Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Oct 30, 2016 5:58 PM | MaxiGamer™ | Game: The Flintstones: The Rescue of Dino & Hoppy | A yabba-dabba-doo time. |
| Oct 30, 2016 5:43 PM | V-Signer2 | Game: Trax | yeah, I never knew this also had its own game |
| Oct 30, 2016 3:57 PM | LooneyTunerIan | Asset: Stickers | I wonder what the decorcations for Easter and Christmas look like? :) |
| Oct 30, 2016 3:32 PM | Shade | Update: Happy (Almost) Halloween! | \/ I've done this before. For those about to horse head, I solute you. |
| Oct 30, 2016 3:14 PM | System | Asset: Mario & FLUDD (Super Mario Bros. 3 GBA-Style) | The reason they look that way is because SMBX sprites are based off GBA/SNES super mario bros. 3 sprites |
| Oct 30, 2016 3:12 PM | SmithyGCN | Asset: Bullet Bill (Tales of the World-Style) | It means Tales of the World. Based on a Gameboy/GBA/PSP Tales of series sprite style. |
| Oct 30, 2016 2:55 PM | System | Update: Happy (Almost) Halloween! | I'm going to be a horse head person |
| Oct 30, 2016 2:42 PM | Miles07 | Asset: Samus (Super Metroid-Style, Expanded) | @shadedmagus VR is no longer working on this project. He hasn't been in YEARS. |
| Oct 30, 2016 2:33 PM | Miles07 | Asset: Carock | I lol'd at the magical machine gun. Nice. |
| Oct 30, 2016 2:29 PM | Miles07 | Asset: Old Man (Breath of the Wild) | Breath of the Wild sprites already... NICE. |
| Oct 30, 2016 2:27 PM | Miles07 | Asset: Vire | Dang, you got ALL the versions on here! Nicely done! |
| Oct 30, 2016 2:19 PM * | Miles07 | Asset: Kholdstare (Zelda Game Boy-Style) | Gives me a very Kracken-like vibe. Kracken from Kirby, that is. |
| Oct 30, 2016 1:40 PM | abelindseypak | Game: SoulCalibur Customs | we need more characters up in here! |
| Oct 30, 2016 1:24 PM | Drakinpyo36004 | Asset: Level Tiles | We need the full tileset, Come on! |
| Oct 30, 2016 12:34 PM | E-Man | Game: Paper Mario Customs | @TheMorningFlash15 It's possible for me to do it, but Huey will end up in my more angular art direction. |
| Oct 30, 2016 12:16 PM | NSX2015 | Asset: Striker & Zep-01 | Can you help me |
| Oct 30, 2016 11:22 AM | IK101 | Asset: Title Screen | It turns out that the symbol on Grand Dad's hat is "king" in Chinese. Grand Dad is the king of dank memes. |
| Oct 30, 2016 10:19 AM | Dazz | Game: Doraemon 2: Nobita no Toys Land Daibouken (JPN) | This is an English website, so we use the English names where applicable. |
| Oct 30, 2016 8:51 AM | KBY30 | Asset: Simba | is that supposed to say crotch or crouch? |
| Oct 30, 2016 8:50 AM | KBY30 | Game: The Lion King (Bootleg) | nice. |
| Oct 30, 2016 3:02 AM | Hebereke | Asset: Simon Belmont | These sprites aren't actually too bad. It's a shame that the rest of this port is rubbish though. |
| Oct 30, 2016 2:19 AM | Random Talking Bush | Asset: Sayo Chan | @JerichoVSGaming: That's because she is -- the two Pocky & Rocky games for the SNES are sequels to this game! |
| Oct 30, 2016 2:09 AM | Random Talking Bush | Asset: Princess Peach | @NaluigiRocks: Can't, the opening is a video file. |
| Oct 30, 2016 12:33 AM | JerichoVSGaming | Asset: Sayo Chan | Looks like Pocky from Pocky and Rocky |
| Oct 29, 2016 11:38 PM | Kirb-Star | Game: Doraemon 2: Nobita no Toys Land Daibouken (JPN) | You should have used the japanese names instead of the localized ones. |
| Oct 29, 2016 11:12 PM | Hell Inspector | Asset: Pause Menu | the screen is from the e3 trailer |
| Oct 29, 2016 10:46 PM | teh_supar_hackr | Game: Wonderland Customs | if you can try some of the stages of the game |
| Oct 29, 2016 8:33 PM | Naluigi | Asset: Princess Peach | is it possible to rip hooded peach or is the opening cutscene prerendered? |
| Oct 29, 2016 8:30 PM | Papaco | Asset: Ninja | geki? |
| Oct 29, 2016 7:22 PM | shadowman44 | Asset: Enemies | That ball of sunlight with the vampire teeth legitimately scared the shit out of me the first time I played this. Glad I saved it for Halloween. |
| Oct 29, 2016 6:30 PM | Kepabra | Asset: Asgore Dreemurr (Expanded) | @TalkingFriends Alphys is already done, now I'm finishing Sans's sheet. |
| Oct 29, 2016 6:04 PM | shadowman44 | Update: Happy (Almost) Halloween! | Well this was disappointing. I expected there to be more than 165 (especially since I was really the only one to submit anything Halloween related) |
| Oct 29, 2016 5:05 PM | Gaia | Asset: Text & Mugshots | Hmm, shouldn't this be shared with the Rescue of Dino and Hoppy, since these are basically reused assets from that game? |
| Oct 29, 2016 5:03 PM | Gaia | Asset: Characters (Overworld) | Rule of thumb in character design: If you can recognize him in any size, then the design WORKS. |
| Oct 29, 2016 5:01 PM | Gaia | Asset: Character Select Screen | This is how character select menus normally play out. There's a big, greyed-out BG with the sprites themselves are overlayed on top of, despite how weird the sprites are presented (see: penny) |
| Oct 29, 2016 2:07 PM | DeathNut | Asset: Larry | @Daytin13 Did I miss anything? |
| Oct 29, 2016 2:06 PM | TalkingFriends | Asset: Asgore Dreemurr (Expanded) | @Kepabra can you make Sans expanded and Mini Alphys |
| Oct 29, 2016 2:03 PM | chaoseight | Game: Paper Mario: Color Splash | I wonder why Intelligent Systems went for the NSMB-style designs for pretty much every enemy with CS and SS, instead of the iconic PM versions, like the older Dry Bones style. I guess it doesn't really help the fans who don't classify them as true PM games. |
| Oct 29, 2016 1:21 PM | LoneShadowStar | Game: Paper Mario Customs | Most likely the N64 Style, as it is notoriously difficult to make sprites for the latter two games. |
| Oct 29, 2016 11:40 AM | Naluigi | Asset: Huey | At least Huey has actual emotions unlike a certain someone *COUGH* KERSTI *COUGH* |