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Apr 11, 2020 6:50 PM Random Talking Bush Game: Mega Man Maker @MarshadowSlime: Why don't you? You've ripped sprites from this game before.
Apr 11, 2020 6:23 PM Neros Urameshi Asset: Guardian What happened to the sprites of Guardian turning around? I believe they're missing.
Apr 11, 2020 6:12 PM MarshadowSlime Game: Mega Man Maker Hey can someone rip the megaman 11 weapons or update the weapon sprite sheet
Apr 11, 2020 5:52 PM RaguRando Asset: Robotnik's Truck I've looked up the actual lorry (it's a Freightliner Argosy), and there's lots of detail that should be corrected: For instance, the wheels are too big and you only have six of them (the prime mover should have six and the trailer twelve), the headlights are round when they should be long and slanted, the bumper and fuel tanks are missing, and the overall proportions are wrong. Perhaps you should rewatch the film or trailer and try again.
Apr 11, 2020 5:22 PM SpritZ Asset: Robotnik's Truck Looks amazing, Napstick. Keep it up!
Apr 11, 2020 3:38 PM BROHONKY Asset: Cutsman (Mega Man NES-Style) When I played the game, I went through it 50 times before I got to Cutsman!
Apr 11, 2020 3:09 PM Poltergust5000 Asset: Badges (TTYD) Holy crap, these are fantastic, and so faithful! I wish these had been around a couple months back when I started my LP of TTYD-- these are better than a lot of the badge textures in the current HD texture pack.
Apr 11, 2020 2:56 PM IAMAWSOME7 Asset: Imitater You know, i have to say it, SPIN
Apr 11, 2020 2:54 PM IAMAWSOME7 Game: Plants vs. Zombies The Everything Folder is actually the Reanim folder.
Apr 11, 2020 2:46 PM IAMAWSOME7 Asset: General Sprites This is actually all the files in the reanim folder.
Apr 11, 2020 2:25 PM FredbearsFD45 Game: Plants vs. Zombies Customs I think some PvZ 2 sprites would fit very well in this section, cuz it's so dead
Apr 11, 2020 12:33 PM SuperSpaceMan230 Asset: DON'T USE THIS (Unused) fine i won't use it
Apr 11, 2020 12:01 PM craftersshaft Game: Sonic the Hedgehog (LeapFrog Didj) I really wish there was a Didj emulator out there, or at least a virtual machine of whatever version of Linux it runs.

Also, I don't know a good way to test this besides using a leapster explorer which seems to have it auto-unlocked (unless its just on my leapster explorer), but there's extra sprites in the form of "micromods" for Sonic. there's custom idle poses for sonic reading the news, playing with a yoyo, and sitting with a parasol (or whatever those sand umbrellas are). There's also victory poses for sonic breakdancing, moonwalking, and doing a backflip.
Apr 11, 2020 11:56 AM Machow8 Game: Paper Mario: Sticker Star For anyone who wanna extract sprites directly from game files:

Download this: http://www.romhacking.net/utilities/826/

Grab game files from way you wanna;

Copy them to where you unpacked DS/GBA decompressor i said you to download and do the following command line via cmd:

blz.exe -d filenamehere

Where 'filenamehere' is the file name, so, for example: if you wanna decompress '8ore_mario.bcrez' you'll need to do: blz.exe -d 8ore_mario.bcrez

After this, drag'n'drop that same file at switch toolbox, made by KillzXGaming, and see magic occurs (well, i suppose you already know about how to use switch toolbox, since i won't teach this here) and export as png for your desire;

Since there are so many of those .bcrez files, you can also do the following:

Copy all those .bcrez files to where you decompressed DS/GBA Decompressors programs and do the following command via cmd:

for %f in ( *.bcrez ) do "C:\path\to\where\program\is\blz.exe" "-d" "%f"

Change 'C:\path\to\where\program\is' for full path where programs are placed in;

After this, drag'n'drop those files at switch toolbox and export them as you wish.

And that's it.
Apr 11, 2020 9:52 AM SuperfishMEMZ Asset: Gnat Attack Minigame Tell me the way to unlock this minigame, if possible.
Apr 11, 2020 12:37 AM 1337gamer15 Asset: Princess Zelda That was likely the idea. Link did mistakenly call her Zelda, not to mention Marin is likely Link's "perfect fantasy girlfriend" a manifestation of who he wishes Zelda was.
Apr 10, 2020 11:32 PM The Sprite Planet Asset: Game Icon The life icon is used for the PC version of the game
Apr 10, 2020 11:30 PM The Sprite Planet Asset: Title Screen / D.A. Garden The reason the words "The Hedgehog" and "Discovery" are here because the game was going to called Sonic The Hedgehog Discovery (Shorter Version: Sonic Discovery)

It was changed to Sonic Mania because one of the developers said one of the most famous lines (still behind "Genesis Does what Nintendon't): This project is by the mania for the mania. So after that one of the sprite workers decided to remove the text "The Hedgehog" and "Discovery" and created the text sprite: Mania. My friend said he would hate it if it was called "Sonic Discovery". I agreed. Luckliy, we were given Sonic Mania
Apr 10, 2020 11:17 PM The Sprite Planet Asset: Special Stage Objects @MarioMadness734
The two text: "Time to escape!" and "Hyper" went unused.

"Time to escape" has an unknown purpose (My theory: You got the chaos emerald already and you just need to reach an ending part of the special stage to get the chaos emerald)

And "Hyper" means that Hyper Sonic/Tails/Knuckles/Mighty/Ray was planned but was scrapped. This is proof from the blue spheres files. There are unused sprites of no only chaos emeralds but also hyper emeralds as well! They are ripped straight from Sonic 3 & Knuckles
Apr 10, 2020 10:36 PM TheVengefulRevolvenant Asset: Ray yes
Apr 10, 2020 10:30 PM TheVengefulRevolvenant Asset: Sonic why is sonic buff
Apr 10, 2020 9:44 PM You Gotta be Joshing me Asset: SEGA Font (Sonic 1-Style) @Tailikku Except this has been edited to adhere to the limits of the Genesis.

Also, I can't wait to see all the ROM hacks and parodies that are gonna be made using this.
Apr 10, 2020 9:03 PM TheVengefulRevolvenant Asset: Burner Man (NES-Style) Apparently this is the one of the worst fights in mega man? ok
Apr 10, 2020 8:50 PM Tailikku Asset: SEGA Font (Sonic 1-Style) Impressive, but there's already a font for this: NiseSega
Apr 10, 2020 8:34 PM Night Sky Game: Sonic the Hedgehog 2 i can wait, but anyway, thanks!
Apr 10, 2020 8:25 PM Paraemon Game: Sonic the Hedgehog 2 Oh, you mean the water surface. I'll see what I can do, but be aware I've got a bunch of other sheets in progress that take priority.
Apr 10, 2020 8:07 PM PixelCrunch Game: Tempo Tempo REALLY needs some more loving and attention. It's pretty average gameplay-wise, but god damn are the animations good!
Apr 10, 2020 7:58 PM TheVengefulRevolvenant Asset: Agonizer God I hate this thing...
Apr 10, 2020 7:57 PM TheVengefulRevolvenant Asset: Character Intro Cards Not really
Apr 10, 2020 7:52 PM TheVengefulRevolvenant Asset: Queen Bean Sorry for replying to an old post, but I think a lot are just VERY minor variations to add a smidge more detail
Apr 10, 2020 7:11 PM Machow8 Game: Paper Mario: The Thousand-Year Door Hi guys, as i wrote in super paper mario section in tsr: https://www.spriters-resource.com/wii/superpapermario/#comments

Switch toolbox by KillzXGaming, recognizes files from 'a' folder (which you have access after extracting files via dolphin)..

Just be sure to drag'n'drop files which names ends with '-'.

It also recognize texture files from 't' files of each folder that is in 'm' folder.

So, good ripping for you all! =]
Apr 10, 2020 7:05 PM Night Sky Game: Sonic the Hedgehog 2 i didnt know what it called, i just found it on s3 section long time ago;
https://66.media.tumblr.com/bd9c5fed544d1e11be59c89ad656fcf0/8269b09c4ca19fb9-2e/s75x75_c1/3aeb8bb5d59c76a84b97936f1773450883880fae.png

its just simply named water
Apr 10, 2020 6:54 PM Machow8 Game: Super Paper Mario For anyone that wanna extract sprites from this game with native quality without using dolphin emulator: nintendo toolbox, made by KillzXGaming, recognizes files from 'a' folder (which you have access after extracting files via dolphin)! It's a fantastic tool!

This is from one of the graphics/textures/sprites files from that said folder: https://cdn.discordapp.com/attachments/640577158435176459/698243998199971985/unknown.png

Just be sure to drag'n'drop files which names ends with '-'.

This also apply to gamecube paper mario game: https://www.spriters-resource.com/gamecube/pmttyd/#comments

So, this can help us find some unused stuff resting there. =]
Apr 10, 2020 5:09 PM SonicStorm478 Game: Puyo Puyo Tsuu (JPN) @TheVengefulRevolvenant
Uh, the version of this game in the Switch's SNES library is the SNES version of the game. This game wasn't only on the Genesis.
Apr 10, 2020 4:48 PM Greenknight9000 Asset: SEGA Font (Sonic 1-Style) YOOOOOOO
This is amazeballs! The light-blue pixels are REALLY done perfect
Apr 10, 2020 4:26 PM Void-the-Bat Asset: Sonic (Sonic 2) You're actually missing some sprites. One set of them is the snowboarding section if Flying Battery is between Carnival Night and Ice Cap, where Sonic uses a door as the snowboard. The other, I could understand why they aren't on here. They aren't seen in normal gameplay and can only be seen with debug. Sonic's CD falling sprites appear in the Sonic 2 style sprites. Only place I know they appear is when you fight Knux's final boss as Sonic, when Egg Robo grabs you. I'm sure there's even more, but that's all I know. Good work ripping these though! Nice seeing this on the site.
Apr 10, 2020 3:36 PM TheVengefulRevolvenant Asset: Suketoudara wat
Apr 10, 2020 3:36 PM TheVengefulRevolvenant Asset: Sukiyapodes WHAT IS THIS UNHOLY ABOMINATION
Apr 10, 2020 3:34 PM TheVengefulRevolvenant Game: Puyo Puyo Tsuu (JPN) Am I the only one surprised this game was thrown onto the SNES application on the switch? This IS a genesis game after all.
Apr 10, 2020 3:32 PM TheVengefulRevolvenant Asset: Puyo I'm surprised I can't find mention of the unused puyo palette.
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