Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| May 23, 2016 5:11 PM | Gaia | Asset: Cured Patients (Male) | Holy HELL are some of these patients the most ungrateful cucks you've ever seen..!! |
| May 23, 2016 12:42 PM | LooneyTunerIan | Game: Looney Tunes Racing | I wish someone would add the voice clips from the game. :( |
| May 23, 2016 12:19 PM | smurfted | Update: How bout that 3DS stuff? | did anyone rip afterburner sprites from the 3ds, is it even possible? |
| May 23, 2016 12:09 PM | HyperSonic517 | Asset: Super Sonic | Never mind. Got The boost effect from Sonic Advance 1 |
| May 23, 2016 12:02 PM | HyperSonic517 | Asset: Super Sonic | Can Someone Rip Super Sonic From The Boost Effect? |
| May 23, 2016 11:49 AM | Game Hunter | Game: Sonic Battle | i wonder why metal sonic wasn't in this game |
| May 23, 2016 9:55 AM | Dillik | Asset: Adventure Mode Interface | Weird. Well, thanks for checking! |
| May 23, 2016 2:33 AM | Random Talking Bush | Asset: Stage Icons | Added the localized stage icons. |
| May 23, 2016 2:32 AM | Random Talking Bush | Asset: Masterpieces | Added the "Mario & Yoshi" title from the European version. |
| May 23, 2016 2:31 AM | Random Talking Bush | Asset: Custom Move Previews | Added the French version for Cloud's Limit Charge. |
| May 23, 2016 1:54 AM | RocketPunch | Game: Project X Zone 2 | Whether Sonic or other anthropomorphic characters are in it or not, that doesn't make or break the game for me. I loved the roster aside from a couple characters I didn't care for. It didn't matter to me if they're humanoid or not; I was more interested in the game itself and I had fun with it despite whatever faults the cast may have had. It was a positive experience for me. Regardless of whether or not there is a lack of playable non-humans, this is still a pretty okay game and I thought the roster was fine. I liked it better than the first game's, which felt like a lottery draw of various characters, but I'm not saying that's a bad thing either. |
| May 23, 2016 1:37 AM | daemoth | Update: An Update and an Event! | Omg Superman 64... i hope the ripper didnt have to play it to get those sprites... |
| May 22, 2016 11:56 PM | Cheesy Mac n Cheese | Game: Cheese Quest 3D: The Brother Lady Saga | I'm a huge Cheese fan, and I wasn't aware that this was a real game. I thought it was just a commercial. |
| May 22, 2016 11:54 PM | Cheesy Mac n Cheese | Asset: Ghostbusters | These look primitive even by NES standards. |
| May 22, 2016 11:37 PM | Metal Mari0 | Asset: Bunny Statues | oooooooh...that explains everything then |
| May 22, 2016 11:34 PM | Metal Mari0 | Asset: Dr. Eggman (Sonic 1-Style, Expanded) | I won't |
| May 22, 2016 11:19 PM | Metal Mari0 | Asset: Inventory Items (Super Mario) | this is all hilarious...yet scary at the same time |
| May 22, 2016 11:03 PM | Flandre9999vr | Asset: Dragon Valley: Act 1 | Sweet, stages ('w') Can't wait for Fortune Night |
| May 22, 2016 8:51 PM | Daytin13 | Asset: Inventory Items (Super Mario) | swords are the magic wands from SMB3 lol |
| May 22, 2016 8:43 PM | Betatronic | Asset: Samus (Super Metroid-Style, Expanded) | AlexR/Physix/Hydorah, why are you congratulating yourself for your own work? That's kinda wierd... and yeah, Von Richter did do a great job on these sprites. That's why you copied them frame by frame from his videos, right? |
| May 22, 2016 8:37 PM | Betatronic | Asset: Samus (Power Suit, Metroid: SR388) | Yeah, its great when AlexR/Physix/Hydorah steals sprites from a project he shouldn't have access too and was never made public, then edits them slightly, and then uploads them against the original spriters wishes, just for the attention. Little warning to future metroid fangame makers: protect your artwork and be wary of art thieves. |
| May 22, 2016 5:53 PM | 9x0x0x0 | Game: Mario & Luigi: Bowser's Inside Story | Ive seen people rip sprites from Fawfuls Theater, but where is it here? |
| May 22, 2016 5:43 PM | miyabi95_ | Asset: Introduction | This pixel art is amazing :o |
| May 22, 2016 5:22 PM | Superjustinbros | Update: An Update and an Event! | You could say that about any European or Japanese home computer. C64. Amiga, ZX Spectrum, MSX/MSX2, SharpX1-X68K, PC88/98. |
| May 22, 2016 5:09 PM | Random Talking Bush | Asset: Adventure Mode Interface | @Dillik: Oddly enough, the archive which would normally have that sprite (ui/adventure_parts/adventure_parts.g1t.gz) wasn't updated in the latest patch. (I'll go double-check with both the European and US versions, though). The respective sprite, however, is on the "Map Sprites" sheet, just not the icon for it. (EDIT: Yep, it's not in the US or European version's files either. Hm.) |
| May 22, 2016 5:04 PM | Random Talking Bush | Asset: Mario and Items (SMB1) | Already answered this dozens of times before: "Because of the way Super Mario Maker has it set up, so that Nintendo doesn't have to push out an update for each individual costume, they made it so that the game downloads all of the current Event Course-based costumes to the hard drive as soon as you go to the Course World. None of them (minus Wolf Link, because that's can also be unlocked from the amiibo) are actually in the patch data." So unless you can find a way to locate and extract those files, I can't add 'em. |
| May 22, 2016 4:39 PM | theundead101 | Asset: Mario and Items (SMB1) | Where the hell is Daisy, statue Mario, and the rest of the DLC? |
| May 22, 2016 4:37 PM | Dillik | Asset: Adventure Mode Interface | Thank you for adding Medli! I don't see her harp icon, though. |
| May 22, 2016 4:14 PM | ThatReptilianGuy | Asset: Unused Menu Graphics | Jimmy was right! |
| May 22, 2016 4:08 PM | SammyAg831 | Asset: Mega Man | I'm going to use this sprites for a project for my Videogame Creation class, I hope you don't mind. >< I'll give you credit, though. Also, if I need to publish it, I will send you the link. |
| May 22, 2016 12:09 PM | shadowman44 | Update: An Update and an Event! | I was about to say, the ColecoVision rarely gets any attention (even less than the SMS) |
| May 22, 2016 11:48 AM | Superjustinbros | Update: An Update and an Event! | Well I'm glad that today's update features a lot of different systems covered. Not too often do you get ColecoVision stuff 'round here. |
| May 22, 2016 7:42 AM | SonicStorm478 | Game: Planet Puzzle League | Any chance for the blocks from this game? |
| May 22, 2016 7:24 AM | SonicStorm478 | Game: Yoshi's Cookie | Why is this labeled a shooter game? Isn't it a puzzle game? |
| May 22, 2016 7:18 AM | Shadowraze | Game: Alien 3 | why don't have the rooms sprites? |
| May 22, 2016 2:36 AM | Random Talking Bush | Asset: Tileset (SMW) | Updated the second Piranha vine sprite with the fixed version from v1.43. |
| May 21, 2016 9:05 PM | RaposaCadela | Asset: Mario & Sonic | "this more looks like he's trying to suck his own... chili dog!" |
| May 21, 2016 7:43 PM | Dolphman | Asset: Polly | I guess Polly would be classified as a "macawckatoo" judging from the design. |
| May 21, 2016 6:53 PM | Mister Ton | Game: Undertale Customs | Better get to work, then! |
| May 21, 2016 6:23 PM | Davy Jones | Asset: Achievement & Upgrade Icons | Some stuff from version 1.0466 is missing, like the achievements of the Grandmapocalypse: http://cookieclicker.wikia.com/wiki/Grandmapocalypse |