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Apr 4, 2020, 8:41 AM Datboimate Sheet:
Clown Man
(Screaming)
Apr 4, 2020, 8:15 AM Paraemon Sheet:
Objects (Common)
Well, they need to be revised (I've got it lined up to upload, but there's a few more things I want to get finished first before I submit it), but basically -

Raw / Mobile Port increases in increments of 32. It's halved for Shadow (Night Mode), which increases in increments of 16, and Highlight continues the remainder of the halved increments from 128 to 240.

Rendered through Genesis - tangential increments from 52 and upwards, with just as strange Shadow and Highlight, is actually how the colors appear through the television, at least with 1990s technology. With ports like those for the Mega Collection+ for the PS2, the palettes end up being different.

Not seen on the sheet, but on some others that I've been able to revise to the current system, are the following:

Actual - rises in increments of 36, and works the same as Raw, with Shadow and Highlight rising in increments of 18.

PC Port - rises in increments of 34, and works as above, with S & H rising in increments of 17.

They're there for those who prefer any of the palette schemes that aren't used on the sheet, as a sort of catch-all "Here's your option if you want it".
Apr 4, 2020, 8:15 AM artem art 4411 Sheet:
Amy Rose (Wai Wai World-Style)
what is this style?
Apr 4, 2020, 7:45 AM Benjamin the Raccoon Sheet:
Objects (Common)
What do the palettes that are concived through numbers supposed to clarify?
Apr 4, 2020, 6:51 AM Brian Fan Game:
Touhou Customs
Oh Thanks, @Vanilluxe92! Will They Fit in Sonic Boll Player Skins?
Apr 4, 2020, 3:05 AM IceManual Sheet:
Haunted Forest (JPN)
Nice!
Apr 4, 2020, 2:21 AM teh_supar_hackr Sheet:
Unovan Pokémon (R/G/B-Style)
Well yeah, that's a given with original works like these. I would have put it on the bottom of the image just so people will know if it's shared across places without crediting you.
Apr 4, 2020, 1:22 AM A thing Sheet:
The Human Souls
Where's the shield that the green soul has?
Apr 4, 2020, 1:15 AM teh_supar_hackr Sheet:
Grant Collier
That's an interesting way to show the character sprites' position.
Apr 4, 2020, 12:46 AM Evan.F Sheet:
Ghost House (Super Mario Bros. 1 NES-Style)
Good sheet, fits very well with SMB1's art style.
Apr 4, 2020, 12:30 AM JX444444 Sheet:
Reimu Hakurei (Super Mario World-Style)
I LIKE IT
Apr 3, 2020, 10:15 PM AFruitaday! Sheet:
Menu Backgrounds & Title Screen
You can use tiledGGD. It's an excellent tileviewer or tile molester.
Apr 3, 2020, 9:55 PM SuperfishMEMZ Sheet:
Menu Backgrounds & Title Screen
Hmmmmmm...
I may rip the leapfrog game later, but I don't know how to rip sprite in the leapfrog game :(
Apr 3, 2020, 8:35 PM Rainbow Question Mark Sheet:
Pokémon (Color Front)
Fun Fact: Pikachu's design was done on a computer during development.
Apr 3, 2020, 7:15 PM theawesomeguy Sheet:
Buzzy Beetle (Mario & Luigi: Superstar Saga-Style)
I 'unno, that doesn't look very Superstar Saga-styled to me...
Apr 3, 2020, 6:12 PM GamerZPlay128 Sheet:
Bowser (Super Mario Bros. 1 NES-Style)
No offense, but that Bowser looks like it came out of JoJo's Bizarre Adventure XD
Apr 3, 2020, 5:59 PM Doc von Schmeltwick Game:
Yoshi Sample (SDK Demo)
@TSH That may have also been from early ideas for Topsy-Turvy/Universal Gravitation.
Apr 3, 2020, 5:46 PM teh_supar_hackr Sheet:
Character Heads (Episode 2)
So that's what happened to Commander Keen...
Apr 3, 2020, 4:21 PM teh_supar_hackr Game:
Yoshi Sample (SDK Demo)
Something interesting I found is that in some Nintendo Power magazines, Yoshi's Story is listed as a GBA game for release. It's listed in one of the ones I own, from 2002.
Apr 3, 2020, 4:12 PM teh_supar_hackr Game:
Namco Museum: 50th Anniversary
The only GBA game I know of that lets you play the game with the console sideways like an Atari Lynx.
Apr 3, 2020, 4:08 PM teh_supar_hackr Game:
e-Reader
@tolk No, as those are not built in the e-Reader, and were sold as seperate games. They should be put in there own games.
Apr 3, 2020, 4:04 PM teh_supar_hackr Sheet:
Jelly Jiggler
Gumbo became evil
Apr 3, 2020, 4:01 PM teh_supar_hackr Game:
Droopy's Tennis Open
Mario Tennis? What's that? This is Droopy's Tennis Open!
Apr 3, 2020, 3:59 PM Gaia Sheet:
Sonic the Hedgehog
What a strange hodgepodge of sprites they used. On the upside, great work converting the Sonic Advance victory sprites... All two frames.
Apr 3, 2020, 3:54 PM Sneakyslycooper Game:
M.U.G.E.N
@Cavery210, Balthazar doesn't want Hyper Dragon Ball Z stuff on this website. (I actually talked to him).
Apr 3, 2020, 2:34 PM SharkGuy Sheet:
Sonic the Hedgehog
This is cursed
Apr 3, 2020, 1:41 PM Papaco Game:
Kobe Bryant in NBA Courtside
rip kobe
Apr 3, 2020, 12:56 PM AmazingMacBoi Sheet:
Angry Sun and Moon (NSMBU)
With the NSMBU Angry Sun, you tell yourself it won't bother you, over and over constantly, hoping it'll make the meaning come true. But after awhile, you start to see it in your DREAMS.
Apr 3, 2020, 12:46 PM YeetyBOIIIIIII Sheet:
Egg Robo
Knuckles' story happened after Sonic's, because the ghosts were already released into Sandopolis and the Death Egg is gone from Lava Reef and Hidden Palace
Apr 3, 2020, 12:37 PM YeetyBOIIIIIII Sheet:
Egg Robo (Mania, Expanded)
Wait, is the gun a smaller version of the one from Mirage Saloon?
Apr 3, 2020, 12:24 PM WizToad Game:
Sonic X: Volume 1
This sure does put the "video" in "video-game".
Apr 3, 2020, 12:21 PM You Gotta be Joshing me Game:
Sonic X: Volume 1
GOTTA GO FAST!!!!
Apr 3, 2020, 11:28 AM NH1507 Sheet:
Yoshi Cookies
Nice!
Apr 3, 2020, 11:23 AM TehPuertoRicanRipper Sheet:
Sonic the Hedgehog
why blue eyelids?
Apr 3, 2020, 11:05 AM Serena Game:
Pokémon HeartGold / SoulSilver
Type icons and the Pokedex that has in other languages are missing.
Apr 3, 2020, 10:58 AM Random Talking Bush Game:
Hebereke's Popoon
@Masking_Sl0t 8C: Went and fixed it. And for future reference, you can use the report option to point out errors in game titles directly to us.
Apr 3, 2020, 10:56 AM ManuTheSubmitter Sheet:
Emerald Hill Zone
You are a great observer
Apr 3, 2020, 10:02 AM fazmade112 Sheet:
! Block & Switch Extra Colors
arent these just recolors?
Apr 3, 2020, 9:49 AM Masking_Sl0t 8C Game:
Hebereke's Popoon
Accidentally misspelled the title.
Apr 3, 2020, 9:21 AM Murphmario Sheet:
Menu Backgrounds & Title Screen
Thought this was a rip from the Sonic X Leapfrog game at first and got disappointed.
Apr 3, 2020, 8:39 AM Doc von Schmeltwick Game:
Super Gem Fighter Mini Mix / Pocket Fighter
@Dep Assuming you mean Felicia, no, she's a Kemonomimi Nekomata.
Apr 3, 2020, 8:21 AM oxygen Sheet:
Stage Tiles
Is the 5th coin sprite actually used? In-game it just skips over it
Apr 3, 2020, 4:55 AM Rickinho3 Sheet:
Roxy Lalonde
You fools, Lalone is supposed to be a reference to Roxy's drunk typing smh
Apr 3, 2020, 3:55 AM KoaPlay Sheet:
Cutsman (Mega Man NES-Style)
HUEGHAHAHAHAHAHA
Apr 3, 2020, 3:27 AM SuperfishMEMZ Game:
Sonic the Hedgehog Genesis
Is it bad? I think the music is great for a GBA game, and also Sonic Team put all game elements on the original version into this quick port. I think it's good for a quick port.
Apr 3, 2020, 3:18 AM SuperfishMEMZ Game:
Sonyc (Homebrew)
@Akira yes, you can collect 7 chaos emerald to enter next zone
Apr 3, 2020, 2:59 AM SuperfishMEMZ Game:
Game Boy Color Promotional Demo
The first ROM hack of Wario Land II?
Apr 3, 2020, 2:40 AM RaguRando Game:
Captain N: The Game Master Customs
Please add The Game Master to the title.
Apr 2, 2020, 8:34 PM TehPuertoRicanRipper Game:
Sonic the Hedgehog (LeapFrog Didj)
how do you rip didj games?
Apr 2, 2020, 7:02 PM Scharlachrot Sheet:
Cutsman (Mega Man NES-Style)
"Cutsman's the name, cutting's my game! And I don't mean hair!"
-Deadly Cutsman
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