Comments
Displaying all comments.
| Posted | By | On | Comment |
|---|---|---|---|
| Mar 16, 2024 10:58 PM | teh_supar_hackr | Game: McDonald's: Golden Arches Adventure (Prototype) | The adventure so amazing, that only Ronald McDonald himself can play this masterpiece! Anyone else who loads the game will only see the giant M stare at them. |
| Mar 16, 2024 10:42 PM | 89spectralpup | Asset: Sonnie | Wide boy! Really cool. |
| Mar 16, 2024 10:22 PM | mac12 | Game: Pizza Tower | @Add_Yourself_in_FNF cool, did you use undertalemodtool for that? |
| Mar 16, 2024 10:05 PM | Apolocheese | Asset: The Doise's Boss Battle Backgrounds | Hey look, its Doiseward! |
| Mar 16, 2024 8:58 PM | SusMogussFanV1LOL | Asset: Tanooki Peach (SMB2 SNES-Style) | DS |
| Mar 16, 2024 8:53 PM | T-ROCKY | Asset: Super Mario Bros. 2.5D Tileset | I did. Waiting for review |
| Mar 16, 2024 8:38 PM | esponjaresource | Asset: Promotional Images | at least its not called geometry jump |
| Mar 16, 2024 8:22 PM | Yawackhary | Game: SEGA Game Pack 4-in-1 (PAL) | Weirdly enough, this was originally half of a licensed game. In Japan this was Kuni-chan no Game Tengoku. Then Sega decided to take the tennis and Columns games and put them in this collection leaving out the board game (similar to Game of Life) and the card game. The rally racing game and penalties seems to have been coded from scratch... (the rally game may have been either based on the Game Gear version of Out Run due to HUD position or yet another game using the Arc System Works racing game engine, Sega often used either SIMS, Arc System Works or Aspect for GG games in terms of help). There was also a not localized second game that had karting, bowling, a scrolling action samurai platformer and a puzzle game. |
| Mar 16, 2024 8:20 PM | Random Talking Bush | Asset: Ancient Tilesets | Added the "torn wall" tileset, courtesy of chara654. |
| Mar 16, 2024 8:10 PM | Random Talking Bush | Asset: The Vigilante's Boss Battle Backgrounds | Added the foreground from the Eggplant build (bottom-right corner). |
| Mar 16, 2024 8:10 PM | Random Talking Bush | Asset: Pepperman's Boss Battle Backgrounds | Added the foreground from the Eggplant build (bottom-right corner). |
| Mar 16, 2024 8:08 PM | Sgs Spriters Resource | Asset: The Noise | nose |
| Mar 16, 2024 7:07 PM | Rainbow Question Mark | Game: Bust-a-Move / Puzzle Bobble | A cool puzzle concept by Taito that turned into a genre of generic mobile puzzle games. |
| Mar 16, 2024 7:06 PM | BurnedSilverCookies | Asset: Pencil Test | awesome! |
| Mar 16, 2024 7:00 PM | FridayFunkGaming291 | Asset: Ingenuity | the only reason i know about this is because of my sister |
| Mar 16, 2024 6:53 PM | pipes | Asset: Peppino's House | Snick 2! Real! |
| Mar 16, 2024 6:34 PM | TeaPlayz | Asset: Kentucky Bomber | @MarshadowSlime Hey kid, lets go save Pizza Tower 2!!! |
| Mar 16, 2024 6:30 PM | TeaPlayz | Game: Pizza Tower | @mac12 YOUR NEVER GONNA BELIEVE IT |
| Mar 16, 2024 6:29 PM | ThatChikkunDude | Asset: Bombdran | 1 looks like angry squidward and the other an angry mustached man |
| Mar 16, 2024 6:09 PM | Sofia the dork | Asset: Fonts | "please don't steal" -Marisa Kirisame, 30 seconds after stealing 39 books, 16 enchanted objects and 700 magic mushrooms |
| Mar 16, 2024 5:39 PM | Random Talking Bush | Asset: Pizzaface's Boss Battle Backgrounds | Re-organized the sheet and added the background from The Noise's version of the fight. |
| Mar 16, 2024 5:08 PM | kellym | Asset: Chi Un-D | wait does it have tittums |
| Mar 16, 2024 5:08 PM | kellym | Asset: Cutscenes | dracula also looks far too good, like hes an edit of a photo or something |
| Mar 16, 2024 4:57 PM | Doc von Schmeltwick | Asset: Office Logo | Oh, so that's where Bowser's Inside Story's attack pieces came from! |
| Mar 16, 2024 4:45 PM | Kramlack | Game: Magical Starsign | Big thanks to karik for getting this game ripped. It's so full of gorgeous art, I can't wait to see this page filled out even more! |
| Mar 16, 2024 4:33 PM | BillyGaming964 | Asset: Fonts | Why does the icon say that |
| Mar 16, 2024 4:13 PM | Storm-Wave | Asset: Armed Cruiser | This was an insane rip and you have my congratulations. Just collecting and sorting all the damage model tiles must have been a headache. |
| Mar 16, 2024 4:01 PM | bloxy97 | Asset: Office Logo | better than clippit |
| Mar 16, 2024 3:47 PM | ForeheadDavidPC | Asset: Startup (Unused) | Maybe its low-quality, but still not sure |
| Mar 16, 2024 3:16 PM | Kramlack | Asset: Kid Gohan | NOTE: The last frame on Gohan's downward heavy attack left his scarf coloured with skin tone pixels instead of white. This is untouched in the sprite sheet here, but I've corrected it manually for the icon used on this site. |
| Mar 16, 2024 3:13 PM | Kramlack | Game: Dragon Ball Z: The Legend | NOTE: There's A LOT of stray transparency and stray pixels (that should be transparent) baked into the character graphics. Most often, the whites erroneously become transparent (pixels on Android 19's face, Freeza's tail, battle armor outlines, gloves, etc.) while small gaps between character limbs may not have their transparency applied and are instead filled with white or skin tone pixels. The development of Idainaru Dragon Ball Densetsu was famously troubled as discussed in the internal Read Me file, so it's not surprising the graphics may have come out rushed and with errors like this. |
| Mar 16, 2024 2:58 PM | Kramlack | Asset: Trunks (Battle Armor) | NOTE: I wasn't aware this version of Trunks existed until I watched a compilation of the super attacks. Trunks (Battle Armor) only appears during Chapter 5 and can't be selected normally in VS mode. He only has access to the Heat Dome super attack, but I'm curious if the others appear within the game data. If anyone finds out, I'd love to know. |
| Mar 16, 2024 2:53 PM * | Kramlack | Asset: Burter | NOTE: Burter's super isn't present because it exclusively reuses dashing frames and generic ki blast effects. There's no unique sprites. |
| Mar 16, 2024 2:51 PM * | Kramlack | Asset: Battle Portraits | NOTE: Majin Vegeta's "hurt" portrait has a baked-in graphical error confirming these icons were vertically oriented during development. The bottom row of pixels is actually an additional row from the top of the "attack" portrait. This appears in both releases of the game. |
| Mar 16, 2024 2:47 PM | Tiaremoana | Asset: Pencil Test | Took a bit longer than intended, but it's finally here. |
| Mar 16, 2024 2:17 PM | CarlosIagnecz | Asset: Sonic 3 Title Screen Font (Expanded) | Magnificent! |
| Mar 16, 2024 1:44 PM | TheFourthWall | Game: Undertale Yellow | It's Finished. Just get on scratch and search "Undertale Yellow". You'll find it if you look long enough |
| Mar 16, 2024 12:06 PM | Unoriginal_Fox | Asset: Boss Intros | mfw the doise |
| Mar 16, 2024 10:56 AM | SleepyRedHair | Game: Super Mario Bros. | @AndyMan34 Spriting I believe it's because World -2 has the same layout as one of the main levels, albeit with an incorrect colour palette and most likely water physics. |
| Mar 16, 2024 10:34 AM | Smoke-The-Pyroling | Asset: HUD | The sheet's contents seem to be saturated. The Character icons for instance don't have this color scheme in game. |