Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Apr 27, 2018 4:02 AM | Seven Seas | Asset: Mario | These look good for the NES. Ain't gonna lie |
| Apr 27, 2018 3:25 AM | ThatReptilianGuy | Game: Doug's Big Game | Atleast they didn't call it something like "Doug's FIRST Game". :P |
| Apr 27, 2018 12:33 AM | Mister Ton | Asset: Vista Hill | ¯\_(ツ)_/¯ |
| Apr 27, 2018 12:21 AM | ThatReptilianGuy | Asset: Vista Hill | Uh, why did this get uploaded twice in a row? Was there an issue on the first upload or was it a glitch? |
| Apr 27, 2018 12:10 AM | Guscraft808Beta2 | Game: Super Mario All-Stars: Super Mario Bros. & The Lost Levels | @Mariofan9000 when i have a low resolution, the space is too short with three dots |
| Apr 26, 2018 10:44 PM | The Great Papyrus (Nyeh) | Asset: Toad (Ghost) | In the words of Hotel Mario, "Spooky." |
| Apr 26, 2018 10:34 PM | Dunkelschwamm | Asset: Opponent | It gives me immense pleasure that this game's rips are now complete |
| Apr 26, 2018 9:01 PM | EpicLuigi | Asset: Heff T. | extra thicc |
| Apr 26, 2018 8:12 PM | Guscraft808Beta2 | Asset: TEST Level (Unused) | so glitchy |
| Apr 26, 2018 8:10 PM | Guscraft808Beta2 | Game: Super Mario World | developer was nintendo |
| Apr 26, 2018 8:08 PM | Guscraft808Beta2 | Asset: Mario | it updated after i like mario |
| Apr 26, 2018 8:06 PM | Guscraft808Beta2 | Game: Super Mario World | i will put it on mario's castle calamity |
| Apr 26, 2018 7:54 PM | Guscraft808Beta2 | Game: Sonic Jam 6 (Bootleg) | same is super mario 2 1998 |
| Apr 26, 2018 7:25 PM | LoneShadowStar | Asset: Palutena (8-Bit) | This actually looks better than the one used in the actual game. |
| Apr 26, 2018 6:59 PM | ROBLOXNoob246 | Asset: PaRappa | Yeah!! I know!! I gotta believe!!! |
| Apr 26, 2018 6:28 PM | Yawackhary | Game: Hyper Crash | Possibly one of the first (if not the first) racing games to have a takedown mechanic. Starting to think the Burnout series just got their ideas from obscure Konami racing games, after all the first game is more or less an unofficial port/ripoff of Thrill Drive. |
| Apr 26, 2018 5:49 PM | Doc von Schmeltwick | Asset: DD Wrecker | @Alxelander222 No they don't, the game internally rotates them. Sorta like a lot of things in Yoshi's Island. |
| Apr 26, 2018 5:46 PM | Doc von Schmeltwick | Asset: Sonic | @Super Phanto you don't need transparency when doing spriting unless you're working specifically to emulate a high-ish power system. Mybe in texturing, but not so much in spriting. Not to mention it's needlessly hard to flip or scale selections in Paint.net exactly without messing with the whole layer, which adds about 5 extra clicks in and of itself. |
| Apr 26, 2018 5:21 PM | O Ilusionista | Asset: Team Icons | Cool! |
| Apr 26, 2018 5:20 PM | Mister Ton | Asset: Rattly the Rattlesnake | Added 3 sprites that were missed before. His jump is the same as charging. He really only has one long animation. |
| Apr 26, 2018 1:55 PM | AxeCrusader | Asset: DD Wrecker | The spikes of the Death Egg Robot change sprite when it goes up and down? |
| Apr 26, 2018 12:24 PM | MisterMike | Asset: RoboCop | "Fuck you, ass whore." - Robert Cop |
| Apr 26, 2018 3:26 AM | shadowman44 | Game: Combata (Bootleg) | To those who're wondering; It's a hack of "Ninja-Kun: Majou No Bouken" |
| Apr 26, 2018 1:39 AM | RaposaCadela | Asset: Ultraman | I clicked this all excited, thinking there was actually an Ultraman game on NES, just to discover that it's just part of a Megaman hack. Aww. |
| Apr 26, 2018 1:31 AM | Super Phanto | Asset: Sonic | @Doc von Shmeltwick: but thats 3 clicks per shade vs. 1 click per shade. Also, MS paint can't handle transparent color. |
| Apr 26, 2018 1:27 AM | CuteClassicTails | Asset: Sonic | They look like Sonic Chaos sprites. |
| Apr 26, 2018 1:17 AM | CuteClassicTails | Asset: Metal Sonic Kai | Sonic Mania Plus HOIP! |
| Apr 26, 2018 1:15 AM * | shadowman44 | Game: Kingdom Hearts: Chain of Memories | Goofy and Tidus are now done. EDIT: Larxene and Hades are done too. |
| Apr 26, 2018 12:46 AM | Doc von Schmeltwick | Game: Microsoft Office XP | @shadowman44 https://i.ytimg.com/vi/PxcIC7o-Mec/maxresdefault.jpg Different version, but yes. |
| Apr 26, 2018 12:03 AM | shadowman44 | Game: Microsoft Office XP | Wasn't there an Albert Einstein helper too? |
| Apr 26, 2018 12:01 AM | shadowman44 | Game: MapleStory | This game is still around? You'd think it would've been shut down for at least 2 years by now. |
| Apr 25, 2018 10:39 PM | ThatReptilianGuy | Game: Nintendo 3DS Ambassador Certificate | @TeridaxXD001: I was very well aware of that. I meant to say that I wish Nintendo would find a way to make GBA games PROPERLY work on the 3DS. |
| Apr 25, 2018 10:31 PM | KBY30 | Asset: Sonic | @Doc von Schmeltwick Alternatively, you can select the color you wanna change and right-click with the eraser tool to replace the first color with the eraser/secondary color. I use that a lot and it's extremely useful. |
| Apr 25, 2018 3:28 PM | Superjustinbros | Asset: Castle Tileset | Even then, you should try to include everything for the sake of anyone that wants to use these sprites so they don't have to go and find the remaining tiles/palettes themselves. |
| Apr 25, 2018 3:43 AM | TattleameliaMLG | Asset: Mighty (Sonic Mania-Style) | Love It |
| Apr 25, 2018 2:31 AM | ThatReptilianGuy | Asset: Tidus | I'd like to hear how Tidus' laugh would sound like as a child. :P |
| Apr 25, 2018 2:14 AM | Doc von Schmeltwick | Asset: Flotsam & Shuri | You know, if you had told me these were GBC/SGB graphics, I mighta believed you at first... |
| Apr 25, 2018 2:12 AM | Doc von Schmeltwick | Game: Donkey Kong Country 2 | Good God, the color choices here are even worse than those of the GBA port of the original DKC! |
| Apr 25, 2018 1:39 AM | BunnyEars22 | Asset: Mario, Luigi, & Yoshi | I might post some of the finished sprites to the Custom/Edited section. |
| Apr 25, 2018 1:37 AM | BunnyEars22 | Asset: Castle Tileset | Yes, But I put it into the most NES readable format on yychr. |