Comments


Displaying all comments.
Posted By On Comment
Jul 20, 2016 8:24 PM Jinzo-Advance Game: Before the Echo / Sequence Well, that's nice to hear. It makes sense to to use the year or developer if they're both on the same system when that happens. Thanks for clearing that up.
Jul 20, 2016 7:58 PM Techokami Asset: Kirby Well, it's a large chunk of Kirby's 8-bit sprites redone in the Super Star style. But there's no attacking animations, or inflating, or inhaling...
Jul 20, 2016 7:32 PM Parappafan89 Asset: Instructor Mooselini YOU GOTTA DO IT AGAIN
WAT!?
Jul 20, 2016 7:30 PM Parappafan89 Game: PaRappa the Rapper STEP ON THE OOPS OOPS OOPS UH OH
Jul 20, 2016 7:21 PM PieNinja314 Asset: Godot / Diego Armando I swear to god that stuff he's drinking is NOT coffee
Jul 20, 2016 6:09 PM optiMiskit Game: Rhythm Heaven Megamix The 3D models and textures are also rip-able. I also plan on uploading those as well.
Jul 20, 2016 6:04 PM Random Talking Bush Game: Before the Echo / Sequence The "short name" has now been adjusted, too. Either way, if I recall correctly, if there happens to be two games with the exact same names, it would add an extra number to the end of the newer one.

But as for how you'd differentiate two games with the same name, we'd simply have either the year or the developer in brackets at the end of the game's name.
Jul 20, 2016 4:56 PM shadowman44 Asset: Ripley Hey someone finally ripped this.

Good job.
Jul 20, 2016 3:38 PM Jinzo-Advance Game: Before the Echo / Sequence I'm glad I could help, but the link to this section is still the same. I'm wondering what would happen if assets from the other game got uploaded on here. Would it be mixed in with assets from this game or would it be separated in some manner that I'm not aware of? This could be a bit of a problem with some games that share the same name on the same system (most likely going to be on PC). I know of two games that would have this issue kind of issue for PC offhand:
Area 51
Prince of Persia
Jul 20, 2016 1:49 PM Parappafan89 Asset: Doge @Flusak1235 the spriter why must you make a doge joke!?
Jul 20, 2016 1:47 PM Waterisgood Game: Dong Dong Never Die We need all sounds ripped from the game
(Such as punches, attacks and voices and they can be put in the sounds resource
As "All Sounds and Voices" )
Jul 20, 2016 1:32 PM Parappafan89 Asset: Sonic the Hedgehog (Special Stage) it is
Jul 20, 2016 12:53 PM Mister Ton Asset: Bosses (World of Ruin) And the woman at the top. All added now.
Jul 20, 2016 12:39 PM MasterBeef Asset: Samus Aran (Power Suit) What are the dark pink, blue, suitless blue, suitless blonde, and suitless brunnete for?
Also, there seems to be a few repeats.
Jul 20, 2016 9:17 AM SMG5yt Asset: Asgore Dreemurr (Expanded) Sans
Jul 20, 2016 7:06 AM SonicHex Asset: Test (Intelligence) Those are the placeholder npc's from the demo?
Jul 20, 2016 6:26 AM OmegaWeapon Update: Good things can come in small packages! I would love to see more Sprite Sheets from Kingdom Hearts like Marluxia, Ventus, Scar & Tron please?
Jul 20, 2016 4:48 AM Random Talking Bush Game: Before the Echo / Sequence @Jinzo-Advance: That is true, so I've changed the game's name accordingly.
Jul 20, 2016 2:26 AM Jinzo-Advance Game: Before the Echo / Sequence This game has a different name now. I believe it is called Before the Echo. There is another game called Sequence. Both are on Steam, which makes it confusing.
Jul 19, 2016 8:36 PM Corly Asset: Battle Background @Daytin13 Wut?
Jul 19, 2016 8:27 PM Corly Asset: Amalgamates What Really?!
Jul 19, 2016 8:21 PM Corly Game: Undertale Hello! i'm new c:
Jul 19, 2016 7:11 PM //X-Gluon// Game: Persona 4 Arena Ultimax We already have Shadow Labrys sprites for normal Persona 4 Arena.
Jul 19, 2016 3:29 PM RaposaCadela Game: Alien Syndrome (Bootleg) I love this game. Why? Because the laser gun makes a pidgeon sound.
Jul 19, 2016 3:07 PM RaposaCadela Game: Atlantis no Nazo (JPN) Isn't this Super Pitfall 2?
Jul 18, 2016 9:12 PM ATiC3 Game: Tomba! / Tombi! Does anyone have the backgrounds for this game? Thanks in advance. :)
Jul 18, 2016 8:53 PM ATiC3 Game: Cartoon Cartoon Summer Resort Can't thank the people who ripped these sprites enough!
I remember logging onto AOL as a kid, JUST to play this game. XD
Jul 18, 2016 4:48 PM Zarrgon The Destroyer Asset: Flowey Why is the star missing from the wink face?
Jul 18, 2016 3:29 PM Random Talking Bush Asset: Sans (Chat Icons) @ILLUMM: Whoops, sorry about that!
Jul 18, 2016 1:44 PM Dekania Asset: Sans (Chat Icons) I was the original submitter, not Underfail.
Jul 18, 2016 1:33 PM KrusperButter Asset: Sonic the Hedgehog Why is it a gif? -.-
Jul 18, 2016 10:34 AM RaposaCadela Game: Friday the 13th You and your friends are dead.
Jul 18, 2016 7:47 AM EvilMariobot Asset: Sprixies (SMB3 SNES-Style) While I don't approve of not adding labels out of spite, I still feel it's unnecessary, nonetheless.
Jul 18, 2016 5:04 AM TayAyase Game: Luminous Arc Glad to see this one's complete ^^
Jul 18, 2016 3:13 AM TheAnimationStation Game: Paper Mario: The Thousand-Year Door why is alot of the stuff missing?
Jul 18, 2016 2:31 AM miyabi95_ Asset: Lum / Lamu these sprites are sooo good, but they could have had better game designers :C
Jul 18, 2016 1:34 AM Larry Koopa Is Awesome Game: Super Mario Maker That Cat Mario puppet drives me insane, but it doesn't drive me as crazy as the Cat Peach puppet
btw, I am not trying to hate on anyones rips, please don't confuse me with a butt hurt child, I honestly don't care that the puppet stuff are ripped.
though I'd like it if someone can link me a download to that thing used to make the 3D model pre-renders and view the animations of the models and such
Jul 17, 2016 9:17 PM Mister Ton Asset: Pidgit (Mario & Luigi: Bowser's Inside Story-Style) Ridge: So amazing that everyone else looks like "original character do not steal" by comparison.
Jul 17, 2016 8:33 PM MotorRoach Asset: Pidgit (Mario & Luigi: Bowser's Inside Story-Style) Good ol' Ridge's work~
Jul 17, 2016 8:26 PM madK Game: Stardew Valley @Davy Jones
Which ones?
keyboard_double_arrow_left keyboard_arrow_left Page of 4,633 keyboard_arrow_right keyboard_double_arrow_right