Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Apr 9, 2020 3:43 AM | Doc von Schmeltwick | Asset: Dancers | @shadowman44 But this is a bootleg.... |
| Apr 9, 2020 3:40 AM | Masking_Sl0t 8C | Asset: Ability Items | Some of the ability items are missing frames of animation. |
| Apr 9, 2020 3:36 AM | shadowman44 | Asset: Dancers | Jar Jar was hoped to be a breakout character among a younger audience, hence why he was heavily promoted in merchandise. |
| Apr 9, 2020 2:57 AM | Papaco | Asset: Character Portraits | "open the hell's gate" -Belmont, Richter |
| Apr 9, 2020 2:21 AM | Murphmario | Asset: Dancers | Of all the copyrighted characters they could've picked, why Jar-Jar Binks? |
| Apr 9, 2020 12:31 AM | A-121-B | Asset: The Director | Is Hussie trans? |
| Apr 8, 2020 11:38 PM | Random Talking Bush | Asset: Animals | Or "Cookie", according to texture filenames in newer Sonic games. |
| Apr 8, 2020 11:35 PM | Paraemon | Asset: Animals | Nope, it's official name is Cucky. |
| Apr 8, 2020 11:14 PM | TheVengefulRevolvenant | Asset: Animals | *clucky |
| Apr 8, 2020 11:13 PM | Random Talking Bush | Game: Sonic the Hedgehog 3 | @TheVengefulRevolvenant: Mecha Sonic isn't in Sonic 3, it's only in Sonic & Knuckles. |
| Apr 8, 2020 11:11 PM | TheVengefulRevolvenant | Game: Sonic the Hedgehog 3 | where's mecha sonic? |
| Apr 8, 2020 11:02 PM | TheVengefulRevolvenant | Asset: Bunnie (SatAM Design, Sonic 1-Style) | Cool! |
| Apr 8, 2020 11:01 PM | TheVengefulRevolvenant | Asset: Super Sonic (Fleetway, Sonic 3-Style) | oh nice fleetway |
| Apr 8, 2020 10:25 PM | Doc von Schmeltwick | Asset: Espio the Chameleon | @TVR He does, though, he just has a twirling animation? |
| Apr 8, 2020 10:24 PM | Doc von Schmeltwick | Asset: Mighty (Sonic Mania-Style) | @TVR Why shouldn't it? This predates his inclusion in the actual game, as well as that even being announced. |
| Apr 8, 2020 10:20 PM | TheVengefulRevolvenant | Asset: Mighty (Sonic Mania-Style) | why does this exist |
| Apr 8, 2020 10:13 PM | TheVengefulRevolvenant | Asset: Espio the Chameleon | this is the 3rd character to not spindash in this game. |
| Apr 8, 2020 10:11 PM | TheVengefulRevolvenant | Asset: Charmy Bee | smol but annoying |
| Apr 8, 2020 10:07 PM | TheVengefulRevolvenant | Asset: Knuckles the Echidna | Spoiler:I'M HARD AS NAILS, IT AIN'T HARD TO TELL, I BREAK EM' DOWN WHETHER THEY SOLID, OR FRAIL |
| Apr 8, 2020 10:04 PM | TheVengefulRevolvenant | Asset: Ray the Flying Squirrel | @Bromaster He's a flying squirrel what didja expect? |
| Apr 8, 2020 9:35 PM | TheVengefulRevolvenant | Asset: Boss Ammonomicon Portraits & Icons | Also where are cannon, Agunim, Last Human, etc? |
| Apr 8, 2020 9:32 PM | TheVengefulRevolvenant | Asset: Boss Ammonomicon Portraits & Icons | what's the bunker doing here? also you used the wrong rat picture. the one here is unused |
| Apr 8, 2020 9:31 PM | TheVengefulRevolvenant | Asset: Water Eggman/Egg Poison | This appears to have more work put in it than all other boss sprites based on sheet size alone. |
| Apr 8, 2020 9:19 PM | MisterMike | Game: WarioWare: Snapped! | @Faizal786sunny What about Game & Wario? |
| Apr 8, 2020 8:49 PM | Scrooge200 | Asset: Hero Icons | 17.0 update: Added Harlegwen |
| Apr 8, 2020 8:19 PM | Random Talking Bush | Game: Super Mario RPG: Legend of the Seven Stars | @Machow: It was already ripped a long time ago: https://www.spriters-resource.com/snes/smariorpg/sheet/12833/ |
| Apr 8, 2020 7:47 PM | Machow8 | Game: Super Mario RPG: Legend of the Seven Stars | Maybe someday someone will properly rip the following unused bahamutt+boshi fusion sprite: https://pbs.twimg.com/media/EVBpAVDWAAIC47K?format=jpg&name=900x900 |
| Apr 8, 2020 6:10 PM | Void-the-Bat | Asset: Angel Island Badniks (Super Mario Bros. 3 NES-Style) | These look a lot more Somari style than SMB1 style. Doesn't mean they're bad though! These still look really good! |
| Apr 8, 2020 5:33 PM | 125scratch | Asset: Angel Island Badniks (Super Mario Bros. 3 NES-Style) | I will say the Rhinobot and Flame Craft are a little dark. |
| Apr 8, 2020 5:32 PM | Pikochuhascello | Asset: Azura | Nathbusia, these are the parts from the Live2D models. Yes, they're technically three-dimensional, but it's mainly because they layer these pieces on top of each other to make it easier to animate. The Live2D animation files are found under RomFS > live2d > CHARACTERNAME if you have a decompiled dump of your own copy to mess around with and something to view the animations with. |
| Apr 8, 2020 5:11 PM | Doc von Schmeltwick | Asset: Angel Island Badniks (Super Mario Bros. 3 NES-Style) | Palette's a bit of a hodge-podge, IMO, though individually valid for SMB3. |
| Apr 8, 2020 4:25 PM | The Sprite Planet | Asset: Sonic the Hedgehog | These sprites when put together frame by frame into one animated sprite looks so smooth. I was gonna rip them but since I didn't have an account yet, I decided to rip them for me until this sprite sheet popped up. Thanks :) |
| Apr 8, 2020 3:16 PM | Faizal786sunny | Asset: Joey | hey everyone its joeysworldtour's todays food review! IM BACK! |
| Apr 8, 2020 2:24 PM | Faizal786sunny | Game: WarioWare: Snapped! | Aka one of the warioware game that no one likes |
| Apr 8, 2020 2:18 PM | Bell Boy | Game: Pizza Tower | @SonicHex probably because they haven't appeared in a public demo since 2018. |
| Apr 8, 2020 12:32 PM | segamkiii | Game: Mega Man 2 | Boss intro? |
| Apr 8, 2020 10:32 AM | ittan-momen | Asset: Angel Island Badniks (Super Mario Bros. 3 NES-Style) | Agreed |
| Apr 8, 2020 9:42 AM | RaguRando | Game: Sonic the Hedgehog (LeapFrog Didj) | @Smoke-The-Pyroling Even though SEGA only got "special thanks" at the end of the credits (WTF?!), it's not a bootleg or fan game; It was licensed but developed by Realtime Associates, who also did the Sonic X game and Bug! (the latter was made for the Saturn since there was no Sonic game for it at the time of its launch). |
| Apr 8, 2020 8:36 AM | RaguRando | Game: Harry Potter Customs | @Dolphman Thanks a lot! I'm glad he did the right thing when I acknowledged it in the staff notes. Great to know you were fine with my use and allowed it to be released, even before I fixed the length, doors and other detail. However, you might want to fix the background colour on the Ecto-1 sheet since I found it uses one of the same shades as the vehicle, which affects pixels that shouldn't be transparent. |
| Apr 8, 2020 8:02 AM | E253MechaShadow | Asset: Angel Island Badniks (Super Mario Bros. 3 NES-Style) | Yeah, I'd rather agree with Omega |