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Oct 5, 2018 5:23 PM Maverick-PK Asset: Non-Playable Characters Playing through this again on the Wii U VC, and I notice that the Toads in Rose Town all have their eyes shut after being hit by Bowyer's arrows.
Oct 5, 2018 3:10 PM MemelordCorrin Asset: Title Screen, Menus & Ending Eh, it's just that the "Metroid" text in the NES version doesn't use the same style as the Japanese text. They later used "Metroid" in English to preserve the spritework in all versions. Though some might've been developed by a US team first, like Fusion was, and the Japanese devs got lazy.
Oct 5, 2018 2:31 PM RaposaCadela Asset: Title Screen, Menus & Ending I never thought that Metroid in japanese would look so weird.
Oct 5, 2018 1:43 PM RaposaCadela Game: Mega Man 6 A.K.A., the one where his mouth flashes.
Oct 5, 2018 1:29 PM Rainbow Question Mark Game: OneShot (2014, Freeware) this is the old version
Oct 5, 2018 11:31 AM RaposaCadela Asset: Enemies Heheh. Gotta love how Rush from the Megaman series' sprites were made fromf the kangaroos in this game.
Oct 5, 2018 5:05 AM Doc von Schmeltwick Asset: General Sprites I wanna play some YEKUTAPEKiRT[size=34]S[/size]VS
Oct 5, 2018 4:20 AM MetalDeeds Asset: General Sprites that's neat.
Oct 5, 2018 3:00 AM Yoni Arousement Game: Samurai Shodown The character sprites are so small in this version, compared to the Genesis version.
Oct 5, 2018 1:27 AM Doc von Schmeltwick Asset: Bass @RQM Holy crap LAAAAAAAAAAAAAAAAAAAAAAAAAAAAZY ALERRRRRRRRRRRRRRRRRRRRRRRRRRRT!!

At least they (kinda? XD) gave credit. But not in the back of the book, it would seem.
Oct 5, 2018 12:17 AM Void-the-Bat Asset: MTT News #32XStyleMusic
Oct 5, 2018 12:14 AM Cavery210 Game: Mortal Kombat 3 The secret Galaga minigame is also missing.
Oct 5, 2018 12:10 AM Void-the-Bat Asset: Annoying Dog sweep a leaf sweep away a troubles
Oct 5, 2018 12:07 AM Void-the-Bat Asset: Asriel Dreemurr HOLY SHIT THE BARRIER
Oct 4, 2018 11:36 PM Rainbow Question Mark Asset: Bass Anyone else came from the Mega Man 11 Prima Guide
Tweet from Brian (Protodude)
Oct 4, 2018 10:43 PM YUIGI Game: Zook Man ZX4 (Bootleg) This Zook guy kinda looks like Terra from the GB games
Oct 4, 2018 10:32 PM YUIGI Asset: Ground Man Giga drill breaker?
Oct 4, 2018 10:30 PM bucanneerguy12 Asset: Wario (Super Mario Maker-Style) wah is this?
Oct 4, 2018 9:02 PM TheGoku7729 Asset: Flash Man Man, i'm disappointed, his walking sprites don't look as weird as they do in the NES version
Oct 4, 2018 8:07 PM Deleted User Asset: Lineland Road Tiles I see there are no alternate versions of that [?] block
Oct 4, 2018 8:02 PM Deleted User Asset: Fonts In the actual game, you see some smoothing. This is not present here, as it's the game doing that. It also gets disabled in-game when a image appears in a text box, which kinda is weird.
Oct 4, 2018 7:57 PM Deleted User Asset: Eyecatch Names "toon"
Oct 4, 2018 7:51 PM Tiaremoana Asset: Gumball Machine This is about the point where I realise I could've made it a more vertical sheet, but eh, if I do what I might intend on doing, then it'll become a vertical sheet.
Oct 4, 2018 7:26 PM Doc von Schmeltwick Game: Wario Land: Shake It! @Akira
Excuse me, did you just refer to these passionately hand-drawn visuals as "low quality?"
Oct 4, 2018 7:24 PM Doc von Schmeltwick Game: Wrecking Crew Customs @Trusta
Original sprites gave them differently-colored jaws, so no, as seen on this arcade flyer:
https://www.mariowiki.com/images/9/99/VSWreckingCrewScreensFlyerJP.png
Oct 4, 2018 7:22 PM Doc von Schmeltwick Asset: Enemies Those are wrenches, actually.
Oct 4, 2018 6:50 PM RaposaCadela Game: Bionic Commando / Top Secret Yay!! I'm happy for the new rips for this game!
Oct 4, 2018 5:18 PM DMZapp Asset: Huey (Paper Mario-Style) Yes, you may. Thank you. :)
Oct 4, 2018 5:01 PM Deleted User Asset: #0172 Pichu (Beta, HG/SS-Style) yes
Oct 4, 2018 4:50 PM Deleted User Game: Wario Land: Shake It! it's so low quality it's low quality
as in visuals
surprised they didn't use models
Oct 4, 2018 4:26 PM Deleted User Asset: Sound Room nintendo why you putting subliminal messages in wario games
Oct 4, 2018 4:45 AM TrustaMann Game: Wrecking Crew Customs Gotcha Wrench is Actually Elmo from "Sesame Street."
Oct 4, 2018 4:44 AM TrustaMann Asset: Enemies Lots of them look like Elmo from "Sesame Street."
Oct 4, 2018 2:14 AM sleepywomak Asset: Dinosaur is there anything unused?
Oct 4, 2018 1:36 AM Doc von Schmeltwick Asset: Knuckles the Echidna (S3K) Related is why locking S&K onto StH1 didn't add Knuckles to StH1, as there were only two shades of red for the palettes, and far too many things shared Sonic's palette to work. Of course, ROMhacks would add him in just using two shades.
Oct 3, 2018 7:38 PM Dolphman Asset: Knuckles the Echidna (S3K) @Larry's Here. It's because of limitations, otherwise, the lightest shade on rings would be green. He uses the second palette slot, which often reserved for Badniks and bosses.
Oct 3, 2018 7:26 PM Random Talking Bush Asset: Mario (2D) @Larry's Here: Joke's been made plenty of times already, check the previous comment pages.
Oct 3, 2018 7:15 PM Unoriginal_Fox Game: Kirby Super Star ONE, TWO, I'm so sorry...
Oct 3, 2018 7:13 PM Unoriginal_Fox Asset: Mario (2D) Nintendo, why didn't you use the original SMB sprites for the classic suit?


Also I don't see invisible Mario...
Oct 3, 2018 7:10 PM Unoriginal_Fox Asset: Clothing Icons Put on the caveman outfit with the normal hat. It'll give you a grand ol' time.
Heh, get it?
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