Comments
Displaying all comments.
Posted | By | On | Comment |
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May 21, 2020 4:03 PM | Tailsmonster12 | Asset: Party Menu Portraits | Looking cool, Joker! |
May 21, 2020 3:23 PM | Dolphman | Asset: Winnie the Pooh (Super Mario Bros. 1 SNES-Style) | "Oh bother. My honey is in another castle!" |
May 21, 2020 2:59 PM | D.M. | Game: Sonic X (Leapster) | Glad someone finally ripped these. |
May 21, 2020 2:03 PM | Play Dash | Asset: Party Menu Portraits | Looking cool, Joker! |
May 21, 2020 12:42 PM | Dolphman | Game: Ghoul Patrol | The same developers would later make Herc's Adventures, a similar game but set in a comical version of Greek Mythology. |
May 21, 2020 7:39 AM | Potatoboot the Luggage | Asset: Stardroids (NES-Style) | Yes, Salt Water. The deadliest Mega Man weapon of all time. |
May 21, 2020 7:00 AM | RaguRando | Asset: Prototype Characters | @pacmastermeow Layering. I've incorrectly assumed that Peach's head uses a separate palette, but she uses layering just like the Marios. |
May 21, 2020 6:06 AM | Petie | Update: 35 and Still Alive | At 1200 width and up, you get some margins and some visual extras on the edges but otherwise, the site currently works perfectly at 1000 wide and up. Currently working on sub-1000 for a mobile layout. |
May 21, 2020 4:50 AM | Storice | Game: Sonic X (Leapster) | Awesome |
May 21, 2020 3:36 AM | Doc von Schmeltwick | Asset: Mario & Luigi | @SMASH All for the sprite layer, not the tile layer. |
May 21, 2020 3:33 AM | Doc von Schmeltwick | Asset: Prototype Characters | @pac Eyes are a separate graphic, pretty sure. |
May 21, 2020 3:32 AM | Doc von Schmeltwick | Asset: Mega Man / Rock Man | @Smoke NGPC graphics =/= NES graphics. In fact, the shades that can be used at the same time for one sprite are limited depending on what other shades are used, iirc. |
May 21, 2020 3:29 AM | pacmastermeow | Asset: Prototype Characters | How do these guys have 4 colors in their sprites and transparency? That's illegal! |
May 21, 2020 2:51 AM | Rainbow Question Mark | Update: 35 and Still Alive | This website is best viewed at 1280x720 or greater. |
May 21, 2020 2:40 AM | |Cyan| | Game: Sonic X (Leapster) | Holy shit yes |
May 21, 2020 2:40 AM | SMASHFANX | Asset: Mario & Luigi | its me or the entire mario bros 1 color pallet is here |
May 21, 2020 12:53 AM | Smoke-The-Pyroling | Asset: Mega Man / Rock Man | Did they forget that they could use the 6 color trick? Or could they just not do it? |
May 21, 2020 12:22 AM | Deathbringer | Asset: Gohmas | Gohma wouldn't actually be out of the question, there are some Japanese words that could be romanized that way. |
May 20, 2020 11:58 PM | TehPuertoRicanRipper | Asset: Stage 01 | And the clouds remind me of Shy Chase Zone's foreground clouds! |
May 20, 2020 11:56 PM | TehPuertoRicanRipper | Asset: Stage 03 | Reminds me of Desert Palace from Sonic 3's background... |
May 20, 2020 11:50 PM | Murphmario | Asset: Gohmas | Do these have an official name? Yes, they look like Gohma, but I doubt that's what they're called. |
May 20, 2020 11:41 PM | Teretzo | Asset: Super Sonic (Sonic Pocket Adventure-Style) | Do you like pointing out obvious things or something? |
May 20, 2020 9:34 PM | Tyra_Byte | Asset: Quick Boomerang | these look cool. I'm surprised I haven't seen them in a fangame |
May 20, 2020 8:10 PM | Radical Charizard | Asset: Tileset (SMW) | Yeah, I'd like to know about the poor too. I know it's used if you glitch Clear Pipes into the retro styles, but since it's only in Forest, is it an overlay for pipes under water or something? |
May 20, 2020 8:08 PM | VinVinMario | Asset: LEGO Mario (SMM2 Power-Up-Style) | I just sent a new version of the sheet with Fire, Propeller, Cat and Builder Lego Mario suits. It will appear in the website's next update. |
May 20, 2020 7:58 PM | Tyra_Byte | Asset: Yumi (Space Helmet) | never would've thought they would be in space. |
May 20, 2020 7:55 PM | Ton | Game: Ghoul Patrol | Because it's the sequel. |
May 20, 2020 7:28 PM | teh_supar_hackr | Game: Ghoul Patrol | Why does this remind me of Zombies Ate My Neighbors? |
May 20, 2020 7:13 PM | Remedy_Reverie | Asset: Mario | what the heck is this formatting |
May 20, 2020 7:08 PM | Cabbage72 | Asset: Bowser | Cool |
May 20, 2020 6:26 PM | VinVinMario | Asset: Mario | Luigi probably coming soon (I made the sprites for Weegee, now I need to arrange them) |
May 20, 2020 6:24 PM | VinVinMario | Asset: Mario | 1-2 = Idle 3 = Crouch 4-6 = Walk (Inspired by SMB1 Frames) 7 = Drift 8 = Jump 9-14 = Swim 15-16 = Climb 17+Jump = Wall Jump 18 = Odyssey Roll/Mid-Air Ground Pound Spin 19 = Sit/Ground Pound This is my first Mario Sprite Sheet so it might not look good but you can modify some them as long as you credit me in the project. |
May 20, 2020 6:16 PM | Luigifan1115 | Asset: Huey | I never realized he had so little sprites. Also he shares his name with a duck. |
May 20, 2020 6:15 PM | TheHirou | Asset: Items | Supposedly, here are all the DQ8 objects from the PS2 version. The debugging elements have not been included as they are the texture of the cypress stick (A9). If you think that something is missing let me know. |
May 20, 2020 5:36 PM | YoiryoSaturn | Game: Sonic X (Leapster) | https://cdn.discordapp.com/attachments/206717223132332032/712719705051234375/unknown.png |
May 20, 2020 5:31 PM | YoiryoSaturn | Game: Sonic X (Leapster) | @Ton, I have a good section icon |
May 20, 2020 5:14 PM | JoshTheHedgehog33 | Asset: Metal Knuckles | I think there's a sprite missing. I definitely remember seeing a sprite where Metal Knuckles has a fist up when you try attack him from above. |
May 20, 2020 5:02 PM | KBorg64 | Asset: World 1-1 2.5D | I do like that the level is like a stage set, very cool idea! Nice enough of you to put the individual tiles/parts too! |
May 20, 2020 4:37 PM | TheVengefulRevolvenant | Asset: Count Bleck | Hold tight, to all that you love your family and friends Gaze upon the blackness above And know your world will end |
May 20, 2020 4:26 PM | Cabbage72 | Asset: Rabbit Villagers | My boi Snake is here |