!!!!!!!1 |