Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Mar 17, 2019 10:31 PM | Greater_UltraMan | Asset: The LJN Defender | Base sprite identified as from Ninja Jajamaru: Ginga Daisakusen? |
| Mar 17, 2019 10:10 PM | snifflmup | Asset: Munchy Monk | ONE EGG |
| Mar 17, 2019 10:02 PM | teh_supar_hackr | Game: Kirby's Extra Epic Yarn | Already? Wow |
| Mar 17, 2019 9:28 PM | DigitalDiamal | Game: Pocket All-Star Smash Bros. (Bootleg) | I've read a tumblr post somewhere, that Ness and Lucas doesn't even appear in this bootleg at all... If that's true then wow.. |
| Mar 17, 2019 6:04 PM | TheSpriter0125 | Asset: Tails (Sonic 3D Blast 5 / Somari-Style) | I would say this is a NES style of tails |
| Mar 17, 2019 6:00 PM | TheSpriter0125 | Asset: Title Screen and Main Menu Elements | I’ve heard about this game!!! |
| Mar 17, 2019 5:23 PM | Void-the-Bat | Asset: Tails (Sonic 3D Blast 5 / Somari-Style) | How odd, I saw a similar one just the other day! Nonetheless, these look great as well! |
| Mar 17, 2019 4:49 PM | Superlakitu | Asset: Tails (Sonic 3D Blast 5 / Somari-Style) | pretty good |
| Mar 17, 2019 4:45 PM | Superjustinbros | Asset: Cards | None of the prototypes that I've seen for this game have any differing textures. The only major difference (according to The Cutting Room Floor) is some of the wording for error messages being different. |
| Mar 17, 2019 4:29 PM | LukeWarnut | Asset: Anime Art | Added the Japanese version. That's not all folks! |
| Mar 17, 2019 4:28 PM | Void-the-Bat | Asset: General Objects | I'm gonna clarify what each of the unused monitors actually do: The S monitor turns your character Super, obviously, with no emeralds required. It also grants the character 50 Rings, of course. The Robotnik monitor should be somewhat obvious: It caused the player to take damage when destroyed. The emerald monitors switch between 6 or 7 emeralds, resetting the emerald count in the process. The spikes monitor toggles the Sonic 1 spike behavior. The elemental shields monitors toggles the shield type in this order: S1 -> S2 -> S1+S3 -> S2+S3, and then back to S1. These effects are only applied when the zone is restarted or cleared. This is why the S2 shield sprites are here. The exclamation point monitor is currently unknown, as it has no actual programed form. Some believe that it worked like the shrinking monitor from Chaotix. I believe it was just a debug monitor used for testing specific events (such as boss triggers, end of act results, etc.) Although the original use of the goggles monitor was only meant to be purely cosmetic, it works somewhat different in this version. If you destroy the monitor, you hear a latching sound. The goggles are invisible until you go underwater. TCRF claims that it expands the air timer, but from when I tested it, it didn't. However, the goggles act as a normal shield, visible or not. |
| Mar 17, 2019 4:27 PM | //X-Gluon// | Game: Air Gallet | I don't remember, but I think it was just from curiosity. The sprite data is located in "bp962a.u76" and "bp962a.u77", and the map tilesets are located in "bp962a.u53", "bp962a.u54", and "bp962a.u57" Like I said before, I don't know where the palettes are yet. |
| Mar 17, 2019 4:11 PM | Super Phanto | Asset: Enemies | @Ton Yes |
| Mar 17, 2019 3:42 PM | NARbluebear | Game: New Super Mario Bros. | Coincentration had better sprites in NSMB and not SM64DS. Why can't they just port it over? |
| Mar 17, 2019 3:41 PM | NARbluebear | Asset: Mario | Yeah, I don't get why two things are here: 1.) Mario is only Super Mario, along with the fact that these are sprites and not one model 2.) WHY ARE THERE PIPES, DOORS, PLATFORMS, AND CASTLE PIECES MIXED IN WITH THIS?? |
| Mar 17, 2019 3:22 PM | artur | Asset: Badniks (Mega Man NES-Style) | noice |
| Mar 17, 2019 3:22 PM | artur | Asset: Mega Man | Cool! |
| Mar 17, 2019 3:16 PM | Remedy_Reverie | Game: Paper Mario Customs | nvm |
| Mar 17, 2019 3:13 PM | Remedy_Reverie | Game: Paper Mario Customs | wheres mr. l |
| Mar 17, 2019 3:07 PM | artur | Asset: Zero (Xtreme-Style) | Cool! |
| Mar 17, 2019 1:58 PM | Sonicfan32 | Asset: Gex (Sonic 1-Style) | Update 3/17/19: Added more sprites and changed others: Death Drown Ending Continue Tail Bounce Win Pose |
| Mar 17, 2019 11:08 AM | TattleameliaMLG | Asset: Toriel (Teacher) | No Need For This Anymore! We Have D E L T A R U N E |
| Mar 17, 2019 10:54 AM | Dolphman | Asset: Special Clone Abby | Wait, did someone from SNK submit this? (Looks at the submitter) |
| Mar 17, 2019 10:28 AM | Jdramirez | Game: Phantom of the Kill | The image below me doesn't make any sense. |
| Mar 17, 2019 10:27 AM | Jdramirez | Asset: Special Clone Abby | This is by far the only sprite sheet on this entire site to have Japanese text...odd. |
| Mar 17, 2019 9:04 AM | BulletTime | Game: LISA: The First | Ik |
| Mar 17, 2019 7:37 AM | The KKM | Asset: Gemerl | not to start a whole thing like the sonic mania rips had with silver-mecha-metal sonic, but the character's official name in all game materials is g-merl, not gemerl :P |
| Mar 17, 2019 5:11 AM | JR.Master | Asset: Brothers Bear (Donkey Kong: King of Swing-Style) | That's right Tailikku, but doing those sprites, I realized that for Donkey Kong Land III, there was a character called "bear" |
| Mar 17, 2019 5:06 AM | JR.Master | Asset: Pak E. Derm (Yoshi's Island-Style) | Kamek icon, I just wanted to add it |
| Mar 17, 2019 4:04 AM | Detour | Asset: Photoshop Flowey Concept Art | Is this actually in the game or from some site like TCRF? ? |
| Mar 17, 2019 3:55 AM | Tailikku | Asset: Brothers Bear (Donkey Kong: King of Swing-Style) | Well that is true, but I think the sheet just has "Bear" in here as a base for making your own Brothers Bear |
| Mar 17, 2019 2:49 AM | Void-the-Bat | Asset: Player (Pockets) | I fear no man... ...but that thumbnail? I DESPISE IT. |
| Mar 17, 2019 2:43 AM | Void-the-Bat | Game: Sonic the Hedgehog Customs | @saidFayad5: Dunno, but it seems there's probably one of them coming: "Sonic The Hedgehog (Tails style)" ...hooh boy. |
| Mar 17, 2019 2:18 AM | WasabiKitCat | Asset: Kris and Susie Falling | @shadowman44 This is directly from the files. |
| Mar 17, 2019 2:04 AM | Omega | Asset: Pak E. Derm (Yoshi's Island-Style) | Whats with the Kamek icon |
| Mar 17, 2019 1:17 AM | Superjustinbros | Update: The doggiest update yet | DOOM and dogs. Wha ta time to be alive. |
| Mar 17, 2019 1:14 AM | Temmle_IsAwesome | Game: Minesweeper Customs | why |
| Mar 17, 2019 12:57 AM | RayDroy | Game: Shovel Knight: Treasure Trove | Is the rain from Tower of Fate here somwhere, I can't seem to find it. |
| Mar 17, 2019 12:49 AM | mlilley22 | Game: Super Smash Bros. Customs | Giga Bowser is complicated. I might make him though. |
| Mar 17, 2019 12:42 AM | mlilley22 | Asset: Emerl | Who is this |