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Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Jan 22, 2016 8:35 AM | Random Talking Bush | Asset: Enemies (Stage 6A: Trap Hideout) | I've pretty much got the other enemies covered -- I'm nearly finished the sheets for Relic Maze and Thermal Base now, in fact. |
| Jan 22, 2016 7:12 AM | Alzter | Asset: General Sprites | What is the animation of blinky on the right of blinky taking off a sheet to reveal itself? |
| Jan 22, 2016 5:17 AM | hunterhawk | Asset: Enemies (Stage 6A: Trap Hideout) | Damn, I'm late, I also have a small collection of enemies of the levels of the game. |
| Jan 22, 2016 2:16 AM | Spikestuff | Game: Undertale | He meant it in a "wait thing" Anyways, that sheet is gone now in v1.001: http://i.imgur.com/o7k1tYr.png How's the flooding of sprites for Undertale? |
| Jan 22, 2016 1:18 AM | Alzter | Asset: Stretch (NSMBU) | Model? In the E3 2014 trailer, Mario had a low framerate, he seemed to be a pre-render there! Is he a model in the game's code? |
| Jan 22, 2016 12:09 AM | Riphem | Game: The Binding of Isaac: Rebirth | I've submitted a Bumbo. It should hopefully be added soon. |
| Jan 21, 2016 11:08 PM | JadeMonsuta | Asset: Hidden or Unknown | They'd go here since they're rendered in 2D for the original Doom. But yeah, I'll do it once I get around to it. |
| Jan 21, 2016 8:26 PM | Bombin | Game: The Binding of Isaac: Rebirth | @Dust042 The Lamb is here! |
| Jan 21, 2016 6:32 PM | Oqwert | Game: Undertale | https://twitter.com/FwugRadiation/status/689824202925477888 he's ok with sprites being shared here now :) |
| Jan 21, 2016 6:12 PM | Cheesy Mac n Cheese | Game: BonziBUDDY | How about the original BonziBuddy, Peedy the green parrot? |
| Jan 21, 2016 2:43 PM | SuperSpriteBros88 | Asset: Miscellaneous Icons | STOOOOOHHHHHPPPP N SWOOOOOOOOOHHHHHHHPPPPPP!!!!11!!!11111 |
| Jan 21, 2016 1:59 PM | h2643 | Asset: Master Kirby | The underwater frames are missing. |
| Jan 21, 2016 11:23 AM | Superjustinbros | Asset: Q*Bert | This is missing the sprites when Q*Bert teleports through the hollow cubes in Adventure mode. |
| Jan 21, 2016 10:16 AM | Cynicatt | Game: Pocket Mortys | Yessssssss. Thanks. |
| Jan 21, 2016 12:54 AM | Mister Ton | Asset: Stocke | :O You're continuing! |
| Jan 21, 2016 12:00 AM | //X-Gluon// | Asset: Shyster, Springer, & Shyper | Oh, I see. (I just realized that, too, via use of the debug mode.) |
| Jan 20, 2016 11:09 PM | Mister Ton | Game: Mario & Luigi: Bowser's Inside Story | I'm beginning to think you don't know what "prude" means. |
| Jan 20, 2016 7:38 PM | Ericrod | Game: Mario & Luigi: Paper Jam | Where are the Paper Mario sprites from Paper Jam? |
| Jan 20, 2016 5:57 PM | Mister Ton | Asset: Shyster, Springer, & Shyper | No it's not. Look at the bottom. |
| Jan 20, 2016 4:30 PM | //X-Gluon// | Asset: Shyster, Springer, & Shyper | They're missing a palette: the Machine Made version that accompanies Machine Made Mack. |
| Jan 20, 2016 4:28 PM | //X-Gluon// | Asset: Magikoopa | Fun fact: In the Japanese version, Mallow's Psychopath spell reveals that this particular Magikoopa is none other than Kamek from Yoshi's Island! |
| Jan 20, 2016 4:26 PM | //X-Gluon// | Asset: Frogog & Ribbite | Actually, Frogog is Ribbite's dad, not his big brother. His thought is "My dad says, 'Hello.'" And, moreover, Ribbite's Japanese name is Richard II.(Frogog's Japanese name is Richard.) |
| Jan 20, 2016 4:24 PM | //X-Gluon// | Asset: Enemies | The Cyber Wall has animated sprites for its various attacks; they blend in with its main sprite, though. NOA also has an animated sprite part: its eyelid. |
| Jan 20, 2016 2:57 PM | Mister Ton | Game: Super Smash Bros. Customs | They're the most versatile we've got, and this section was lacking a lot of characters we do have customs for. |
| Jan 20, 2016 2:38 PM | sutinoer | Asset: Sonic the Hedgehog | Good job its looks very beautiful and very professionel. |
| Jan 20, 2016 2:01 PM | Murphmario | Game: Super Smash Bros. Customs | Some of these aren't smash sheets, like Wario and Sonic. |
| Jan 20, 2016 9:16 AM | Random Talking Bush | Game: Hyrule Warriors | @Kasuto: Done. Found the archive where those were located. |
| Jan 20, 2016 9:14 AM | Random Talking Bush | Asset: Weapon Icons | Added the weapon icons for the new characters from Hyrule Warriors Legends (and Ganondorf's trident). |
| Jan 20, 2016 9:13 AM | Random Talking Bush | Asset: Tutorial Images | Added the images for the new characters from Hyrule Warriors Legends (minus Linkle, she doesn't get one apparently). |
| Jan 20, 2016 9:12 AM | Random Talking Bush | Asset: Captions, Names and Titles | Added the name tags for the new characters from Hyrule Warriors Legends. |
| Jan 20, 2016 9:11 AM | Random Talking Bush | Asset: Material and Item Icons | Added an extra set of icons I missed earlier. |
| Jan 20, 2016 9:11 AM | Random Talking Bush | Asset: Map Sprites | Added the sprites of the new characters from Hyrule Warriors Legends. |
| Jan 20, 2016 9:10 AM | Random Talking Bush | Asset: Adventure Mode Interface | Added the interface images relating to the new characters from Hyrule Warriors Legends. |
| Jan 20, 2016 9:10 AM | Random Talking Bush | Asset: Character Portraits | Added the portraits for the new characters from Hyrule Warriors Legends, along with another portrait set I missed earlier. |
| Jan 20, 2016 9:09 AM | Random Talking Bush | Asset: Mugshots (Playable Characters) | Added the mugshots for the new characters from Hyrule Warriors Legends. |
| Jan 20, 2016 7:14 AM | SiFi270 | Asset: Hidden or Unknown | I'm not sure if they'd go here or on Textures Resource, but could you please rip the skies from these games and Final Doom? |
| Jan 19, 2016 11:56 PM | Alzter | Game: Super Mario Maker | Is Mario a model in Mario Maker NSMBU style? Huh, I thought he was a pre-render! In the E3 2014 Mario Maker trailer, Mario had a low-framerate for his animations, so he had to be pre-rendered, did they make him 3D? |
| Jan 19, 2016 11:09 PM | Alzter | Asset: Toad and Peach (NSMBU) | Can you please add Mario as a sheet? |
| Jan 19, 2016 1:47 PM | Dazz | Game: Pocket Mortys | Heh, well Bubblegum Rick is up now so I guess that answers your question. |
| Jan 19, 2016 3:14 AM | Murphmario | Asset: Sonic the Hedgehog | Funny how that instead of using Sonic's hanging sprites from 2, the creators of this hack used the Sonic 3 equivalents. |