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Jun 15, 2024, 5:10 PM The14thGamer Sheet:
Konro/Stove Man Tileset (MM9-Style)
@Hyp0ka97 why thank you
Jun 15, 2024, 4:17 PM WooperTheWhopper97 Sheet:
Mega Man (Expanded) (Mario Maker-Style)
Nahhhh my man got scrunked
Jun 15, 2024, 4:15 PM WooperTheWhopper97 Game:
Garfield Customs
@TeaPlayz I gotta have a good meal
Jun 15, 2024, 4:01 PM geometricentric Sheet:
Title
where’s the japanese logo?
Jun 15, 2024, 3:13 PM Reagoat Game:
Robots
mega man x
Jun 15, 2024, 2:57 PM ForeheadDavidPC Sheet:
Henry Danger Maze
spooky decapitation
Jun 15, 2024, 2:55 PM QuadFactor Sheet:
Mario, Luigi, Toad, Toadette and Items (SMB1)
@esponjaresource: Those are reused/repeated frames.
Jun 15, 2024, 2:46 PM esponjaresource Sheet:
Mario, Luigi, Toad, Toadette and Items (SMB1)
whats these green boxes
Jun 15, 2024, 2:46 PM ForeheadDavidPC Game:
Marty Run
"Marty"
Jun 15, 2024, 2:31 PM DarmaGaming Sheet:
Weapons
The Boomstick
Jun 15, 2024, 1:34 PM Gitez Sheet:
Stage 1
This is because the game is using Colour emphasis (https://www.nesdev.org/wiki/Colour_emphasis) which make the game dim. More precisely, $2001 is set to $F8.
Jun 15, 2024, 1:27 PM QuadFactor Sheet:
Blaze (Sonic 1-Style)
Very nice work!
Jun 15, 2024, 12:03 PM Madz Sheet:
Blaze (Sonic 1-Style)
@Greenknight90000
Thank you, I appreciate it! I was inspired by DeltaConduit's revamps on their sprite sheets. It made me realize, "Hey! I think Blaze can look better than this!"
Jun 15, 2024, 11:22 AM benictron Sheet:
Super Mario Maker 2 Enemies (SMB1 NES-Style) (Extended)
i'm not personally like the nes styles but you did this one awesome
Jun 15, 2024, 11:17 AM MadCreeper7611 Game:
BonziBUDDY
Added a new sprite sheet
Jun 15, 2024, 11:09 AM Greenknight9000 Sheet:
Blaze (Sonic 1-Style)
YES!
She's PERFECTLY on model with the Sonic 1 style! It has that perfect "Sonic 1 jankiness", while still looking really charming!
You cooked in the first version of Blaze, but here? Oh you cooked a five-star Michelin meal! Bravo!
Jun 15, 2024, 10:51 AM Hyp0ka97 Sheet:
Konro/Stove Man Tileset (MM9-Style)
Well would you look at that, another obscure RM's stage MM9-ified! Lookin' sharp, The14thGamer!
Jun 15, 2024, 10:45 AM * leyn Sheet:
Shields
Same remark as Sonic 3 (https://www.spriters-resource.com/genesis_32x_scd/sonicth3/sheet/26305/#comments): the magenta pixel in the last Fireball Spin Dash and the one in the 3rd Fire Shield front layer (group of 3x3 on the right) sprite should be empty (in dark green here).
Jun 15, 2024, 10:44 AM * leyn Sheet:
Shields
I was working with the Fire shield and I noticed two purple pixels, one in the last sprite of the Fireball Spin Dash, and one in the 3rd front layer sprite (Fire Shield > row 2 > column 6). A quick check at some YouTube video shows that those pixels are supposed to be empty, so I suspect it to be some leftover from some background magenta not replaced with transparent color then new dark green background when moving to this sheet. The video resolution was not great, this should probably be confirmed with some proper 1:1 emulator check. Anyway I'll remove the pixels manually for now.

Thanks to Aseprite > New Palette from Sprite feature to make it easier to spot pixels out of color palette!
Jun 15, 2024, 10:40 AM HylianFox Sheet:
Gordon Ramsay
That's supposed to be Gordon Ramsay?
Did he not give them permission to use his likeness, or just what the hell is goin' on here.
Jun 15, 2024, 10:36 AM HylianFox Sheet:
Level 1-1: Sports Department
Say it with me, now: "S P O R T S"
Jun 15, 2024, 10:32 AM HylianFox Sheet:
Level 4-1: Soda Shop - Drinks
For some weird reason this is considered a separate level from the rest of the Soda Shop.
Jun 15, 2024, 10:18 AM SaturnBUDDY Sheet:
General Sprites
So we aren't gonna talk about the mysterious unseen enemy in the sprite sheet?
Jun 15, 2024, 10:01 AM ForeheadDavidPC Game:
Dragon Bowl (Bootleg)
"Reunite the seven dragon "bowls" then you'll get soup"
Jun 15, 2024, 9:58 AM ForeheadDavidPC Game:
Uncle Poo
Uncle what?
Jun 15, 2024, 9:49 AM cecdisney46 Game:
Toilet Fight
so they made a game for brianrot kids? oh hell naw!
Jun 15, 2024, 9:20 AM Madz Sheet:
Blaze (Sonic 1-Style)
The "Rush Expansion" for this sheet will come soon!
Jun 15, 2024, 9:17 AM Madz Sheet:
Blaze (Sonic 1-Style)
@TylerNatoris12 No, Marine isn't the next character planned for a spritesheet. She's just there to fill up empty space.
Jun 15, 2024, 9:14 AM Yawackhary Game:
Power Boat (Bootleg)
Don't know why but this reminds me of Power Boat Simulator on the Amstrad/Spectrum. Highly doubt that whoever made this game was inspired by that game especially if it was programmed in Taiwan/China where the computers didn't exist. Probably something like Monaco GP/Road Fighter with a different setting or Spy Hunter when you're in the boat...
Jun 15, 2024, 8:13 AM TylerNatoris12 Sheet:
Blaze (Sonic 1-Style)
will you make marine soon, not rushing you, just asking
Jun 15, 2024, 8:13 AM JoeyTheRabbit Sheet:
Blaze (Sonic 1-Style)
rtx on
Jun 15, 2024, 8:12 AM Brunoxby Sheet:
Admiral Bobbery
good
Jun 15, 2024, 8:11 AM i dont know Sheet:
Max (Sonic 1-Style)
headcanon: feels is his last name
Jun 15, 2024, 8:09 AM i dont know Sheet:
Metal Sonic (Sonic 3-Style)
either way, a palette change is better if you want to use it
Jun 15, 2024, 8:08 AM i dont know Sheet:
Metal Sonic (Sonic 3-Style)
i love how for this one the icon is dead while the other s3 styled-ones are doing sonic's pose
Jun 15, 2024, 8:04 AM i dont know Sheet:
Knuckles (Sonic 1-Style)
just darken the bright red and shade!
Jun 15, 2024, 8:02 AM i dont know Sheet:
Mini Sonic Characters
been on the spriters resource since 2006!
Jun 15, 2024, 8:00 AM i dont know Sheet:
Sonic (Super Mario Bros. 2 NES-Style)
well someone noticed the smb2 ending sprites had only 3 colors instead of the 4 colors the normal sprites have
Jun 15, 2024, 7:31 AM Heitorsant Sheet:
Donuts
oh hey these are taken from the og sunky game that's cool
Jun 15, 2024, 5:53 AM PresumptuousPopplio Game:
Paper Mario: The Thousand-Year Door
I'm interested in ripping some sprites from this game for personal use (though I might contribute a sheet or 2 if I feel like it), but all of the 'resources' I've found by searching on how to rip anything to this point have been very... unhelpful. Any pointers?
Jun 15, 2024, 5:10 AM LAZERLUKE109 Sheet:
Gabby Jay (NES-Style)
yay
Jun 15, 2024, 5:05 AM teh_supar_hackr Sheet:
Website Graphics
Donkey Kong version of Mario (aka Jumpman) in SMB1. This is the most cursed official Mario port I've seen!
Jun 15, 2024, 4:24 AM Yawackhary Sheet:
Sonic the Hedgehog
An early prototype did have the Master System Sonic sprites so probably a late or even a last minute decision like with the Sega logo, warning arrows, some changed level design in Labyrinth and the final boss. I don't know why... Might be a screen size thing or wanted a more detailed sprite?

Sonic 2 and Chaos mostly used the same Sonic sprites between the Master System and Game Gear versions but those were done by Aspect rather than Ancient.
Jun 15, 2024, 3:16 AM yunslove Sheet:
Shinken Red (Jetman Famicom-Style)
I was not expecting a Jetman Style custom, but those movesets and colors are excellent.
Jun 15, 2024, 2:57 AM yunslove Game:
Power Rangers / Super Sentai Customs
I'm going to make Super Sentai Heroes in Layla Style.
Jun 15, 2024, 2:23 AM shadowman44 Sheet:
Sonic the Hedgehog
Wonder why the only thing they changed about the Game Gear port was Sonic's sprites?
Jun 15, 2024, 2:12 AM shadowman44 Sheet:
Special Stage Background
Can't wait for the special stages to be ripped for Model's Resource.
Jun 15, 2024, 12:18 AM ZTO Sheet:
19000000 Logs
It's big, it's heavy, it's wood!
Jun 14, 2024, 11:56 PM CSZX_user Game:
Vital Bracelet BE
Does anyone know how to extract the bg images?
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