Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Apr 22, 2018 10:56 PM | shadowman44 | Asset: Neoshadow | And now it's not so awful... |
| Apr 22, 2018 10:53 PM | ItsameMario203 | Asset: Bowser (Super Mario World-Style) | the non green bowser is more accurate |
| Apr 22, 2018 10:10 PM | TurtlemanGO! | Asset: DD Wrecker | DD stands for Double Decker I think. |
| Apr 22, 2018 10:10 PM | Flophawk | Asset: Blorb / Blazorb | I think they're blue in the files and are given colors during the game |
| Apr 22, 2018 7:26 PM | Allan Doug | Game: Mario is Missing! | I like the songs of this game, but the game does not. |
| Apr 22, 2018 7:14 PM | Allan Doug | Asset: Enemies | In my opinion... It would be better to use a SMB3 bowser sprite, instead of editing a sprite of a koopaling. |
| Apr 22, 2018 6:57 PM | Void-the-Bat | Game: Atomic Sonic (Hack) | I love how touching spikes teleports the player's position to (0, 0) basically softlocking the game. |
| Apr 22, 2018 6:49 PM | Rainbow Question Mark | Asset: Flicking Practice | Should have been updated with Tinke |
| Apr 22, 2018 4:54 PM | TailsSpriter | Game: Sonic Mania | Well when the sprites for mania plus hit pc you will have to fully rip super sonic because of all his new animations and stuff |
| Apr 22, 2018 3:30 PM | Yawackhary | Game: Mega Man's Christmas Carol (Series) | @TheFriskiestFrisk Maybe ACE_Spark lost the original sprites? It does happen. Either that or did the sprites directly to a ROM via a tile viewer. |
| Apr 22, 2018 2:45 PM | TheFriskiestFrisk | Game: Mega Man's Christmas Carol (Series) | I don't get it. The sheets I checked said "Made by, and extracted by ACE_Spark." But if ACE_Spark made them, then why did they need to extract them from the game after making them? |
| Apr 22, 2018 2:39 PM | Superjustinbros | Asset: Enemies | OH! Okay, I see my error now. Thanks for that, that’ll go on the list of updates for the next revision. (Edit: I checked multiple ROMs of SMB3 and all of them repeat the same sprite. Japanese, US, and both PRG0 and PRG1 of each region, in addition to the European version, use the "side is facing the camera" sprite. I'll have to take the All Stars version of that sprite and remake it in NES format, since it's not in the NES original. |
| Apr 22, 2018 2:08 PM | Mister Ton | Asset: Bonus Game Rooms | Yup! They're unused. |
| Apr 22, 2018 2:08 PM | TryyalAzureboarder | Asset: Tileset (The Legend of Zelda) | You know, using OldSkoolMario's Link sprites ( https://www.spriters-resource.com/custom_edited/thelegendofzeldacustoms/sheet/17375/ ), this, and a little bit of work, you could easily make a remastered version of Legend of Zelda...hmmmm... |
| Apr 22, 2018 1:37 PM | LoneShadowStar | Asset: Leif | It's great Nintendo's finally giving Thracia 776 some love. |
| Apr 22, 2018 1:26 PM | Rox | Game: I, Robot | THE LAW NO JUMPING OH YEAH |
| Apr 22, 2018 12:54 PM | HardSonicStorm | Asset: Bonus Game Rooms | A Koopa and a hammer bro ? |
| Apr 22, 2018 11:17 AM | Snessy the Duck | Game: Zombie Hooker Nightmare XXX-mas | well ok |
| Apr 22, 2018 7:30 AM | LetsAnimateIt | Asset: Falling Armored Car | was this car supposed to act like a bull-chan? |
| Apr 22, 2018 7:03 AM | Doc von Schmeltwick | Asset: Enemies | As I described it on the Mariowiki: "References to other games: Super Mario World: Bowser's sprite in the NES version appears to use an edited version of Morton, Ludwig, and Roy's body from this game, along with an edited version of Lemmy's head. As such, he is uncharacteristically short in this game. When retracted into his shell, it uses the normal Koopa Troopa shell sprite from this game, except with all original detail removed and spikes drawn on. Finally, after defeat, he is knocked out of his shell and appears as a Beach Koopa, specifically from a Koopa Troopa." |
| Apr 22, 2018 5:57 AM | nzawesome203 | Asset: Big Beautiful Zombie | Well... I've seen stranger stuff in my lifetime |
| Apr 22, 2018 4:15 AM | Tailikku | Asset: Metal Sonic Kai | @Ton Well Metal Sonic Kai is actually the name for vanilla Metal Sonic in this game, since Kai really means "rebuilt", as in Eggman rebuilt Metal for this outing |
| Apr 22, 2018 4:10 AM | Tailikku | Asset: Enemies | It's like they tried to combine sprites of Ludwig and Iggy but ended up making an abomination that wishes he was Bowser |
| Apr 22, 2018 4:06 AM | Tailikku | Asset: Goemon | Well, hard to beleive that this is the same Goemon that we all know and love from the Mystical Ninja series. Come to think of it, this is possibly the only time in his games that he is like his historical counterpart (think something like Pancho Villa or Robin Hood, but in Feudal Japan) |
| Apr 22, 2018 3:34 AM | teh_supar_hackr | Asset: #0282 Gardevoir | So it's simaller to SMB2/SMUSA Peach? |
| Apr 22, 2018 3:00 AM | Sonicfan32 | Game: Ai Senshi Nicol (JPN) | OH! MY GOD. |
| Apr 22, 2018 1:59 AM | Doc von Schmeltwick | Asset: Toto | There are a few subtle differences up close, but it might have been drawn from it. |
| Apr 22, 2018 1:57 AM | Doc von Schmeltwick | Asset: Arwing | @beanluv This is still more....usable than that. |
| Apr 22, 2018 1:51 AM | Doc von Schmeltwick | Update: April Snows Bring May Snow | I've been getting decently-strong heat this week until today, when it was a nice overcast day. |
| Apr 22, 2018 1:33 AM | gapajyt | Asset: Backgrounds | Glad to see this got finished, also "cooming soon" |
| Apr 22, 2018 1:28 AM | shadowman44 | Asset: Toto | I'm 99% sure it's ripped from Mario World. |
| Apr 22, 2018 1:11 AM | Void-the-Bat | Asset: Mirage Dragon | I like how when dying from this boss, there's a unique death animation as well. (I'm also assuming this is the one from the intro.) |
| Apr 22, 2018 1:10 AM | Void-the-Bat | Asset: Out of this Dimension | Shouldn't this be called "Out of this Dimension"? Also, I think the other version should be removed since that one is basically the wavy version and isn't the original sprite. |
| Apr 22, 2018 1:07 AM | Void-the-Bat | Asset: Arwing | Is there like a tile layout for the sprites within an emulator running the game? If so, the "textures" should probably be ripped instead since they're technically not 3D models. The Super FX chip is able to perform advanced resizing and rotating on sprites creating the illusion that it's 3D rendered. There are no 3D models similar to N64 and future games in these SNES games. |
| Apr 22, 2018 1:02 AM | Void-the-Bat | Asset: Battle Mode Select Screen (Early Prototype) | I think this should be renamed to "Battle Mode Select Screen (early prototype)" |
| Apr 22, 2018 12:57 AM | Void-the-Bat | Asset: Cream the Rabbit | Yeah, 3D models weren't possible on 16-bit (or 15-bit for Genesis, shut up) consoles. Hell, they weren't even possible on the SNES, despite the Super FX chip making polygons change in various ways to make something look 3D rendered. |
| Apr 22, 2018 12:56 AM | Void-the-Bat | Asset: Amy Rose | Good to see these ripped. |
| Apr 22, 2018 12:54 AM | Void-the-Bat | Game: Spy Kids 3-D: Game Over | Out of the sprites that have been ripped so far, the only one that's accurate and is from the movie is Juni. I don't remember seeing a Mushroom, Spitting Plant, or even that Russian Bootleg Bowser thing... (I'm also assuming those enemies are from the same area/world of the game. I've never played it, so...) |
| Apr 21, 2018 11:33 PM | teh_supar_hackr | Asset: Dino Piranha | looks cute |
| Apr 21, 2018 10:26 PM | Yawackhary | Update: April Snows Bring May Snow | Oddly enough for the past couple of days, its been the warmest that its ever been in quite a long time where I'm from. Sadly it seems to be going back to the cold but not as bad as it has been. As usual, its a great update full of variety from RPGs to CD-i to a mobile game with surprisingly good art to copy protected soccer games. All thanks to the rippers for their hard work. Would have had more this update if it weren't for problems. Nearly done Highway Chase/Mad Alien but the final build of the game was loading sprites on the fly meaning that I can't rip all the sprites (only a few games on MAME do this, all from Data East I noticed), then there's Time Pilot again nearly done but the title screen/HUD sprites were messed up. Did managed to do a classic though... |