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Oct 9, 2018, 9:09 PM Doc von Schmeltwick Sheet:
Headdy
@Azadcan Well now you don't have to, ya whiner. Be grateful someone saved you the effort.
Oct 9, 2018, 8:41 PM P-P Sheet:
Menu Characters
The colors are the same as far as I can tell, but the outlines are different.
Oct 9, 2018, 6:29 PM AzadcanMation Sheet:
Headdy
I was gonna rip those power ups! :( This is stupid! >:(
Oct 9, 2018, 6:08 PM AzadcanMation Sheet:
Title Screen
Where is the background?
Oct 9, 2018, 5:39 PM 1337gamer15 Sheet:
Donkey Kong (Donkey Kong SNES-Style, Expanded)
Expanded.
Oct 9, 2018, 5:22 PM albert-art Game:
Disgaea 1 Complete
is nice see the disgea 1 in that quality, i guess...
Oct 9, 2018, 5:20 PM Doc von Schmeltwick Sheet:
Menu Characters
The exact colors look different to me.
Oct 9, 2018, 5:19 PM Doc von Schmeltwick Sheet:
Headdy
When I played it, I thought he turned into a pig when he got that.
Oct 9, 2018, 4:04 PM Max Ward Sheet:
Characters and Obstacles
the sprites surrounded by a darker blue are unused.
Oct 9, 2018, 4:04 PM Märck Pineda Game:
Street Fighter II Movie (JPN)
The movie was also released in Latin America before going to the US
Oct 9, 2018, 3:45 PM Geoshi Sheet:
Wario (Super Mario Maker-Style)
Looks awesome but just a minor nitpick. The buttons are supposed to be white not gold.
Even though Smash Ultimate does give him gold but in the actual Mario series, it's white.
Oct 9, 2018, 3:20 PM ROBLOXNoob246 Sheet:
Mushroom Hill Zone (Summer)
@MarioMadness In Sonic 3 Alone the level is Called "Mushroom Valley" or "Zone" The "Zone" level is not playable for some reason :P
Oct 9, 2018, 2:41 PM Random Talking Bush Sheet:
Toro and Kuro Skills
Before anyone asks, yes, these still exist in the Switch version, and no they're not used (but naturally they are in the PS4 version so I'm not considering them "Unused" because of which).
Oct 9, 2018, 1:46 PM Dolphman Sheet:
Headdy
You'd think the Heavy Buddha head would've been censored for looking like Blackface.
Oct 9, 2018, 1:45 PM Random Talking Bush Sheet:
Flonne
Added her Flonnezilla palettes. Dunno how I missed those originally.
Oct 9, 2018, 1:42 PM Random Talking Bush Sheet:
Gustark Soldier
Added his cutscene sprites, which I somehow missed.
Oct 9, 2018, 1:42 PM Random Talking Bush Sheet:
Rekidona Soldier
Added his cutscene sprites, which I somehow missed.
Oct 9, 2018, 1:40 PM Random Talking Bush Sheet:
Nagi Clockwork
Added her cutscene and Panzer Parrot sprites, both of which I somehow missed.
Oct 9, 2018, 1:31 PM Random Talking Bush Sheet:
Weapons (Magichange)
Completely re-ripped everything using the original sprite boundaries instead.
Oct 9, 2018, 1:20 PM Random Talking Bush Sheet:
DES X
Re-organized and fixed some palette issues.
Oct 9, 2018, 1:20 PM Random Talking Bush Sheet:
Desco (SD)
Re-organized and added some missing palettes from Disgaea 3's Vita port.
Oct 9, 2018, 1:19 PM Random Talking Bush Sheet:
Desco
Re-organized and fixed some palette issues.
Oct 9, 2018, 1:10 PM ROBLOXNoob246 Sheet:
Sonic the Hedgehog
sonic unuse balacne turned me edgy
Oct 9, 2018, 12:27 PM KamPhantom76 Sheet:
Menu Characters
Pardon my idiocy, but there seems to be two of each sprite. Is there any real difference between them?
Oct 9, 2018, 12:20 PM Random Talking Bush Sheet:
Cut-In Portraits (Unique)
Added the extra Desco portraits I somehow missed.
Oct 9, 2018, 12:05 PM Ruskah Sheet:
The Nerd
"WHAT WERE THEY THINKING!?"
Oct 9, 2018, 10:55 AM Doc von Schmeltwick Sheet:
Enemies
This is also an old one, from back around the time when MarioWiki was either simply an idea or a collection of small, melodramatically-written "articles." So the best source of information for people who couldn't get the games themselves were the often slapdash-looking sprite collections online and other fan games.
Oct 9, 2018, 10:52 AM FanOfYoshi Sheet:
Enemies
Yeah, i know. Fangames are a bit messed up.
Oct 9, 2018, 10:52 AM Doc von Schmeltwick Sheet:
Raphael the Raven
@FOY That's exactly what it is. It's also an extremely old sheet, I believe.
Oct 9, 2018, 10:45 AM FanOfYoshi Sheet:
Raphael the Raven
Looks like Paper Mario style.
Oct 9, 2018, 10:39 AM Greenknight9000 Sheet:
Characters and Obstacles
Oh look, NES Mario!

Also, ouch
Oct 9, 2018, 10:35 AM Doc von Schmeltwick Game:
Crazy Kong
The history behind this one is kinda weird, it's both official and a bootleg at once.
Oct 9, 2018, 10:32 AM Doc von Schmeltwick Sheet:
SEGA Logo
@Altzer if they used their darker blue palette, he'd be harder to distinguish from the logo, in all likelihood.
Oct 9, 2018, 10:31 AM Doc von Schmeltwick Sheet:
Level Icons
@Altzer Probably because those were the best-looking finished Sonic sprites they had.
Oct 9, 2018, 9:18 AM WizToad Sheet:
Headdy
I'm really happy Dynamite Headdy is getting more sprite rips. This game deserves a lot more attention.
Oct 9, 2018, 7:34 AM Danielathan Sheet:
Mario (Battle)
I loved this game! Thanks for the sprites! :)
Oct 9, 2018, 7:29 AM Superjustinbros Sheet:
Characters and Obstacles
Poor Kong had his neck snapped on the way down.
Oct 9, 2018, 7:28 AM Danielathan Sheet:
Mario (Overworld)
that is... a lot of sprites!
Oct 9, 2018, 7:00 AM Ton Sheet:
Power-Ups & Items
Paper Mario, but no Mario RPG?! :O

Just kidding. Awesome job. The Yoshi fruit looks amazing.
Oct 9, 2018, 6:53 AM RaguRando Sheet:
Enemies
Sniper Joe, is that you?
Oct 9, 2018, 5:01 AM TriggeredBoi Sheet:
Power-Ups & Items
Add the T-Pose Shroom.
Oct 9, 2018, 4:35 AM shadowman44 Game:
Witty Cat
It's basically Mappy but with "more realistic" versions of the animals.
Oct 9, 2018, 4:28 AM Yawackhary Sheet:
Green Hill Zone (Encore)
@Dolphman Sega couldn't publish it in Europe since Sega Europe were really cut back by the end of the Dreamcast era where they could only afford to publish selected Dreamcast games e.g. Virtua Tennis 2, Headhunter, Shenmue 2. They had to rely on anyone to bring their games to Europe from Infogrames, Acclaim, THQ, even first party SCEE (Ferrari F355 Challenge and Headhunter PS2) and Microsoft (Shenmue 2 Xbox and OutRun 2). Sonic Adventure DX was when Sega Europe went back to publishing games again and didn't for the entire GBA era.

Same thing happened in recent times after Sonic & AllStars Transformed with Nintendo publishing some of the Sonic games and Deep Silver/Koch Media handling the rest. The last one to my knowledge that was done by Sega Europe physically was Hatsune Miku Project DIVA F 2nd on the PS3 but a small print run (technically Sega 3DS Classics Collection but only for the UK, a botched job and even then Koch Media were still involved for the rest of Europe).
Oct 9, 2018, 2:36 AM Alzter Sheet:
SEGA Logo
Why is Sonic missing his bottom quills, why is he cyan, and what's with that weird smirk and posture of his?
Oct 9, 2018, 2:29 AM Alzter Sheet:
Level Icons
They used the Sonic 1 sprites for Sonic oddly
Oct 8, 2018, 10:48 PM SonicDash57 Sheet:
Gemerl
@Superjustinbros

Thank you. I worked real hard on these sprites. I hope they come in handy.
Oct 8, 2018, 10:29 PM Dolphman Sheet:
Green Hill Zone (Encore)
@Doc von Schmeltwick Not to mention it sadly never got to the Wii U Virtual Console outside Japan due to some publisher issues: USA had THQ and PAL had InfoGrames. Seriously, why didn't Sega themselves publish it in those regions?
Oct 8, 2018, 9:56 PM Superjustinbros Sheet:
Gemerl
Well done on the rip.
Oct 8, 2018, 8:29 PM nzawesome203 Game:
Don't Shit Your Pants
That's a very profound game title
Oct 8, 2018, 4:15 PM Doc von Schmeltwick Sheet:
Green Hill Zone (Encore)
The Sonic Advance games, truly a victim of their Nintendo-copyrighted titles porting-wise. Either way, it's not such a groundbreaking idea to change the time of day.
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