Posted | By | On | Comment |
---|---|---|---|
Oct 9, 2018, 9:09 PM | Doc von Schmeltwick | Sheet: Headdy |
@Azadcan Well now you don't have to, ya whiner. Be grateful someone saved you the effort. |
Oct 9, 2018, 8:41 PM | P-P | Sheet: Menu Characters |
The colors are the same as far as I can tell, but the outlines are different. |
Oct 9, 2018, 6:29 PM | AzadcanMation | Sheet: Headdy |
I was gonna rip those power ups! :( This is stupid! >:( |
Oct 9, 2018, 6:08 PM | AzadcanMation | Sheet: Title Screen |
Where is the background? |
Oct 9, 2018, 5:39 PM | 1337gamer15 | Sheet: Donkey Kong (Donkey Kong SNES-Style, Expanded) |
Expanded. |
Oct 9, 2018, 5:22 PM | albert-art | Game: Disgaea 1 Complete |
is nice see the disgea 1 in that quality, i guess... |
Oct 9, 2018, 5:20 PM | Doc von Schmeltwick | Sheet: Menu Characters |
The exact colors look different to me. |
Oct 9, 2018, 5:19 PM | Doc von Schmeltwick | Sheet: Headdy |
When I played it, I thought he turned into a pig when he got that. |
Oct 9, 2018, 4:04 PM | Max Ward | Sheet: Characters and Obstacles |
the sprites surrounded by a darker blue are unused. |
Oct 9, 2018, 4:04 PM | Märck Pineda | Game: Street Fighter II Movie (JPN) |
The movie was also released in Latin America before going to the US |
Oct 9, 2018, 3:45 PM | Geoshi | Sheet: Wario (Super Mario Maker-Style) |
Looks awesome but just a minor nitpick. The buttons are supposed to be white not gold. Even though Smash Ultimate does give him gold but in the actual Mario series, it's white. |
Oct 9, 2018, 3:20 PM | ROBLOXNoob246 | Sheet: Mushroom Hill Zone (Summer) |
@MarioMadness In Sonic 3 Alone the level is Called "Mushroom Valley" or "Zone" The "Zone" level is not playable for some reason :P |
Oct 9, 2018, 2:41 PM | Random Talking Bush | Sheet: Toro and Kuro Skills |
Before anyone asks, yes, these still exist in the Switch version, and no they're not used (but naturally they are in the PS4 version so I'm not considering them "Unused" because of which). |
Oct 9, 2018, 1:46 PM | Dolphman | Sheet: Headdy |
You'd think the Heavy Buddha head would've been censored for looking like Blackface. |
Oct 9, 2018, 1:45 PM | Random Talking Bush | Sheet: Flonne |
Added her Flonnezilla palettes. Dunno how I missed those originally. |
Oct 9, 2018, 1:42 PM | Random Talking Bush | Sheet: Gustark Soldier |
Added his cutscene sprites, which I somehow missed. |
Oct 9, 2018, 1:42 PM | Random Talking Bush | Sheet: Rekidona Soldier |
Added his cutscene sprites, which I somehow missed. |
Oct 9, 2018, 1:40 PM | Random Talking Bush | Sheet: Nagi Clockwork |
Added her cutscene and Panzer Parrot sprites, both of which I somehow missed. |
Oct 9, 2018, 1:31 PM | Random Talking Bush | Sheet: Weapons (Magichange) |
Completely re-ripped everything using the original sprite boundaries instead. |
Oct 9, 2018, 1:20 PM | Random Talking Bush | Sheet: DES X |
Re-organized and fixed some palette issues. |
Oct 9, 2018, 1:20 PM | Random Talking Bush | Sheet: Desco (SD) |
Re-organized and added some missing palettes from Disgaea 3's Vita port. |
Oct 9, 2018, 1:19 PM | Random Talking Bush | Sheet: Desco |
Re-organized and fixed some palette issues. |
Oct 9, 2018, 1:10 PM | ROBLOXNoob246 | Sheet: Sonic the Hedgehog |
sonic unuse balacne turned me edgy |
Oct 9, 2018, 12:27 PM | KamPhantom76 | Sheet: Menu Characters |
Pardon my idiocy, but there seems to be two of each sprite. Is there any real difference between them? |
Oct 9, 2018, 12:20 PM | Random Talking Bush | Sheet: Cut-In Portraits (Unique) |
Added the extra Desco portraits I somehow missed. |
Oct 9, 2018, 12:05 PM | Ruskah | Sheet: The Nerd |
"WHAT WERE THEY THINKING!?" |
Oct 9, 2018, 10:55 AM | Doc von Schmeltwick | Sheet: Enemies |
This is also an old one, from back around the time when MarioWiki was either simply an idea or a collection of small, melodramatically-written "articles." So the best source of information for people who couldn't get the games themselves were the often slapdash-looking sprite collections online and other fan games. |
Oct 9, 2018, 10:52 AM | FanOfYoshi | Sheet: Enemies |
Yeah, i know. Fangames are a bit messed up. |
Oct 9, 2018, 10:52 AM | Doc von Schmeltwick | Sheet: Raphael the Raven |
@FOY That's exactly what it is. It's also an extremely old sheet, I believe. |
Oct 9, 2018, 10:45 AM | FanOfYoshi | Sheet: Raphael the Raven |
Looks like Paper Mario style. |
Oct 9, 2018, 10:39 AM | Greenknight9000 | Sheet: Characters and Obstacles |
Oh look, NES Mario! Also, ouch |
Oct 9, 2018, 10:35 AM | Doc von Schmeltwick | Game: Crazy Kong |
The history behind this one is kinda weird, it's both official and a bootleg at once. |
Oct 9, 2018, 10:32 AM | Doc von Schmeltwick | Sheet: SEGA Logo |
@Altzer if they used their darker blue palette, he'd be harder to distinguish from the logo, in all likelihood. |
Oct 9, 2018, 10:31 AM | Doc von Schmeltwick | Sheet: Level Icons |
@Altzer Probably because those were the best-looking finished Sonic sprites they had. |
Oct 9, 2018, 9:18 AM | WizToad | Sheet: Headdy |
I'm really happy Dynamite Headdy is getting more sprite rips. This game deserves a lot more attention. |
Oct 9, 2018, 7:34 AM | Danielathan | Sheet: Mario (Battle) |
I loved this game! Thanks for the sprites! :) |
Oct 9, 2018, 7:29 AM | Superjustinbros | Sheet: Characters and Obstacles |
Poor Kong had his neck snapped on the way down. |
Oct 9, 2018, 7:28 AM | Danielathan | Sheet: Mario (Overworld) |
that is... a lot of sprites! |
Oct 9, 2018, 7:00 AM | Ton | Sheet: Power-Ups & Items |
Paper Mario, but no Mario RPG?! :O Just kidding. Awesome job. The Yoshi fruit looks amazing. |
Oct 9, 2018, 6:53 AM | RaguRando | Sheet: Enemies |
Sniper Joe, is that you? |
Oct 9, 2018, 5:01 AM | TriggeredBoi | Sheet: Power-Ups & Items |
Add the T-Pose Shroom. |
Oct 9, 2018, 4:35 AM | shadowman44 | Game: Witty Cat |
It's basically Mappy but with "more realistic" versions of the animals. |
Oct 9, 2018, 4:28 AM | Yawackhary | Sheet: Green Hill Zone (Encore) |
@Dolphman Sega couldn't publish it in Europe since Sega Europe were really cut back by the end of the Dreamcast era where they could only afford to publish selected Dreamcast games e.g. Virtua Tennis 2, Headhunter, Shenmue 2. They had to rely on anyone to bring their games to Europe from Infogrames, Acclaim, THQ, even first party SCEE (Ferrari F355 Challenge and Headhunter PS2) and Microsoft (Shenmue 2 Xbox and OutRun 2). Sonic Adventure DX was when Sega Europe went back to publishing games again and didn't for the entire GBA era. Same thing happened in recent times after Sonic & AllStars Transformed with Nintendo publishing some of the Sonic games and Deep Silver/Koch Media handling the rest. The last one to my knowledge that was done by Sega Europe physically was Hatsune Miku Project DIVA F 2nd on the PS3 but a small print run (technically Sega 3DS Classics Collection but only for the UK, a botched job and even then Koch Media were still involved for the rest of Europe). |
Oct 9, 2018, 2:36 AM | Alzter | Sheet: SEGA Logo |
Why is Sonic missing his bottom quills, why is he cyan, and what's with that weird smirk and posture of his? |
Oct 9, 2018, 2:29 AM | Alzter | Sheet: Level Icons |
They used the Sonic 1 sprites for Sonic oddly |
Oct 8, 2018, 10:48 PM | SonicDash57 | Sheet: Gemerl |
@Superjustinbros Thank you. I worked real hard on these sprites. I hope they come in handy. |
Oct 8, 2018, 10:29 PM | Dolphman | Sheet: Green Hill Zone (Encore) |
@Doc von Schmeltwick Not to mention it sadly never got to the Wii U Virtual Console outside Japan due to some publisher issues: USA had THQ and PAL had InfoGrames. Seriously, why didn't Sega themselves publish it in those regions? |
Oct 8, 2018, 9:56 PM | Superjustinbros | Sheet: Gemerl |
Well done on the rip. |
Oct 8, 2018, 8:29 PM | nzawesome203 | Game: Don't Shit Your Pants |
That's a very profound game title |
Oct 8, 2018, 4:15 PM | Doc von Schmeltwick | Sheet: Green Hill Zone (Encore) |
The Sonic Advance games, truly a victim of their Nintendo-copyrighted titles porting-wise. Either way, it's not such a groundbreaking idea to change the time of day. |