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Jan 6, 2020, 5:54 PM Doc von Schmeltwick Sheet:
Cleft
@Dep Superhero alter-ego from earlier seasons, mostly.
Jan 6, 2020, 5:53 PM Doc von Schmeltwick Sheet:
Assistants (Large)
@striker A Star Bunny, like from the Super Mario Galaxy games?
Jan 6, 2020, 5:32 PM Fat Mario Sheet:
Lemmy Koopa
I really like this artstyle.
Jan 6, 2020, 5:00 PM striker212 Sheet:
Assistants (Large)
What's that Scorbunny-looking thing between the Queen Bee and the Goombrat?
Jan 6, 2020, 4:50 PM Depressed Mario Sheet:
Cleft
I Thought it was called Timmy Turner
Jan 6, 2020, 3:31 PM MarioObsessed Sheet:
Metal Sonic (Master System / Game Gear-Style)
I love seeing these SMS customs. Thank you for bringing some Sonic CD into 8-bit!
Jan 6, 2020, 1:56 PM Goji54 Sheet:
Waluigi (Mario Land 2-Style)
Terrorfying
Jan 6, 2020, 12:41 PM Dolphman Sheet:
Tentoroid BS
Does the BS mean "Bullshit"? XD
Jan 6, 2020, 11:23 AM SonicHex Sheet:
Goal Signs
so basically they could still have used an extra color on sonic but wasted it with a green color hue that only is used by super sonic's eyes in a few frames
Jan 6, 2020, 10:44 AM Depressed Mario Game:
Downtown Nekketsu Monogatari (JPN)
why didn't this game left japan?
Jan 6, 2020, 9:37 AM MonoJelly Sheet:
Joustus
You're welcome @Dortorpife. I've yet to sort out HUD and Deck Editor elements, and I'm honestly not sure how to get the tilesets for the backgrounds.
Jan 6, 2020, 7:48 AM Dortorpife Sheet:
Joustus
thank you
Jan 6, 2020, 5:59 AM Paraemon Sheet:
Shields (Underwater, Angel Island Zone Act 1)
Unless you're playing as Super Tails/Knuckles (or Super/Hyper Sonic and grab a bubble after transforming)! Which is in the final game and lock-on...

But you do get to see these if you place the character near water and hop into the VDP to look at the tiles. Because the water palette is prioritised, everything shows up in that color scheme initially.
Jan 6, 2020, 4:23 AM TattleameliaMLG Sheet:
Shields (Underwater, Angel Island Zone Act 1)
Thunder & Fire Shield Underwater: Wait. That's Illegal
Jan 6, 2020, 3:46 AM Dennis'N'Mooch Game:
Super Mario Bros. 2 / Super Mario USA
Out of the 3 SMB games for the NES this one has the best sprites.
Jan 6, 2020, 3:36 AM Dennis'N'Mooch Sheet:
Charmeleon
LOL that sprite is awful!
Jan 6, 2020, 2:20 AM MegaJosh-Animations Game:
Férias Frustradas do Pica-Pau (BRZ)
Wow, this game really shows off the blast processing of genesis.
Jan 5, 2020, 9:48 PM Sneakyslycooper Game:
Zook Hero Z (Bootleg)
What... The heck is this?
Jan 5, 2020, 9:44 PM Sneakyslycooper Sheet:
Shadow Trooper (Dark Forces-Style)
Ah yes, The Dark Trooper, my most favorite obscure Imperial Storm Trooper.
Jan 5, 2020, 9:42 PM Sneakyslycooper Game:
Star Wars Customs
About time someone updates this.
Jan 5, 2020, 9:12 PM Mortifier777 Game:
Mega Man X6
I understand, but most of these sprites are unassembled, which use we can make for that? assembled sprites are always the preferred option i think.
Jan 5, 2020, 9:03 PM saidFayad5 Sheet:
Waluigi (Mario Land 2-Style)
This gives me fear
Jan 5, 2020, 6:27 PM theawesomeguy Sheet:
Romeo and Juliet
TAKE THAT ROMEO
Jan 5, 2020, 6:22 PM RaposaCadela Sheet:
Intro Screen
I am officially fucking spooked
Jan 5, 2020, 5:27 PM Fat Mario Sheet:
World -1 (FDS)
Technically this isn't just the Japanese version. It's the Famicon Disk System version. The normal Famicon version was the same as the NES version.
Jan 5, 2020, 5:20 PM Fat Mario Sheet:
Stage Backgrounds (X2 Scale)
This game was ahead of its time. Some say that it's what started the vaporwave trend.
Jan 5, 2020, 5:00 PM MDTravis Sheet:
Knuckles the Echidna
Pushing sprite looks more like Sonic's
In fact a lot of these look different from Sonic & Knuckles' sprites
Jan 5, 2020, 3:01 PM NARbluebear Game:
Super Win the Game
In case you all want to rip these yourselves:
1. Go into YHtWtG or Super WtG
2. Open the console (press `)
3. Type dumpcontent
4. Navigate to C:\Users\Your Name\Documents\My Games\ and click on the game's name.
5. You should see a list of sprites and such. Might help because it's literally been like 4 years since Super Win the Game released and nobody's been uploading but me (starting on January 4th)
Jan 5, 2020, 1:50 PM pacmastermeow Sheet:
Attract Mode & HUD Assets
How these names fit into canon:
JP-Norm: Their real names and their Japanese nicknames.
US-Norm: The literal-ish translations of their real names (for legal documents in the US) and nicknames they picked up while in the US.
JP-Alt Real Names: Their names from a tag-team wrestling gig they picked up once while touring worldwide.
JP-Alt Nicknames: That one time they had to smuggle illegal cacti into the maze using false names.
US-Alt: Their dual ectoplasm types, in case of an infusion.
Jan 5, 2020, 1:36 PM pacmastermeow Sheet:
Maze Parts
Maybe they were originally part of the Power Pellets' animation, giving them a more Super-Pelletish grow/shrink cycle.
Jan 5, 2020, 1:11 PM dogefan91 Sheet:
TASBot
pretty surprising they actually made this sprite sheet instead of just a color pallete swap or just... not making anything new
Jan 5, 2020, 12:45 PM diegozsprite(:3) Game:
Bug Fables: The Everlasting Sapling
oh god,we are really getting that many?
Jan 5, 2020, 10:57 AM pixel_adept Sheet:
Grag'ohr
uhh howd you rip them i ask cause i could use some help
Jan 5, 2020, 10:00 AM Ton Sheet:
Waluigi (Mario Land 2-Style)
I love this.
Jan 5, 2020, 8:02 AM Henchman800 Sheet:
Biggyman
Hey wait wait, I know this guy!.....yeah, we are srewed...
Jan 5, 2020, 7:27 AM EvilMariobot Game:
Domkey Kong (Bootleg)
"Let's put Curious George in a Tiny Toons game, misspell the title, and hope no one notices!"
Jan 5, 2020, 7:06 AM XltdFF Game:
Heracles no Eikou (JPN)
You're welcome
Jan 4, 2020, 8:15 PM ArifkunVIID Sheet:
Donkey Kong
Oh dios mio!
Jan 4, 2020, 6:31 PM AyanamiRei0 Game:
Dengeki Bunko Crossing Void
Only the mobile exclusive characters and content will be added here
Jan 4, 2020, 4:22 PM Gaia Sheet:
Reploid (Beta)
This series' equivilent to Jinjos.
Jan 4, 2020, 2:37 PM JoeyTheRabbit Sheet:
Hydrocity Zone Act 1 (Dry)
That looks like a Good Future version of Hydrocity Zone.
Jan 4, 2020, 2:23 PM Paraemon Sheet:
Objects (Common)
Don't get me wrong, I appreciate the error-highlighting. The request is more universal, it just happens that you were the only one to point it out. I'd rather the comments be more pertaining to the content's context, instead of "hey there's something wrong here".
Jan 4, 2020, 1:03 PM TeridaxXD001 Sheet:
Imakuni?'s Ball
Oh cool, somebody actually ripped this.
Jan 4, 2020, 1:01 PM Goji54 Sheet:
Imakuni?'s Ball
Is That... A Teletubbie!!!
Jan 4, 2020, 12:48 PM Cyberattack Game:
Sonic the Hedgehog 2
These Sonic 2 sheets were a godsend for a music video I just made, specifically the bonus levels, which I used to make a highway for a rocket car made out of orange juice. So I just wanted to thank the Spriters Resource and Mister Man specifically for the work here. I put you in the special thanks if you want to check it out:
https://www.youtube.com/watch?v=Q145O-EkxSM
Jan 4, 2020, 12:22 PM JoeyTheRabbit Sheet:
Objects (Common)
Oh, okay, I'm sorry for not PM-ing you.
Jan 4, 2020, 12:18 PM Random Talking Bush Game:
Sonic 3 Complete (Hack)
@NEXXORR: And you're getting a warning for intentionally reposting your request after I deleted it the first time! No requests in the comments! How hard is that to understand?
Jan 4, 2020, 10:25 AM Kawa Sheet:
Fireworks Cutscene
Never pay more than 20 bucks for a computer game.
Jan 4, 2020, 9:10 AM Paraemon Sheet:
Objects (Common)
Fix submitted. I'll deal with the icon later.

I know I limited it to the Sonic sheet, but can I please be PM'd over all my sheets' issues from now on?
Jan 4, 2020, 8:33 AM JoeyTheRabbit Sheet:
Objects (Common)
The Game/Time Over text is actually the Sonic 2 Sprite, but with the Sonic 3 palette and looks incorrect (and creepy!).
http://info.sonicretro.org/images/7/73/Sonic31993-11-03_MD_GameOver.png
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