Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Dec 25, 2015 4:32 AM | Random Talking Bush | Asset: Tileset (SMB1) | Refresh the page. They're all there, the bumper's next to the saw, the new P-Switch is to the left of the old one, and the P-Warp Door is just to the right of the Weird Mario door sprites. :| ...and why would I redraw the sprites when I can get them perfectly fine from the original update data? |
| Dec 25, 2015 4:30 AM | nhdbndhdbcbf | Asset: Tileset (SMB1) | I don't see New P-Switch, P-Warp Door and Bumper? Recreate these from videos? Please use full screen and HD mode |
| Dec 25, 2015 12:36 AM | Random Talking Bush | Asset: Objects (NSMBU) | Nope. The Bumper, along with several other objects have no bump/normal maps. |
| Dec 25, 2015 12:35 AM | Random Talking Bush | Asset: Tileset (SMB1) | ...What? The sheet was already uploaded with the new stuff. |
| Dec 24, 2015 11:58 PM | Petie | Update: It's almost Christmas! | Same here so far. It was over 70℉ (~21℃) here today... But still, it's Christmas (or just about anyway)! |
| Dec 24, 2015 10:29 PM | Superjustinbros | Asset: JungleRock | Where's the left sides of the hills? |
| Dec 24, 2015 5:30 PM | Pingus! | Update: It's almost Christmas! | Never snowed where I live... ONCE! |
| Dec 24, 2015 4:36 PM | nhdbndhdbcbf | Asset: Tileset (SMB1) | i can't wait for new p-switch, p-warp door and bumper |
| Dec 24, 2015 4:04 PM | Papaco | Asset: Cait Sith | i wait most time for this!!!!! |
| Dec 24, 2015 2:25 PM | dany1994gus | Asset: Objects (NSMBU) | the Bumper no format "Bump"?? |
| Dec 24, 2015 2:05 PM | ~DrakoRero~ | Game: Dragon Ball Z: Dokkan Battle | When I open up a sheet in PS, it's in Index color mode so the background turns black with weird lines on it, does anybody know how to fix this because it's a annoying problem. |
| Dec 24, 2015 1:52 PM | nhdbndhdbcbf | Asset: Tileset (SMB1) | Cloned ground blocks lol |
| Dec 24, 2015 1:51 PM | nhdbndhdbcbf | Asset: Tileset (SMB1) | @Random Talking Bush The update doesn't come out? |
| Dec 24, 2015 4:42 AM | LetsPlayTV | Game: Donkey Kong | Ah Donkey Dong |
| Dec 24, 2015 12:41 AM | Random Talking Bush | Asset: Junior Clown Car (NSMBU) | GAWD DANG IT NINTENDO I'M NOT CHANGING THE NAME AGAIN I SWEAR TO GORD *clears throat* Changed to "Junior Clown Car" because that's what Nintendo for some reason calls the NSMBU version now. |
| Dec 23, 2015 11:45 PM | Random Talking Bush | Asset: Enemies (SMB1) | @Flusak1235: It replaces the Fire Koopa Clown Car when you use the Mega Mushroom. |
| Dec 23, 2015 3:15 PM | redblueyellow | Game: Muramasa: The Demon Blade | I have all of the sprites in .zips from about 2-3 years back when I ripped everything. I just need to assemble the icons and then I can get them up on the site! |
| Dec 23, 2015 2:02 PM | LooneyTunerIan | Asset: Tileset (SMB3) | I wish the makers of Super Mario Maker would add more tilesets. |
| Dec 23, 2015 2:00 PM | LooneyTunerIan | Asset: Tileset (SMB1) | I wish the makers of Super Mario Maker would add more tilesets. |
| Dec 23, 2015 1:57 PM | JR.Master | Game: Super Mario Maker | Ahh... Mario Maker :) |
| Dec 23, 2015 1:55 PM | JR.Master | Asset: Backgrounds (SMW) | I thought that Super Mario World bushes were separated from the background of the game |
| Dec 23, 2015 1:51 PM | LooneyTunerIan | Asset: Enemies (SMW) | I wish the makers of Super Mario Maker would add more enemies. |
| Dec 23, 2015 1:45 PM | LooneyTunerIan | Asset: Tileset (SMW) | I wish the makers of Super Mario Maker would add more tilesets. |
| Dec 23, 2015 1:45 PM | LooneyTunerIan | Asset: Enemies (SMB1) | I wish the makers of Super Mario Maker would add more enemies. |
| Dec 23, 2015 1:44 PM | LooneyTunerIan | Asset: Enemies (SMB3) | I wish the makers of Super Mario Maker would add more enemies. |
| Dec 23, 2015 9:59 AM | Kirb-Star | Asset: Ending Sketches | I just realized there was a Mariel's leg coming out of the frog's mouth in the ending 2. Yuck. |
| Dec 23, 2015 8:45 AM | Hiccup | Asset: Tileset (NSMBU) | Also note the dummy coin graphic which is similar to the dummy coin graphic in NSMBU's and NSLU's Jyotyu tilesets. |
| Dec 23, 2015 8:44 AM | Hiccup | Asset: Junior Clown Car (NSMBU) | That'd just be confusing. Maybe putting "Junior Clown Car" in brackets would be okay though. If it is true. |
| Dec 23, 2015 8:43 AM | Hiccup | Asset: Objects (NSMBU) | Any idea why the Grinder and Bumper have no normal map? |
| Dec 23, 2015 8:17 AM | magictoad354 | Game: Bubsy 3D | bubsy 10/10-IGN 1/10-shreck 5/10-some people 3/10-world |
| Dec 23, 2015 8:13 AM | Flusak1235 the spriter | Asset: Enemies (SMB1) | what is the peach clown car? |
| Dec 23, 2015 7:47 AM | bouncywheel10 | Asset: Enemies (SMB1) | I'm not TRYING to be mean, it's just that I REALLY want to use them in sprite animations. Or at least sprite artwork. |
| Dec 23, 2015 1:43 AM | Random Talking Bush | Asset: Puzzles 1-4 | Fixed. Refresh if necessary. |
| Dec 23, 2015 12:00 AM | semerl | Asset: Puzzles 1-4 | One of the pieces are the wrong colo(u)r... |
| Dec 22, 2015 9:51 PM | TheGoomba98 | Asset: Junior Clown Car (NSMBU) | The voice calls it a Junior Clown Car in this style. Wanna change that? |
| Dec 22, 2015 9:24 PM | CosmicLoop | Game: Sailor Moon: La Luna Splende (ITL) | BLESS THY SOUL WHO DOTH UPLOAD MY ITALIAN SAILOR BABIES |
| Dec 22, 2015 8:29 PM | Noyemi K | Asset: Felicia | 1. It's ironic how you talk about reporting people when your own behavior is way worse. 2. It's not "Darkstalkers fans" who have a problem here, just you. Literally nobody else I've seen who likes DS has ever brought up trivial stuff like this. |
| Dec 22, 2015 8:25 PM | Noyemi K | Asset: Story Images | It becomes way more obvious that the show had a large variety of art directors when so many examples are put next to each other like this. |
| Dec 22, 2015 8:23 PM | Noyemi K | Asset: Mother Brain | Oh god, I can almost hear her. |
| Dec 22, 2015 6:20 PM | mjmannella | Game: Super Mario Maker | @Random Talking Bush Ok. I noticed the discussion about the models in NSMBU. Why would they only make models for those characters? Also, how do the models and sprites work in tagine? An example would be Mario riding in a clown car or wearing a shellmet. |