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Sep 23, 2020, 2:20 PM JosueCr4ft Sheet:
Ending Screen
The background is a deformed yoshi grave? xddd
Sep 23, 2020, 2:14 PM sanstheskelebros50daspriter Sheet:
Unused Starbeans Cameos & Enemies
bruh, the star fox one was gonna be used for a starbean cafe easter egg!
Sep 23, 2020, 2:11 PM sanstheskelebros50daspriter Sheet:
Unused Starbeans Cameos & Enemies
damn! these are awesome!
the wario one looks better than the fan made one ngl
Sep 23, 2020, 1:47 PM Satawn Game:
Jimmy and the Pulsating Mass
no its inspired by it
Sep 23, 2020, 12:54 PM SIG7Pro Sheet:
Knuckles the Echidna
unlike Sonic, he doesn't chuckle
Sep 23, 2020, 12:18 PM Turbo Thunderbolt Sheet:
Sonic (Classic)
To dispel the "what if he got hacked" nonsense further here is the deviant art post that his father made announcing his son's death https://www.deviantart.com/comments/4/8498021/4232111745
Sep 23, 2020, 12:14 PM CardboardBox Sheet:
Crewmate (NES-Style)
ok...
Sep 23, 2020, 11:58 AM Paraemon Sheet:
Launch Base Zone Act 2 (Death Egg Underside)
It isn't; if you follow the curvature of the hull, it's quite circular. The only unknown in play is exactly how far the craft is from Sonic when it launches - but this is definitely the closest we see it before Sonic boards it at the end of Sky Sanctuary.
Sep 23, 2020, 11:49 AM simonkeyppp Sheet:
Player (Base, Old Version)
@JJ314 Thank you
Sep 23, 2020, 11:31 AM Louplayer Sheet:
Launch Base Zone Act 2 (Death Egg Underside)
After the first rocket, the death egg part is still too short i think.
Sep 23, 2020, 11:26 AM Louplayer Sheet:
Metal Sonic
oooh there is sonic too, thats cool
Sep 23, 2020, 11:19 AM Unoriginal_Fox Sheet:
Dry Bones
RATTLE ME BONES
Sep 23, 2020, 11:02 AM Paraemon Game:
Sonic the Hedgehog 3
The palette rules for each game are different - there is no underwater sets for Sonic & Knuckles, where as S&K have more objects that rely on the character palettes. Merging the two pages would create a mess of content. Earlier comments elaborate further.
Sep 23, 2020, 11:00 AM GregoryTheGamer Sheet:
Ending Screen
Wow with the higher resolution of this image you can tell in the background that that seems to be Mario.
Sep 23, 2020, 10:59 AM GregoryTheGamer Sheet:
HUD Elements
weird that the Key icon is here, that was never used.
Sep 23, 2020, 10:14 AM SmashingStar64 Sheet:
Engineer (Super Mario Maker-Style)
Gotta Move That Gear Up
Sep 23, 2020, 9:59 AM Mr. C Sheet:
Hard Hat
You don't need permission. Yeah, I really could have worded it better. In fact, I didn't need that at all, part of the reason it's not in my current credit tag.
Sep 23, 2020, 9:45 AM Envy Sheet:
Hard Hat
Does permission?: no mean we don't need permission or we don't have permission?
Sep 23, 2020, 9:40 AM 998TheNewOrchestra Game:
Jimmy and the Pulsating Mass
What is this, an Earthbound parody?
Sep 23, 2020, 9:36 AM SharkGuy Sheet:
Henry Stickmin (R/S/E-Style)
Distraction dance was good until it became a meme
Sep 23, 2020, 9:32 AM Remedy_Reverie Game:
Among Us Customs
aand now it isn't
Sep 23, 2020, 9:27 AM Wolfington567 Game:
Sonic the Hedgehog 3
in my opinion, I think sonic 3 and sonic and knuckles should be in one game and not 2 here mainly it is because sonic and knuckles is sonic 3 part 2
Sep 23, 2020, 9:27 AM sanstheskelebros50daspriter Sheet:
Luigi (Battle)
in the the unused ones he looks like he's pooping
Sep 23, 2020, 8:44 AM Kawa Sheet:
Crewmate (NES-Style)
CardboardBox: SNES offers fifteen colors per sprite not counting transparency, eight palettes to choose from. Each crewmember has two unique colors so if you quadruple the sprites you could have for example red blue green and pink share one palette using eight out of fifteen colors, leaving space for black outlines and visors and using only three out of eight palettes total. Or you could triplicate the sprites instead and use four out of eight sprite palettes and fit in more colors, leaving the other four for any sprites involved with specific tasks.
Sep 23, 2020, 7:30 AM * WallE_8_0YT Sheet:
Crewmate
This is problably my 1st sheet on TSR, that is not on (such game-style)...
Sep 23, 2020, 7:09 AM fexe6654 Sheet:
Sonic
Excellent Work
Sep 23, 2020, 6:01 AM Remedy_Reverie Game:
Among Us Customs
hehe one of the names of a sheet that is pending is neck broke in all lowercase
Sep 23, 2020, 5:15 AM Paraemon Sheet:
Launch Base Zone Act 2 (Death Egg Underside)
I mean, Sonic can't exactly walk on air to fight a boss now, can he...
Sep 23, 2020, 5:13 AM sanstheskelebros50daspriter Sheet:
Piantas (Superstar Saga-Style)
i don't think these are ever going to be fight sprites
Sep 23, 2020, 5:12 AM SAWNIX Sheet:
Angel Island Zone Act 1 (Burning, Dry)
this is the alternate universe where eggman used acid on the zone insted of fire
Sep 23, 2020, 5:04 AM SAWNIX Sheet:
Launch Base Zone Act 2 (Death Egg Underside)
is there really a point for that tiny platform under the death egg
Sep 23, 2020, 5:02 AM Paraemon Sheet:
Wacky Workbench Zone 1 (Bad Future) (510 Prototype)
Differences to the final version: the palette, the tile arrangement in the second lowest strip. As noted on the sheet, some liberties were taken but logically it fit in since the bottom strip is basically the same as the final version.
Sep 23, 2020, 4:59 AM Paraemon Game:
Sonic the Hedgehog 2
Over here.
Sep 23, 2020, 4:51 AM sanstheskelebros50daspriter Sheet:
Mallow (Super Mario Maker-Style)
bro you're using alot of colors in one sprite which is illegal for nes sprites
Sep 23, 2020, 4:50 AM sanstheskelebros50daspriter Sheet:
Mallow
i bet you made this like 8 years ago or something cuz it's honestly pretty bad compared to all the stuff you are making
Sep 23, 2020, 4:42 AM SAWNIX Game:
Sonic the Hedgehog 2
where'd the beta sprites go?
Sep 23, 2020, 4:28 AM SAWNIX Sheet:
Death Egg Zone
i never realised just how small the death egg robot room was
Sep 23, 2020, 3:14 AM DarkDust95 Sheet:
Crewmate
о, ты тоже русский!
Sep 22, 2020, 11:04 PM Yoni Arousement Sheet:
A Rock and a Hard Place
Pimple's faces in this mini game are hilarious.
Sep 22, 2020, 11:04 PM Yoni Arousement Sheet:
Dark Queen
I don't get why a reboot would have references to previous games in the series, such as the one scene where Dark Queen and Jeff talk about Dark Queen's other attire.
Sep 22, 2020, 10:13 PM nipa3008 Sheet:
Emilia
Rig More Emilia Cards Please

Example Card Update: https://s3.ap-northeast-1.amazonaws.com/gamewith/article_tools/rezelos/gacha/chara_49.png
Sep 22, 2020, 9:52 PM Winmillion21 Game:
Dragon Quest VIII (Bootleg)
I'd love to know more about this bootleg, but I can't find any info about it. There is an NES styled bootleg however...
Sep 22, 2020, 8:56 PM JJ314 Sheet:
Player (Base, Old Version)
@simonkeyppp "Animations/default/"
Sep 22, 2020, 8:33 PM Turbo Thunderbolt Sheet:
Sonic (Classic)
Please listen to what Gardow's saying
Sep 22, 2020, 8:19 PM * PolancoVG Game:
Magical Drop 2 (JPN)
I saw there was a conversion of this port for Japanese mobile phone use that goes under the name "Magical Drop DX". It's basically that but for your Japanese phone, which explains you can control the character you selected instead of a clown. Also, the game actually reuses those character sprites from the port itself.
Now, if there is one thing missing in this, is the JOQR team from the rare "Bunka Housou" version of the port, replacing Black Pierrot.
Sep 22, 2020, 7:24 PM Superstarxalien Sheet:
HUD Elements
fairly certain a good amount of these were retouched by hand, something most HD texture packs don't bother to do
Sep 22, 2020, 5:09 PM MatiasNTRM Sheet:
HUD Elements
It seems like they used some kind of upscaling AI instead of using the original resources
Sep 22, 2020, 5:08 PM Mineken713 Game:
Pizza Tower
Dang look at how big this page got.
Sep 22, 2020, 5:08 PM Gardow Sheet:
Sonic (Classic)
You're arguing with one of the people who spoke with Shinbs for years. He was our friend, and we mourned him when his dad found a way to reach out to us. I suggest you tread carefully.
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