Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Aug 12, 2017 5:50 PM | PICO-8 Tails | Asset: Sonic (SatAM) | Really nice sprites. |
| Aug 12, 2017 2:34 PM | Mortifier777 | Game: Final Fantasy: Brave Exvius | Amazing bros!!! Please upload Veritas of the Dark! he is one of my fav characters. Also battlebackgrounds are cool i think, and some of the monsters are missing also. |
| Aug 12, 2017 11:55 AM | DogeMayo | Asset: Monitors (Remastered) | They didn't ingame. They looked weird. |
| Aug 12, 2017 10:29 AM | Sosfiro | Game: Dengeki Bunko: Fighting Climax Ignition | The sounds are already submitted in the Sound Resource (including Sega guests). About sprites, the only things that actually missing are the battle sprites in character select, and some of the portraits in the dialogues of Dream Duel. The rest is already ripped, and that Artworks are submitted in the another game page, the first version of the game. In September, I will work in the missing things, so don't worry. |
| Aug 12, 2017 8:01 AM | Snessy the Duck | Asset: Characters, Objects, and Level Tiles | Man, those are some really ugly recreations. |
| Aug 12, 2017 5:32 AM | ronny14 | Asset: Sonic (Super Mario Maker-Style) | This is pretty cool. I'd suggest adding a set of sprites that maintains the original colors and shading from the Sonic CD sprite, a lot of the Mario Maker costumes have shading, and the original sprite wasn't shaded very much to begin with. The depth from the different shades in the original sprite made a big impact on the way you look at sonic in this sprite. With 1 shade per color, it gets a little trickier to look at it right. The best example I have is with Sonic's torso, it pops just as much as his head, making it easier to see the imperfections that couldn't be avoided due to the sprite's size. |
| Aug 12, 2017 3:52 AM | DigitalDiamal | Game: Donkey Kong 3 | @124scratch That might've been the best idea, but I'm pretty sure that will turn out as a missed opportunity on Nintendo's part. |
| Aug 12, 2017 2:36 AM | Doc von Schmeltwick | Asset: Enemies | Huffin' Puffin' had wings and could fly in this game and was called "Birdy." But despite that defilement to how they act in canon, they STILL look more like they're wearing a bra than overalls. |
| Aug 12, 2017 2:33 AM | Doc von Schmeltwick | Asset: Monitors (Remastered) | Because they looked far superior. |
| Aug 11, 2017 11:27 PM | 124scratch | Game: Donkey Kong 3 | Yes, maybe just have him look like a regular NPC but maybe have just have his name Stanley as a little reference? |
| Aug 11, 2017 11:26 PM | 124scratch | Asset: Stanley the Bugman | Whoops, I forgot the super spray palette. Looks like an edit is in order. |
| Aug 11, 2017 10:04 PM | Davy Jones | Asset: Mickey Mouse | Try to refresh the page. |
| Aug 11, 2017 9:51 PM | FuriousHedgehog | Asset: Mickey Mouse | It's weird, I improved this sprite sheet but still the old one appears (Even I recieve a PM saying that the sheet was approved), what's going on? |
| Aug 11, 2017 8:41 PM | Plok | Asset: Pinwheel | Maybe he can help us find Clockman! |
| Aug 11, 2017 8:28 PM | SiFi270 | Asset: Pac-Man | Be chew to yourself. I mean, true. Be true to yourself. Unless you're a guest character from Homestuck. Then maybe you shouldn't. |
| Aug 11, 2017 7:13 PM | Gaia | Game: Earthbound Halloween Hack (Hack) | @tarkan809, yes. it's before Undertale. |
| Aug 11, 2017 3:54 PM | SonicHex | Asset: Slot Machine | this sheet needs to be rearranged |
| Aug 11, 2017 3:46 PM | SonicHex | Asset: Data Select & Sound Test | are these duplicate level icons with the glitch colors in sonic 2 aswell? because if they are there that could mean that the scrapped s2 zones where intended to have icons |
| Aug 11, 2017 3:39 PM | SonicHex | Asset: Menu & Results | wasn't the shaded font used in the levels back in the beta of the game? edit: turns out it was, but it wasn't the same as here |
| Aug 11, 2017 3:29 PM | Snessy the Duck | Asset: Miyamoto | Man, I didn't know the Mario series was made by an armored dragon. Welp, the more you know! |
| Aug 11, 2017 3:25 PM | Snessy the Duck | Asset: Sonic (Super Mario Maker-Style) | @KBY30 not at all, it looks pretty good, dare I say almost better than the one they used. |
| Aug 11, 2017 2:33 PM | Music Video 123 | Asset: Pedestrians | It just people! |
| Aug 11, 2017 2:32 PM | Music Video 123 | Game: Pepsiman: The Running Hero | Ah, Pepsiman didn't rip this! |
| Aug 11, 2017 2:28 PM | Music Video 123 | Game: Rockman 8 FC | @MarioMadness734 No duo here. It's different for Megaman 8 and Megaman 8 FC. In FC one no intro stages, shop and middle stages. |
| Aug 11, 2017 2:18 PM | Music Video 123 | Asset: Wario | Next Boss is Peach |
| Aug 11, 2017 2:17 PM | Music Video 123 | Asset: Toads | Contains blood. |
| Aug 11, 2017 2:15 PM | Music Video 123 | Asset: Toads | @Doc von Schmeltwick Is mummitoads in Desert World. I can't finish the final desert world. |
| Aug 11, 2017 2:09 PM | Music Video 123 | Asset: Enemies | What do you mean for Bombs? |
| Aug 11, 2017 1:57 PM | LoneShadowStar | Game: Paper Mario Customs | @Ton Going by that logic, shouldn't the Mario, Luigi, and Bowser sheets be moved to the main Mario Customs? |
| Aug 11, 2017 1:32 PM | Dolphman | Asset: Beach Brawl (DLC) | Come on. Don't be like KYM and mark every swimsuit related thing as NSFW. |
| Aug 11, 2017 11:34 AM | Music Video 123 | Asset: Yoshis | Green: Original, Red: Lava, Blue: Flying, Pink: Run, Light Blue: Moving Flying, Purple: Jump, Yellow: Running Jump, White: Stand, Brown: ?? |
| Aug 11, 2017 11:20 AM | DogeMayo | Asset: Monitors (Remastered) | Why? |
| Aug 11, 2017 10:38 AM | Music Video 123 | Game: Fire Emblem: Fates | @GensokyoZXRedAce Yes, I mean Corrin. |
| Aug 11, 2017 10:35 AM | Music Video 123 | Asset: Beach Brawl (DLC) | Why Mature Content? |
| Aug 11, 2017 10:34 AM | Music Video 123 | Game: Fire Emblem: Fates | @trainboy2019 What? |
| Aug 11, 2017 7:21 AM | LarsKusanagi | Game: Dengeki Bunko: Fighting Climax Ignition | So we'll have to wait sound files, & some missing sprite rips (Sega Guests (Portraits (Character Select, Super BG, & Dream Duel/Arcade), Artworks) & All characters' character select sprites)? |
| Aug 11, 2017 5:43 AM | DigitalDiamal | Game: Sonic Level Creator (PlaySEGA) | Super Sonic Maker?!? |
| Aug 11, 2017 1:53 AM | SuperGamecube | Game: Paper Mario: The Thousand-Year Door | @TheMorningFlash15 I'm talking about the Sprites of Bowser when he sits in his Koopa Clown Car. Those sprites are missing from the current Bowser sheet. Also, the texture of the Koopa Clown Car on the Textures Resource is used for the sunken Koopa Clown Car in the background, after Bowser plunges into the sea, and does a classic Super Mario Bros. style underwater level. |
| Aug 11, 2017 12:36 AM | Doc von Schmeltwick | Asset: Koopa | Is that stray line on the wing closer to the camera on the second and penultimate frames there in the game? I'm assuming it is... |
| Aug 11, 2017 12:33 AM | Doc von Schmeltwick | Asset: Luigi | .....this was made before Weegee became a meme. (X-Files theme) |